Player Matchup

Chaac
Chaac
DaMonchies
Chaac
Level 149
God Stats
12W - 11L
1,551 SR
Queue Stats
842W - 808L
1,472 Elo+
Party 3
Lancelot
Lancelot
MkRego-
Lancelot
Level 80
God Stats
7W - 4L
1,567 SR
Queue Stats
270W - 210L
1,526 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Vitor-_-C
Ah Muzen Cab
Level 88
God Stats
6W - 5L
1,561 SR
Queue Stats
215W - 189L
1,444 Elo+
Party 3
Agni
Agni
creale5391
Agni
Level 60
God Stats
7W - 3L
1,530 SR
Queue Stats
284W - 241L
1,533 Elo+
Party 3
Neith
Neith
lil_fruity224
Neith
Level 18
God Stats
3W - 0L
1,619 SR
Queue Stats
27W - 30L
1,483 Elo+
Party 3
Team Averages
Level 79
1,566 SR
1,491 Elo+

VS

Team Averages
Level 105
1,443 SR
1,363 Elo+
Atlas
Atlas
Deilighted
Atlas
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,417 Elo+
Party 2
Bastet
Bastet
GeminiPrincess
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,384 Elo+
Party 1
Heimdallr
Heimdallr
Tommy7320
Heimdallr
Level 148
God Stats
0W - 1L
1,332 SR
Queue Stats
2W - 7L
1,307 Elo+
Party 1
Jing Wei
Jing Wei
TooMuchSause
Jing Wei
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,249 Elo+
Solo
Cthulhu
Cthulhu
shotsbychai
Cthulhu
Level 151
God Stats
0W - 3L
1,385 SR
Queue Stats
185W - 179L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
6 / 4 / 27
14,915
710
28,841
38,399
32,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
MkRego-
Lancelot
20
20 / 4 / 15
16,154
769
36,024
25,534
16,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Vitor-_-C
Ah Muzen Cab
20
8 / 4 / 20
14,677
699
45,524
25,133
13,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

20
5 / 2 / 26
14,356
684
26,632
16,126
8,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 3 / 24
14,253
679
23,314
17,643
9,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
3 / 9 / 9
13,491
642
26,173
41,820
64,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 15 / 2
10,564
503
7,300
28,168
11,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Tommy7320
Heimdallr
18
3 / 8 / 5
12,479
594
20,973
27,328
15,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
TooMuchSause
Jing Wei
20
1 / 7 / 6
12,597
600
14,872
22,929
11,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
shotsbychai
Cthulhu
20
8 / 5 / 4
15,609
743
28,938
53,470
67,839
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
42
44
Kills
16
17
Deaths
44
112
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
4
27
4.88
L
Atlas
3
9
9
0.83
L
1
15
2
0.13
W
Lancelot
MkRego-
Lancelot
20
4
15
6.88
L
Heimdallr
Tommy7320
Heimdallr
3
8
5
0.69
L
Jing Wei
TooMuchSause
Jing Wei
1
7
6
0.57
W
Ah Muzen Cab
Vitor-_-C
Ah Muzen Cab
8
4
20
4.5
W
5
2
26
9
W
5
3
24
5.67
L
Cthulhu
shotsbychai
Cthulhu
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,335
Damage
98,256
122,835
Taken
173,715
80,865
Mitigated
170,286
63,411
Healing
53,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
28,841
10,289
4,217
15,841
38,399
32,036
750
16,086
22,313
0
51,098
L
Atlas
26,173
8,628
2,518
5,450
41,820
64,220
0
6,298
35,522
40,585
0
L
7,300
1,740
0
2,165
28,168
11,850
138
2,541
25,627
0
16,768
W
Lancelot
MkRego-
Lancelot
36,024
6,473
2,649
8,490
25,534
16,650
2,342
6,616
18,918
0
44,150
L
Heimdallr
Tommy7320
Heimdallr
20,973
12,472
1,261
5,900
27,328
15,062
740
3,617
23,711
0
37,820
L
Jing Wei
TooMuchSause
Jing Wei
14,872
9,865
2,308
5,167
22,929
11,315
770
4,399
18,530
0
32,622
W
Ah Muzen Cab
Vitor-_-C
Ah Muzen Cab
45,524
16,053
3,425
7,609
25,133
13,737
1,541
13,250
11,883
0
79,823
W
26,632
1,959
7,606
4,464
16,126
8,663
1,739
6,971
9,155
53,125
0
W
23,314
10,772
4,307
4,803
17,643
9,779
1,335
12,188
5,455
0
47,019
L
Cthulhu
shotsbychai
Cthulhu
28,938
1,608
6,057
22,414
53,470
67,839
111
9,777
43,693
60,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,355
Gold Earned
64,740
225
Minions Killed
252
0
Camps Cleared
0
2,152,538
Distance Traveled
1,692,957
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,915
710
29
1
0
443,779
1
L
Atlas
13,491
642
19
1
0
330,598
0
L
Bastet
10,564
503
14
1
0
325,245
3
W
Lancelot
16,154
769
21
1
0
507,667
1
L
Heimdallr
12,479
594
68
3
0
299,506
0
L
Jing Wei
12,597
600
60
3
0
364,638
2
W
Ah Muzen Cab
14,677
699
85
4
0
409,849
0
W
Agni
14,356
684
49
2
0
406,727
1
W
Neith
14,253
679
41
2
0
384,516
0
L
Cthulhu
15,609
743
91
4
0
372,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role