Player Matchup

Janus
Janus
Brutalheavy
Janus
Level 131
God Stats
19W - 30L
1,374 SR
Queue Stats
234W - 253L
1,416 Elo+
Party 1
Loki
Loki
Taikker
Loki
Level 69
God Stats
4W - 2L
1,757 SR
Queue Stats
55W - 66L
1,499 Elo+
Party 1
Ares
Ares
Tincho1912
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,393 Elo+
Party 1
Fenrir
Fenrir
kyons666
Fenrir
Level 67
God Stats
3W - 3L
1,696 SR
Queue Stats
19W - 25L
1,651 Elo+
Solo
Zeus
Zeus
rafahemp93
Zeus
Level 76
God Stats
32W - 45L
1,413 SR
Queue Stats
324W - 362L
1,380 Elo+
Solo
Team Averages
Level 70
1,548 SR
1,468 Elo+

VS

Team Averages
Level 114
1,505 SR
1,491 Elo+
Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dinhokof
Artemis
Level 157
God Stats
7W - 7L
1,547 SR
Queue Stats
262W - 275L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Felpzsilva
Cthulhu
Level 92
God Stats
2W - 3L
1,464 SR
Queue Stats
77W - 81L
1,449 Elo+
Solo
Nu Wa
Nu Wa
mocax123
Nu Wa
Level 66
God Stats
7W - 10L
1,515 SR
Queue Stats
30W - 35L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,758
976
12,574
12,155
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Taikker
Loki
15
2 / 0 / 0
9,687
969
6,760
5,726
2,179
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
0 / 2 / 2
10,036
1,004
4,686
15,491
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
kyons666
Fenrir
15
0 / 4 / 2
9,246
925
3,707
10,791
6,410
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 1 / 2
8,917
892
6,775
4,521
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

219

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 0 / 4
10,371
1,037
8,020
5,697
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
 
Guan Yu
15
2 / 0 / 8
9,902
990
6,776
10,413
13,836
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Dinhokof
Artemis
16
1 / 1 / 5
9,829
983
7,991
6,010
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Felpzsilva
Cthulhu
15
2 / 1 / 8
9,784
978
11,840
10,071
11,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
mocax123
Nu Wa
15
0 / 1 / 8
9,573
957
11,203
6,856
3,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
3
Kills
10
10
Deaths
3
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
4
7
W
Guan Yu
 
Guan Yu
2
0
8
6
L
1
3
1
0.5
W
Artemis
Dinhokof
Artemis
1
1
5
3.5
W
Cthulhu
Felpzsilva
Cthulhu
2
1
8
6
L
Loki
Taikker
Loki
2
0
0
2
L
0
2
2
0.5
L
Fenrir
kyons666
Fenrir
0
4
2
0.25
W
Nu Wa
mocax123
Nu Wa
0
1
8
4
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,502
Damage
45,830
48,684
Taken
39,047
25,998
Mitigated
34,562
8,929
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,020
1,722
0
0
5,697
2,984
0
3,945
1,752
0
23,792
W
Guan Yu
 
Guan Yu
6,776
661
1,798
2,041
10,413
13,836
0
5,997
4,416
0
9,812
L
12,574
691
309
2,475
12,155
4,804
0
5,178
6,977
67,148
0
W
Artemis
Dinhokof
Artemis
7,991
2,411
352
2,503
6,010
3,298
0
4,634
1,376
0
27,206
W
Cthulhu
Felpzsilva
Cthulhu
11,840
290
1,425
0
10,071
11,161
0
5,591
4,309
30,459
0
L
Loki
Taikker
Loki
6,760
377
0
26
5,726
2,179
0
2,844
2,882
0
26,895
L
4,686
336
0
5,412
15,491
11,138
0
8,342
7,149
14,425
0
L
Fenrir
kyons666
Fenrir
3,707
1,235
0
118
10,791
6,410
0
4,417
6,374
0
10,802
W
Nu Wa
mocax123
Nu Wa
11,203
4,834
0
562
6,856
3,283
0
3,868
2,988
30,801
0
L
6,775
512
0
589
4,521
1,467
0
2,262
2,259
24,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,644
Gold Earned
49,459
238
Minions Killed
186
6
Camps Cleared
8
935,263
Distance Traveled
924,225
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,371
1,037
32
3
1
199,489
1
W
Guan Yu
9,902
990
4
0
0
197,895
0
L
Janus
9,758
976
149
15
1
200,816
1
W
Artemis
9,829
983
50
5
4
168,316
0
W
Cthulhu
9,784
978
55
6
2
192,285
0
L
Loki
9,687
969
26
3
2
217,176
0
L
Ares
10,036
1,004
9
1
0
159,329
0
L
Fenrir
9,246
925
12
1
0
190,895
2
W
Nu Wa
9,573
957
45
5
1
166,240
2
L
Zeus
8,917
892
42
4
3
167,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role