Player Matchup

Baron Samedi
Baron Samedi
MaxInfameus13
Baron Samedi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,323 Elo+
Party 2
Shiva
Shiva
aureliopro3
Shiva
Level 127
God Stats
2W - 2L
1,346 SR
Queue Stats
6W - 12L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
germansanchez999
Cthulhu
Level 118
God Stats
4W - 2L
1,476 SR
Queue Stats
6W - 12L
1,479 Elo+
Party 2
Team Averages
Level 118
1,441 SR
1,427 Elo+

VS

Team Averages
Level 84
1,420 SR
1,463 Elo+
Yu Huang
Yu Huang
ALLINTHEWRIST
Yu Huang
Level 35
God Stats
0W - 1L
1,295 SR
Queue Stats
47W - 31L
1,547 Elo+
Party 1
Mulan
Mulan
JustBlameEli
Mulan
Level 140
God Stats
18W - 14L
1,505 SR
Queue Stats
80W - 67L
1,483 Elo+
Party 1
Rama
Rama
RoyalDreadnought
Rama
Level 76
God Stats
3W - 4L
1,459 SR
Queue Stats
180W - 222L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MaxInfameus13
Baron Samedi
18
3 / 5 / 9
13,498
643
17,997
22,313
13,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 6 / 8
14,249
679
19,451
27,655
25,648
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 2 / 8
15,222
725
17,157
31,666
47,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ALLINTHEWRIST
Yu Huang
19
8 / 5 / 3
14,767
703
26,735
22,376
12,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 4 / 9
12,932
616
14,524
27,078
38,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 4
12,366
589
18,339
17,114
8,295
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
13
Kills
12
13
Deaths
13
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ALLINTHEWRIST
Yu Huang
8
5
3
1.9
L
2
4
9
1.63
W
Baron Samedi
MaxInfameus13
Baron Samedi
3
5
9
1.5
L
2
4
4
1
W
5
6
8
1.5
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,605
Damage
59,598
81,634
Taken
66,568
86,681
Mitigated
59,011
24,025
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ALLINTHEWRIST
Yu Huang
26,735
1,146
0
500
22,376
12,305
595
10,392
11,984
80,131
0
L
14,524
963
0
2,325
27,078
38,411
68
16,848
10,230
0
35,690
W
Baron Samedi
MaxInfameus13
Baron Samedi
17,997
926
3,796
6,186
22,313
13,733
646
6,656
15,657
68,067
0
L
18,339
14,412
0
3,210
17,114
8,295
979
8,351
8,763
0
51,131
W
19,451
3,086
1,108
2,465
27,655
25,648
743
7,336
20,319
0
48,090
W
17,157
1,362
2,798
7,672
31,666
47,300
92
13,163
18,503
44,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,969
Gold Earned
40,065
218
Minions Killed
206
10
Camps Cleared
7
1,134,157
Distance Traveled
1,033,650
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
14,767
703
114
5
4
319,935
0
L
Mulan
12,932
616
31
1
1
360,927
1
W
Baron Samedi
13,498
643
98
5
5
352,093
5
L
Rama
12,366
589
61
3
2
352,788
4
W
Shiva
14,249
679
59
3
4
373,299
2
W
Cthulhu
15,222
725
61
3
1
408,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role