Player Matchup

Odin
Odin
Calesface
Odin
Level 120
God Stats
19W - 9L
1,611 SR
Queue Stats
403W - 252L
1,658 Elo+
Party 1
Tiamat
Tiamat
Orphansmash
Tiamat
Level 31
God Stats
46W - 10L
1,889 SR
Queue Stats
147W - 45L
1,772 Elo+
Party 1
Jing Wei
Jing Wei
SimpleHorse
Jing Wei
Level 121
God Stats
38W - 20L
1,662 SR
Queue Stats
415W - 267L
1,667 Elo+
Party 1
Bellona
Bellona
darthtaco1
Bellona
Level 108
God Stats
12W - 5L
1,440 SR
Queue Stats
331W - 183L
1,669 Elo+
Party 1
Hel
Hel
illumi7007
Hel
Level 106
God Stats
29W - 35L
1,517 SR
Queue Stats
388W - 426L
1,453 Elo+
Solo
Team Averages
Level 97
1,624 SR
1,644 Elo+

VS

Team Averages
Level 73
1,396 SR
1,370 Elo+
Rama
Rama
ClankyLemur373
Rama
Level 41
God Stats
13W - 17L
1,528 SR
Queue Stats
85W - 99L
1,488 Elo+
Party 2
Bakasura
Bakasura
Dietervaillante
Bakasura
Level 28
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 9L
1,018 Elo+
Party 3
Sylvanus
Sylvanus
Falcon 1515
Sylvanus
Level 129
God Stats
7W - 4L
1,658 SR
Queue Stats
137W - 114L
1,611 Elo+
Solo
Poseidon
Poseidon
howeinator
Poseidon
Level 156
God Stats
0W - 3L
1,357 SR
Queue Stats
46W - 33L
1,650 Elo+
Party 2
The Morrigan
The Morrigan
zagrt
The Morrigan
Level 13
God Stats
0W - 3L
1,181 SR
Queue Stats
0W - 6L
1,081 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
3 / 1 / 18
11,726
838
7,607
15,113
17,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
18
3 / 1 / 9
10,759
769
9,024
9,677
8,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
SimpleHorse
Jing Wei
19
9 / 0 / 8
11,720
837
20,269
13,687
7,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
darthtaco1
Bellona
17
4 / 3 / 6
10,561
754
8,236
17,469
17,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 2 / 8
10,137
724
7,813
9,128
5,655
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
9,302
664
4,825
14,766
8,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
4
0 / 2 / 0
7,521
537
0
2,045
862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Falcon 1515
Sylvanus
16
2 / 3 / 3
10,003
715
8,729
18,220
20,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
howeinator
Poseidon
19
3 / 3 / 3
10,803
772
21,457
17,701
10,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
zagrt
The Morrigan
13
0 / 9 / 0
8,040
574
481
9,798
4,488
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
23
Kills
7
7
Deaths
23
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
3
1
18
12
L
2
6
2
0.5
L
Bakasura
0
2
0
0
L
Sylvanus
Falcon 1515
Sylvanus
2
3
3
1.17
W
Tiamat
3
1
9
7.5
W
Jing Wei
SimpleHorse
Jing Wei
9
0
8
13
W
Bellona
darthtaco1
Bellona
4
3
6
2.33
L
Poseidon
howeinator
Poseidon
3
3
3
1.5
W
4
2
8
4
L
The Morrigan
zagrt
The Morrigan
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,949
Damage
35,492
65,074
Taken
62,530
56,698
Mitigated
44,336
17,699
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,607
1,943
0
3,272
15,113
17,276
569
4,975
8,794
0
13,902
L
4,825
2,934
0
2,247
14,766
8,308
0
1,790
12,976
0
25,575
L
Bakasura
0
0
0
0
2,045
862
0
52
1,993
0
0
L
Sylvanus
Falcon 1515
Sylvanus
8,729
1,271
870
4,535
18,220
20,636
0
6,027
12,193
24,298
0
W
Tiamat
9,024
835
0
2,646
9,677
8,546
931
5,607
4,070
47,400
0
W
Jing Wei
SimpleHorse
Jing Wei
20,269
18,543
0
5,261
13,687
7,744
4,657
7,757
5,930
0
59,724
W
Bellona
darthtaco1
Bellona
8,236
2,679
0
3,122
17,469
17,477
2,751
5,881
10,328
0
34,393
L
Poseidon
howeinator
Poseidon
21,457
1,598
0
2,620
17,701
10,042
0
5,675
12,026
83,834
0
W
7,813
830
1,723
1,675
9,128
5,655
1,840
6,402
2,726
30,825
0
L
The Morrigan
zagrt
The Morrigan
481
436
226
229
9,798
4,488
480
3,293
6,202
8,911
474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,903
Gold Earned
45,669
278
Minions Killed
246
0
Camps Cleared
0
1,489,456
Distance Traveled
878,714
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,726
838
16
1
0
329,710
3
L
Rama
9,302
664
46
3
0
243,264
1
L
Bakasura
7,521
537
0
0
0
4,024
0
L
Sylvanus
10,003
715
40
3
0
192,207
0
W
Tiamat
10,759
769
77
6
0
288,736
3
W
Jing Wei
11,720
837
70
5
0
291,162
2
W
Bellona
10,561
754
57
4
0
303,656
1
L
Poseidon
10,803
772
144
10
0
291,646
2
W
Hel
10,137
724
58
4
0
276,192
0
L
The Morrigan
8,040
574
16
1
0
147,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role