Player Matchup

Hou Yi
Hou Yi
Egost
Hou Yi
Level 128
God Stats
9W - 5L
1,511 SR
Queue Stats
32W - 36L
1,508 Elo+
Party 2
Ares
Ares
PuppetWarrior
Ares
Level 129
God Stats
0W - 2L
1,539 SR
Queue Stats
51W - 72L
1,439 Elo+
Party 2
Chang'e
Chang'e
dalvor51
Chang'e
Level 103
God Stats
2W - 3L
1,649 SR
Queue Stats
105W - 122L
1,482 Elo+
Solo
Team Averages
Level 120
1,566 SR
1,476 Elo+

VS

Team Averages
Level 93
1,500 SR
1,541 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ISGODI
Tsukuyomi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
1,718 Elo+
Party 1
Zhong Kui
Zhong Kui
VIKncux
Zhong Kui
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 73L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Egost
Hou Yi
16
4 / 5 / 8
11,846
740
17,235
19,390
10,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 10
11,279
705
7,967
24,341
31,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
dalvor51
Chang'e
16
9 / 8 / 3
12,462
779
16,209
21,537
10,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
6 / 4 / 9
12,578
786
15,742
21,376
18,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
ISGODI
Tsukuyomi
18
8 / 5 / 7
13,174
823
24,683
17,086
8,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
VIKncux
Zhong Kui
17
3 / 6 / 11
11,948
747
16,675
16,322
11,775
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
15
Kills
17
18
Deaths
15
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
4
9
2.63
L
Hou Yi
Egost
Hou Yi
4
5
8
1.6
W
Tsukuyomi
ISGODI
Tsukuyomi
8
5
7
2.3
L
2
5
10
1.4
W
Zhong Kui
VIKncux
Zhong Kui
3
6
11
1.42
L
Chang'e
dalvor51
Chang'e
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,411
Damage
57,100
65,268
Taken
54,784
52,197
Mitigated
38,064
12,515
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
15,742
3,362
0
6,331
21,376
18,033
807
9,841
10,694
0
45,136
L
Hou Yi
Egost
Hou Yi
17,235
10,826
0
2,524
19,390
10,077
708
3,912
15,478
0
60,579
W
Tsukuyomi
ISGODI
Tsukuyomi
24,683
9,035
0
3,951
17,086
8,256
2,000
7,809
9,277
0
64,723
L
7,967
998
0
2,152
24,341
31,723
56
6,827
17,514
18,006
0
W
Zhong Kui
VIKncux
Zhong Kui
16,675
1,526
0
3,379
16,322
11,775
12
7,070
9,252
41,000
0
L
Chang'e
dalvor51
Chang'e
16,209
809
2,623
5,216
21,537
10,397
329
6,145
15,392
39,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,587
Gold Earned
37,700
173
Minions Killed
177
6
Camps Cleared
8
787,423
Distance Traveled
931,547
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,578
786
63
4
0
330,083
4
L
Hou Yi
11,846
740
101
6
1
263,273
4
W
Tsukuyomi
13,174
823
67
4
8
335,793
2
L
Ares
11,279
705
23
1
2
258,338
3
W
Zhong Kui
11,948
747
47
3
0
265,671
2
L
Chang'e
12,462
779
49
3
3
265,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role