Player Matchup

Izanami
Izanami
AidenTheCrimson
Izanami
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 5L
1,705 Elo+
Party 1
Janus
Janus
Gaaz Joe Joker
Janus
Level 95
God Stats
7W - 8L
1,517 SR
Queue Stats
90W - 89L
1,524 Elo+
Party 1
Mercury
Mercury
Gun Joe Joker
Mercury
Level 158
God Stats
13W - 12L
1,749 SR
Queue Stats
354W - 341L
1,616 Elo+
Party 1
Bellona
Bellona
Lore LSR
Bellona
Level 104
God Stats
18W - 13L
1,676 SR
Queue Stats
432W - 430L
1,444 Elo+
Party 1
Anubis
Anubis
levizeell01
Anubis
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 139L
1,489 Elo+
Solo
Team Averages
Level 96
1,588 SR
1,556 Elo+

VS

Team Averages
Level 124
1,569 SR
1,483 Elo+
Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Falcorn1996
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 203L
1,461 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OwO Spartan
Tsukuyomi
Level 108
God Stats
4W - 3L
1,752 SR
Queue Stats
502W - 462L
1,506 Elo+
Party 3
Anubis
Anubis
Tony-the-Ant94
Anubis
Level 108
God Stats
25W - 21L
1,548 SR
Queue Stats
130W - 138L
1,446 Elo+
Party 2
Ganesha
Ganesha
tallersage
Ganesha
Level 147
God Stats
26W - 24L
1,544 SR
Queue Stats
422W - 380L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
7,934
361
1,988
6,343
1,995
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 1 / 7
11,961
544
14,883
10,809
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
20
16 / 1 / 8
14,228
647
28,877
23,991
10,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Lore LSR
Bellona
18
1 / 4 / 5
11,654
530
8,721
20,549
20,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
18
7 / 2 / 9
11,253
512
8,860
7,173
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 2 / 0
10,945
498
10,218
17,429
12,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
Falcorn1996
Charybdis
16
2 / 10 / 0
9,753
443
6,081
18,590
8,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
OwO Spartan
Tsukuyomi
14
1 / 7 / 1
9,293
422
11,029
19,625
9,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 9 / 2
10,609
482
9,885
24,080
15,241
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
tallersage
Ganesha
12
0 / 4 / 3
8,892
404
3,107
14,709
15,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
32
Kills
8
8
Deaths
32
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
2
0
1.5
W
0
0
6
3
L
Charybdis
Falcorn1996
Charybdis
2
10
0
0.2
W
8
1
7
11.5
W
Mercury
16
1
8
20
W
Bellona
Lore LSR
Bellona
1
4
5
0.88
L
Tsukuyomi
OwO Spartan
Tsukuyomi
1
7
1
0.21
L
2
9
2
0.33
W
Anubis
7
2
9
5.75
L
Ganesha
tallersage
Ganesha
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,329
Damage
40,320
68,865
Taken
94,433
40,333
Mitigated
61,267
16,654
Healing
27,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,218
3,925
0
6,189
17,429
12,225
394
5,003
12,216
0
81,909
W
1,988
1,546
0
2,788
6,343
1,995
38
892
5,451
0
30,223
L
Charybdis
Falcorn1996
Charybdis
6,081
3,258
22
2,647
18,590
8,220
3,402
5,974
12,032
0
64,448
W
14,883
1,046
0
610
10,809
4,141
1,741
2,935
7,874
77,761
0
W
Mercury
28,877
18,197
0
5,288
23,991
10,604
4,098
5,942
18,049
0
145,151
W
Bellona
Lore LSR
Bellona
8,721
4,267
0
5,785
20,549
20,328
1,775
1,753
18,796
0
91,913
L
Tsukuyomi
OwO Spartan
Tsukuyomi
11,029
1,892
0
5,022
19,625
9,650
60
2,201
17,170
0
74,664
L
9,885
862
0
9,348
24,080
15,241
1,089
4,878
18,750
92,896
0
W
Anubis
8,860
504
0
2,183
7,173
3,265
1,096
1,470
5,703
47,549
0
L
Ganesha
tallersage
Ganesha
3,107
136
527
4,061
14,709
15,931
62
3,697
10,522
27,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,030
Gold Earned
49,492
648
Minions Killed
534
0
Camps Cleared
0
1,886,543
Distance Traveled
1,762,619
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,945
498
139
6
0
370,112
7
W
Izanami
7,934
361
44
2
0
159,695
0
L
Charybdis
9,753
443
121
6
0
313,863
1
W
Janus
11,961
544
128
6
0
414,338
6
W
Mercury
14,228
647
206
9
0
528,384
3
W
Bellona
11,654
530
177
8
0
447,159
1
L
Tsukuyomi
9,293
422
117
5
0
440,134
6
L
Anubis
10,609
482
147
7
0
299,431
3
W
Anubis
11,253
512
93
4
0
336,967
9
L
Ganesha
8,892
404
10
0
0
339,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role