Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Oalex
Zhong Kui
Level 125
God Stats
2W - 1L
1,765 SR
Queue Stats
147W - 154L
1,490 Elo+
Solo
Bacchus
Bacchus
Stephkill007
Bacchus
Level 140
God Stats
6W - 3L
1,688 SR
Queue Stats
329W - 316L
1,474 Elo+
Solo
Medusa
Medusa
pedrovsjr2
Medusa
Level 148
God Stats
1W - 4L
1,138 SR
Queue Stats
367W - 364L
1,506 Elo+
Solo
Persephone
Persephone
xXxR3dwat3rxXx
Persephone
Level 148
God Stats
19W - 14L
1,721 SR
Queue Stats
401W - 395L
1,511 Elo+
Party 1
Team Averages
Level 144
1,562 SR
1,496 Elo+

VS

Team Averages
Level 103
1,435 SR
1,507 Elo+
Chronos
Chronos
Bibleo
Chronos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,499 Elo+
Solo
Anhur
Anhur
Stonesthrow_
Anhur
Level 115
God Stats
3W - 4L
1,247 SR
Queue Stats
226W - 243L
1,483 Elo+
Solo
Raijin
Raijin
Tottokill
Raijin
Level 61
God Stats
11W - 12L
1,538 SR
Queue Stats
636W - 708L
1,447 Elo+
Solo
Chaac
Chaac
flydragons2613
Chaac
Level 120
God Stats
2W - 0L
1,628 SR
Queue Stats
72W - 64L
1,548 Elo+
Party 2
Sol
Sol
shotym
Sol
Level 130
God Stats
3W - 2L
1,261 SR
Queue Stats
82W - 70L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
2 / 3 / 10
10,007
715
7,708
18,677
14,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Oalex
Zhong Kui
20
9 / 4 / 5
11,298
807
18,399
16,911
13,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Stephkill007
Bacchus
7
1 / 2 / 2
7,611
544
2,554
3,175
3,168
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
pedrovsjr2
Medusa
15
3 / 6 / 8
9,328
666
14,379
14,652
6,864
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
xXxR3dwat3rxXx
Persephone
18
2 / 4 / 8
10,947
782
22,994
10,429
4,952
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bibleo
Chronos
20
6 / 1 / 11
11,960
854
11,250
15,595
7,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 6
8,571
612
4,979
14,021
5,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Raijin
Tottokill
Raijin
19
9 / 6 / 5
11,997
857
15,133
15,350
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 2 / 15
10,372
741
11,934
26,217
26,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
shotym
Sol
17
3 / 1 / 11
10,211
729
11,655
12,332
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
66
17
Kills
18
19
Deaths
17
33
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
3
10
2.33
W
Chronos
Bibleo
Chronos
6
1
11
11.5
L
Zhong Kui
Oalex
Zhong Kui
9
4
5
2.88
L
Bacchus
Stephkill007
Bacchus
1
2
2
1
W
0
7
6
0.43
W
Raijin
Tottokill
Raijin
9
6
5
1.92
W
0
2
15
3.75
L
Medusa
pedrovsjr2
Medusa
3
6
8
1.17
W
Sol
shotym
Sol
3
1
11
8.5
L
Persephone
xXxR3dwat3rxXx
Persephone
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,034
Damage
54,951
63,844
Taken
83,515
43,674
Mitigated
51,540
24,206
Healing
41,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,708
1,917
1,748
8,381
18,677
14,759
515
10,328
8,337
0
17,425
W
Chronos
Bibleo
Chronos
11,250
3,218
1,777
6,533
15,595
7,548
814
8,626
6,969
34,034
0
L
Zhong Kui
Oalex
Zhong Kui
18,399
1,927
1,308
6,018
16,911
13,931
833
10,300
6,539
38,554
0
L
Bacchus
Stephkill007
Bacchus
2,554
315
150
92
3,175
3,168
0
1,315
1,860
3,885
0
W
4,979
1,612
1,533
2,561
14,021
5,497
895
8,634
5,387
0
8,437
W
Raijin
Tottokill
Raijin
15,133
1,682
543
2,231
15,350
7,007
1,721
7,574
7,776
36,385
0
W
11,934
756
2,283
14,021
26,217
26,371
613
12,117
14,100
0
27,298
L
Medusa
pedrovsjr2
Medusa
14,379
6,159
1,398
2,565
14,652
6,864
450
9,502
5,150
0
28,606
W
Sol
shotym
Sol
11,655
4,118
3,198
6,470
12,332
5,117
3,869
6,996
5,336
24,064
0
L
Persephone
xXxR3dwat3rxXx
Persephone
22,994
1,141
697
1,849
10,429
4,952
53
6,475
3,920
43,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,191
Gold Earned
53,111
146
Minions Killed
147
0
Camps Cleared
0
1,128,990
Distance Traveled
1,335,184
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,007
715
20
1
0
321,890
0
W
Chronos
11,960
854
43
3
0
315,525
0
L
Zhong Kui
11,298
807
55
4
0
235,092
0
L
Bacchus
7,611
544
1
0
0
75,530
1
W
Anhur
8,571
612
8
1
0
229,535
1
W
Raijin
11,997
857
38
3
0
222,079
0
W
Chaac
10,372
741
28
2
0
306,870
0
L
Medusa
9,328
666
15
1
0
254,717
0
W
Sol
10,211
729
30
2
0
261,175
0
L
Persephone
10,947
782
55
4
0
241,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role