Player Matchup

Chernobog
Chernobog
AridPuppet3
Chernobog
Level 160
God Stats
4W - 2L
1,548 SR
Queue Stats
376W - 379L
1,580 Elo+
Solo
Serqet
Serqet
Begwywen
Serqet
Level 156
God Stats
0W - 1L
1,228 SR
Queue Stats
168W - 176L
1,595 Elo+
Solo
Bakasura
Bakasura
Dancort
Bakasura
Level 149
God Stats
0W - 4L
1,215 SR
Queue Stats
390W - 398L
1,529 Elo+
Solo
Xing Tian
Xing Tian
TeferiTemporal
Xing Tian
Level 122
God Stats
0W - 1L
1,312 SR
Queue Stats
43W - 30L
1,637 Elo+
Solo
Baron Samedi
Baron Samedi
Xaelyna
Baron Samedi
Level 148
God Stats
0W - 1L
1,585 SR
Queue Stats
99W - 92L
1,590 Elo+
Solo
Team Averages
Level 147
1,377 SR
1,586 Elo+

VS

Team Averages
Level 138
1,524 SR
1,573 Elo+
Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Dlusionaly
Fafnir
Level 105
God Stats
1W - 0L
1,264 SR
Queue Stats
7W - 5L
1,701 Elo+
Party 2
Jormungandr
Jormungandr
KingKraven
Jormungandr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
iStarFire
Discordia
Level 158
God Stats
25W - 5L
1,854 SR
Queue Stats
965W - 316L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AridPuppet3
Chernobog
15
4 / 4 / 7
8,741
795
12,199
13,099
7,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
Begwywen
Serqet
14
3 / 6 / 9
8,130
739
9,551
13,704
12,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
Dancort
Bakasura
15
5 / 6 / 7
9,020
820
11,802
18,613
19,490
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
TeferiTemporal
Xing Tian
14
2 / 5 / 9
8,870
806
6,995
21,987
25,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Xaelyna
Baron Samedi
15
1 / 6 / 12
8,081
735
8,605
13,552
7,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
6 / 4 / 10
10,179
925
13,971
11,737
5,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
 
Geb
16
5 / 2 / 15
9,525
866
8,169
12,739
11,936
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Dlusionaly
Fafnir
15
4 / 4 / 17
9,592
872
10,854
14,904
11,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
KingKraven
Jormungandr
16
4 / 4 / 19
10,040
913
11,502
19,959
21,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
iStarFire
Discordia
18
8 / 1 / 16
10,579
962
23,228
6,893
3,622
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
104
15
Kills
27
27
Deaths
15
44
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
4
10
2.75
W
Geb
 
Geb
5
2
15
6.25
L
Chernobog
AridPuppet3
Chernobog
4
4
7
1.88
L
Serqet
Begwywen
Serqet
3
6
9
1.25
L
Bakasura
Dancort
Bakasura
5
6
7
1.42
W
Fafnir
Dlusionaly
Fafnir
4
4
17
3.13
W
Jormungandr
KingKraven
Jormungandr
4
4
19
3.38
L
Xing Tian
TeferiTemporal
Xing Tian
2
5
9
1.3
L
Baron Samedi
Xaelyna
Baron Samedi
1
6
12
1.17
W
Discordia
iStarFire
Discordia
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,152
Damage
67,724
80,955
Taken
66,232
72,699
Mitigated
53,615
27,186
Healing
20,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,971
6,595
7,230
2,620
11,737
5,782
2,821
3,367
7,577
0
30,280
W
Geb
 
Geb
8,169
319
369
692
12,739
11,936
445
2,288
9,576
14,854
0
L
Chernobog
AridPuppet3
Chernobog
12,199
5,658
900
1,196
13,099
7,462
1,176
7,633
5,466
0
28,775
L
Serqet
Begwywen
Serqet
9,551
2,510
1,083
845
13,704
12,187
0
10,562
3,142
0
11,051
L
Bakasura
Dancort
Bakasura
11,802
5,378
2,553
5,499
18,613
19,490
100
13,025
5,588
0
8,960
W
Fafnir
Dlusionaly
Fafnir
10,854
3,654
947
3,423
14,904
11,115
733
3,512
9,192
13,380
0
W
Jormungandr
KingKraven
Jormungandr
11,502
2,755
683
2,397
19,959
21,160
495
4,219
14,191
25,886
0
L
Xing Tian
TeferiTemporal
Xing Tian
6,995
833
1,904
4,797
21,987
25,782
0
13,934
8,053
9,669
0
L
Baron Samedi
Xaelyna
Baron Samedi
8,605
684
5,556
2,853
13,552
7,778
380
8,599
4,953
21,947
0
W
Discordia
iStarFire
Discordia
23,228
1,382
1,419
997
6,893
3,622
2,975
2,214
4,389
40,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,842
Gold Earned
49,915
93
Minions Killed
127
0
Camps Cleared
0
935,052
Distance Traveled
995,872
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,179
925
46
4
0
167,792
1
W
Geb
9,525
866
10
1
0
233,697
4
L
Chernobog
8,741
795
40
4
0
160,351
0
L
Serqet
8,130
739
12
1
0
183,912
0
L
Bakasura
9,020
820
17
2
0
205,121
4
W
Fafnir
9,592
872
6
1
0
190,106
1
W
Jormungandr
10,040
913
21
2
0
191,476
1
L
Xing Tian
8,870
806
2
0
0
210,443
0
L
Baron Samedi
8,081
735
22
2
0
175,225
0
W
Discordia
10,579
962
44
4
0
212,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role