Player Matchup

Cupid
Cupid
LoonaSimp
Cupid
Level 157
God Stats
9W - 10L
1,500 SR
Queue Stats
401W - 328L
1,579 Elo+
Party 1
Janus
Janus
PAJAMAS13
Janus
Level 121
God Stats
1W - 2L
1,290 SR
Queue Stats
97W - 102L
1,380 Elo+
Party 1
Danzaburou
Danzaburou
PhysiquedFever0
Danzaburou
Level 91
God Stats
5W - 3L
1,437 SR
Queue Stats
21W - 28L
1,199 Elo+
Party 1
Cthulhu
Cthulhu
YourMomsSenpai
Cthulhu
Level 18
God Stats
3W - 1L
1,288 SR
Queue Stats
15W - 25L
1,308 Elo+
Party 1
Gilgamesh
Gilgamesh
choasdj19888
Gilgamesh
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 74L
1,517 Elo+
Party 1
Team Averages
Level 108
1,403 SR
1,397 Elo+

VS

Team Averages
Level 85
1,439 SR
1,480 Elo+
Hachiman
Hachiman
CelticHeroOfTime
Hachiman
Level 125
God Stats
21W - 33L
1,407 SR
Queue Stats
587W - 612L
1,393 Elo+
Solo
Cthulhu
Cthulhu
Kidd_Kooper
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,622 Elo+
Party 2
Chang'e
Chang'e
VITRI0I
Chang'e
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
252W - 236L
1,495 Elo+
Party 3
Set
Set
grandman0313
Set
Level 109
God Stats
0W - 2L
1,561 SR
Queue Stats
7W - 9L
1,404 Elo+
Party 2
Awilix
Awilix
ovvii
Awilix
Level 148
God Stats
10W - 9L
1,227 SR
Queue Stats
341W - 339L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
LoonaSimp
Cupid
17
5 / 0 / 1
9,780
611
8,703
12,889
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
PAJAMAS13
Janus
14
1 / 1 / 3
8,732
546
5,002
6,479
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PhysiquedFever0
Danzaburou
13
10 / 2 / 1
9,423
589
16,066
13,257
5,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 8
8,265
517
5,256
16,368
18,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
choasdj19888
Gilgamesh
13
1 / 5 / 2
8,549
534
7,989
12,959
15,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,814
426
7,064
11,935
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Kidd_Kooper
Cthulhu
9
0 / 8 / 2
6,569
411
4,864
15,767
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
VITRI0I
Chang'e
13
0 / 2 / 1
7,540
471
7,762
12,579
4,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 3 / 0
10,155
635
11,471
15,587
12,215
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
ovvii
Awilix
7
0 / 2 / 0
5,901
369
2,872
7,178
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
19
Kills
10
10
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Cthulhu
Kidd_Kooper
Cthulhu
0
8
2
0.13
W
Cupid
LoonaSimp
Cupid
5
0
1
5.5
W
Janus
PAJAMAS13
Janus
1
1
3
2.5
W
Danzaburou
PhysiquedFever0
Danzaburou
10
2
1
5.25
L
Chang'e
VITRI0I
Chang'e
0
2
1
0.25
W
2
2
8
3
W
Gilgamesh
choasdj19888
Gilgamesh
1
5
2
0.4
L
9
3
0
3
L
Awilix
ovvii
Awilix
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,016
Damage
34,033
61,952
Taken
63,046
48,756
Mitigated
32,675
20,766
Healing
16,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,064
2,628
0
4,257
11,935
3,935
1,173
1,843
10,092
0
36,014
L
Cthulhu
Kidd_Kooper
Cthulhu
4,864
595
0
1,169
15,767
9,396
0
3,288
12,437
18,626
0
W
Cupid
LoonaSimp
Cupid
8,703
5,201
80
9,627
12,889
5,668
0
2,101
10,788
0
102,271
W
Janus
PAJAMAS13
Janus
5,002
815
0
1,267
6,479
2,905
656
2,529
3,950
58,487
0
W
Danzaburou
PhysiquedFever0
Danzaburou
16,066
9,439
0
6,870
13,257
5,911
2,006
3,802
9,455
0
57,981
L
Chang'e
VITRI0I
Chang'e
7,762
1,675
330
2,885
12,579
4,967
0
3,724
8,635
49,861
0
W
5,256
933
149
1,878
16,368
18,318
190
2,966
13,402
30,538
0
W
Gilgamesh
choasdj19888
Gilgamesh
7,989
2,888
0
895
12,959
15,954
996
1,389
11,570
0
51,988
L
11,471
5,829
0
4,909
15,587
12,215
732
421
15,156
0
66,651
L
Awilix
ovvii
Awilix
2,872
1,476
0
2,712
7,178
2,162
0
606
6,468
0
20,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,749
Gold Earned
36,979
466
Minions Killed
338
0
Camps Cleared
0
1,514,276
Distance Traveled
1,334,646
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,814
426
51
3
0
271,716
1
L
Cthulhu
6,569
411
23
1
0
290,405
0
W
Cupid
9,780
611
151
9
0
327,444
1
W
Janus
8,732
546
110
7
0
308,463
2
W
Danzaburou
9,423
589
77
5
0
286,010
3
L
Chang'e
7,540
471
97
6
0
300,635
1
W
Cthulhu
8,265
517
40
3
0
321,431
0
W
Gilgamesh
8,549
534
88
6
0
270,928
0
L
Set
10,155
635
127
8
0
316,375
0
L
Awilix
5,901
369
40
3
0
155,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role