Player Matchup

Charybdis
Charybdis
HoleInTheSun
Charybdis
Level 26
God Stats
2W - 3L
1,557 SR
Queue Stats
7W - 19L
1,203 Elo+
Party 2
Cthulhu
Cthulhu
XxlittleNINJA23
Cthulhu
Level 45
God Stats
1W - 1L
1,689 SR
Queue Stats
23W - 40L
1,334 Elo+
Party 2
Cernunnos
Cernunnos
ocnir
Cernunnos
Level 33
God Stats
5W - 4L
1,695 SR
Queue Stats
38W - 43L
1,428 Elo+
Solo
Team Averages
Level 35
1,647 SR
1,322 Elo+

VS

Team Averages
Level 105
1,453 SR
1,460 Elo+
Gilgamesh
Gilgamesh
IOnlyGotTee
Gilgamesh
Level 127
God Stats
9W - 4L
1,644 SR
Queue Stats
126W - 96L
1,552 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MasterHoot420
Ah Muzen Cab
Level 103
God Stats
4W - 4L
1,371 SR
Queue Stats
33W - 23L
1,547 Elo+
Party 1
Ao Kuang
Ao Kuang
Raintai1
Ao Kuang
Level 86
God Stats
23W - 39L
1,344 SR
Queue Stats
108W - 190L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HoleInTheSun
Charybdis
9
0 / 6 / 1
7,095
591
3,561
14,153
4,904
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 1
8,902
742
9,798
16,110
16,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
ocnir
Cernunnos
13
1 / 3 / 2
8,458
705
6,305
11,925
5,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IOnlyGotTee
Gilgamesh
13
6 / 1 / 6
9,927
827
11,647
14,259
12,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
MasterHoot420
Ah Muzen Cab
14
3 / 0 / 9
8,983
749
12,108
7,256
3,088
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Raintai1
Ao Kuang
14
5 / 3 / 8
9,195
766
11,565
13,915
7,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
14
14
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
HoleInTheSun
Charybdis
0
6
1
0.08
W
Gilgamesh
IOnlyGotTee
Gilgamesh
6
1
6
9
W
Ah Muzen Cab
MasterHoot420
Ah Muzen Cab
3
0
9
7.5
W
Ao Kuang
Raintai1
Ao Kuang
5
3
8
3
L
3
5
1
0.7
L
Cernunnos
ocnir
Cernunnos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,664
Damage
35,320
42,188
Taken
35,430
27,811
Mitigated
23,584
3,679
Healing
11,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
HoleInTheSun
Charybdis
3,561
1,786
0
0
14,153
4,904
0
1,585
12,568
0
16,522
W
Gilgamesh
IOnlyGotTee
Gilgamesh
11,647
4,267
682
3,494
14,259
12,824
249
3,739
10,520
0
27,280
W
Ah Muzen Cab
MasterHoot420
Ah Muzen Cab
12,108
4,759
0
2,066
7,256
3,088
1,825
2,187
5,069
0
43,749
W
Ao Kuang
Raintai1
Ao Kuang
11,565
3,527
305
4,953
13,915
7,672
605
4,386
9,529
25,720
2,906
L
9,798
1,107
0
749
16,110
16,933
0
5,597
10,513
25,235
0
L
Cernunnos
ocnir
Cernunnos
6,305
2,265
0
2,930
11,925
5,974
0
3,802
8,123
0
30,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,455
Gold Earned
28,105
115
Minions Killed
137
6
Camps Cleared
5
621,899
Distance Traveled
681,649
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,095
591
40
3
4
193,304
0
W
Gilgamesh
9,927
827
32
3
2
235,441
3
W
Ah Muzen Cab
8,983
749
65
5
1
214,520
2
W
Ao Kuang
9,195
766
40
3
2
231,688
3
L
Cthulhu
8,902
742
23
2
0
223,397
2
L
Cernunnos
8,458
705
52
4
2
205,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role