Player Matchup

Anhur
Anhur
 
Anhur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ASSASSIN_22_PR
Neith
Level 110
God Stats
3W - 0L
1,519 SR
Queue Stats
50W - 59L
1,308 Elo+
Solo
Ares
Ares
IamTHEresistee
Ares
Level 148
God Stats
16W - 7L
1,496 SR
Queue Stats
323W - 317L
1,400 Elo+
Party 1
Atlas
Atlas
Whovarted
Atlas
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 39L
1,281 Elo+
Solo
Kumbhakarna
Kumbhakarna
wookie3sx
Kumbhakarna
Level 126
God Stats
10W - 9L
1,440 SR
Queue Stats
325W - 325L
1,396 Elo+
Party 1
Team Averages
Level 96
1,491 SR
1,377 Elo+

VS

Team Averages
Level 75
1,450 SR
1,356 Elo+
Thanatos
Thanatos
Smurfaho
Thanatos
Level 77
God Stats
1W - 3L
1,248 SR
Queue Stats
196W - 230L
1,286 Elo+
Solo
Discordia
Discordia
ZmaineventC
Discordia
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
192W - 201L
1,281 Elo+
Solo
King Arthur
King Arthur
big-k-drizzle
King Arthur
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 100L
1,435 Elo+
Solo
Atlas
Atlas
crazyace_09
Atlas
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,399 Elo+
Solo
Bacchus
Bacchus
skimpwick17
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 104L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
9 / 2 / 13
12,661
791
22,998
14,821
8,121
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 1 / 11
12,616
789
12,146
10,649
6,384
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 6 / 12
10,720
670
11,975
25,753
34,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Atlas
Whovarted
Atlas
17
1 / 4 / 12
11,249
703
11,722
24,117
27,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
wookie3sx
Kumbhakarna
18
1 / 3 / 17
10,682
668
4,692
24,630
27,725
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Smurfaho
Thanatos
18
7 / 2 / 3
10,698
669
11,212
8,170
4,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ZmaineventC
Discordia
18
1 / 3 / 11
10,750
672
23,134
13,826
6,765
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
big-k-drizzle
King Arthur
15
0 / 9 / 10
9,170
573
6,834
19,009
23,117
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 2 / 11
10,458
654
17,912
13,442
11,592
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
skimpwick17
Bacchus
17
6 / 8 / 8
10,776
674
18,689
20,409
19,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
59
24
Kills
16
16
Deaths
24
65
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
2
13
7.75
W
9
1
11
14.5
W
4
6
12
1.67
L
Thanatos
Smurfaho
Thanatos
7
2
3
4.25
W
Atlas
Whovarted
Atlas
1
4
12
1.75
L
Discordia
ZmaineventC
Discordia
1
3
11
2.17
L
King Arthur
big-k-drizzle
King Arthur
0
9
10
0.56
L
2
2
11
3.75
L
Bacchus
skimpwick17
Bacchus
6
8
8
1.25
W
Kumbhakarna
wookie3sx
Kumbhakarna
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,533
Damage
77,781
99,970
Taken
74,856
103,931
Mitigated
65,432
26,371
Healing
31,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
22,998
13,673
1,636
5,008
14,821
8,121
3,588
9,713
4,920
0
42,528
W
12,146
4,972
994
2,906
10,649
6,384
3,194
7,642
2,943
0
38,139
W
11,975
933
1,203
1,793
25,753
34,017
121
12,903
12,615
14,476
0
L
Thanatos
Smurfaho
Thanatos
11,212
1,407
1,227
9,739
8,170
4,737
0
2,991
5,179
0
22,134
W
Atlas
Whovarted
Atlas
11,722
5,310
1,330
3,715
24,117
27,684
489
14,293
9,534
36,715
0
L
Discordia
ZmaineventC
Discordia
23,134
5,912
2,391
5,695
13,826
6,765
697
6,804
7,022
42,654
0
L
King Arthur
big-k-drizzle
King Arthur
6,834
305
1,494
1,141
19,009
23,117
0
7,061
11,948
0
14,555
L
17,912
5,200
1,253
3,557
13,442
11,592
444
5,563
7,879
40,506
0
L
Bacchus
skimpwick17
Bacchus
18,689
705
1,580
3,254
20,409
19,221
258
5,970
14,439
23,928
0
W
Kumbhakarna
wookie3sx
Kumbhakarna
4,692
413
1,789
5,997
24,630
27,725
939
14,069
10,223
14,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,928
Gold Earned
51,852
159
Minions Killed
136
0
Camps Cleared
0
1,405,272
Distance Traveled
1,345,670
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,661
791
47
3
0
287,118
0
W
Neith
12,616
789
53
3
0
272,315
0
W
Ares
10,720
670
4
0
0
276,562
0
L
Thanatos
10,698
669
24
2
0
320,105
3
W
Atlas
11,249
703
38
2
0
271,894
0
L
Discordia
10,750
672
51
3
0
253,071
7
L
King Arthur
9,170
573
15
1
0
233,985
0
L
Atlas
10,458
654
34
2
0
260,120
1
L
Bacchus
10,776
674
12
1
0
278,389
0
W
Kumbhakarna
10,682
668
17
1
0
297,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role