Player Matchup

Kukulkan
Kukulkan
CjBDirty
Kukulkan
Level 41
God Stats
1W - 1L
1,779 SR
Queue Stats
36W - 30L
1,503 Elo+
Party 2
Izanami
Izanami
Forest203
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,494 Elo+
Party 2
Chang'e
Chang'e
OniOsh
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,518 Elo+
Party 3
Ao Kuang
Ao Kuang
Ranjeet675
Ao Kuang
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 73L
1,501 Elo+
Party 3
Fafnir
Fafnir
coffeefish
Fafnir
Level 41
God Stats
3W - 0L
1,802 SR
Queue Stats
26W - 22L
1,446 Elo+
Party 2
Team Averages
Level 47
1,616 SR
1,492 Elo+

VS

Team Averages
Level 56
1,741 SR
1,493 Elo+
Ymir
Ymir
ImGayAfLol
Ymir
Level 35
God Stats
9W - 10L
1,622 SR
Queue Stats
101W - 78L
1,514 Elo+
Party 1
Merlin
Merlin
Neostarstrike
Merlin
Level 43
God Stats
4W - 3L
1,888 SR
Queue Stats
74W - 48L
1,498 Elo+
Party 1
Medusa
Medusa
SirWheezy
Medusa
Level 41
God Stats
8W - 7L
1,706 SR
Queue Stats
241W - 220L
1,464 Elo+
Solo
Cthulhu
Cthulhu
boywonder369
Cthulhu
Level 55
God Stats
1W - 2L
1,815 SR
Queue Stats
147W - 145L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
xTREXx07
Ne Zha
Level 105
God Stats
5W - 4L
1,675 SR
Queue Stats
66W - 47L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CjBDirty
Kukulkan
13
2 / 3 / 0
7,685
549
5,441
7,461
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Forest203
Izanami
10
1 / 3 / 1
6,547
468
6,689
6,591
2,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
OniOsh
Chang'e
12
0 / 1 / 2
6,733
481
2,827
7,650
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ao Kuang
Ranjeet675
Ao Kuang
12
2 / 0 / 2
7,104
507
4,353
10,823
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
coffeefish
Fafnir
11
2 / 1 / 3
7,516
537
4,366
7,176
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
6,425
459
3,070
10,987
9,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 0
7,259
519
4,162
5,403
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
SirWheezy
Medusa
10
2 / 1 / 1
6,261
447
8,002
7,338
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
boywonder369
Cthulhu
12
1 / 2 / 2
7,298
521
4,735
8,723
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
xTREXx07
Ne Zha
9
2 / 0 / 0
6,177
441
1,765
5,907
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
7
Kills
8
8
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CjBDirty
Kukulkan
2
3
0
0.67
W
Izanami
Forest203
Izanami
1
3
1
0.5
L
2
3
2
1
L
1
1
0
1
W
Chang'e
OniOsh
Chang'e
0
1
2
1
W
Ao Kuang
Ranjeet675
Ao Kuang
2
0
2
3
L
Medusa
SirWheezy
Medusa
2
1
1
2.5
L
Cthulhu
boywonder369
Cthulhu
1
2
2
1
W
Fafnir
coffeefish
Fafnir
2
1
3
3.5
L
Ne Zha
xTREXx07
Ne Zha
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,676
Damage
21,734
39,701
Taken
38,358
19,203
Mitigated
21,385
17,067
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CjBDirty
Kukulkan
5,441
747
0
1,852
7,461
2,955
528
4,343
2,726
49,689
0
W
Izanami
Forest203
Izanami
6,689
4,906
0
1,948
6,591
2,225
816
1,416
5,175
0
45,486
L
3,070
450
0
1,911
10,987
9,274
0
4,937
6,050
23,875
0
L
4,162
141
0
750
5,403
2,378
960
3,434
1,969
51,835
0
W
Chang'e
OniOsh
Chang'e
2,827
164
264
2,610
7,650
3,349
481
3,259
4,391
41,866
0
W
Ao Kuang
Ranjeet675
Ao Kuang
4,353
761
0
8,221
10,823
4,303
0
1,584
9,239
44,279
0
L
Medusa
SirWheezy
Medusa
8,002
3,681
0
2,472
7,338
2,380
0
2,679
4,659
0
39,871
L
Cthulhu
boywonder369
Cthulhu
4,735
158
0
1,090
8,723
5,487
0
5,441
3,282
38,255
0
W
Fafnir
coffeefish
Fafnir
4,366
1,274
0
2,172
7,176
6,371
270
973
6,203
9,440
0
L
Ne Zha
xTREXx07
Ne Zha
1,765
252
0
3,246
5,907
1,866
0
496
5,411
0
28,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,585
Gold Earned
33,420
355
Minions Killed
353
0
Camps Cleared
0
1,270,102
Distance Traveled
1,197,805
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,685
549
97
7
0
251,957
1
W
Izanami
6,547
468
87
6
0
224,100
1
L
Ymir
6,425
459
29
2
0
254,753
4
L
Merlin
7,259
519
94
7
0
257,471
5
W
Chang'e
6,733
481
78
6
0
250,527
1
W
Ao Kuang
7,104
507
77
6
0
286,570
5
L
Medusa
6,261
447
76
5
0
253,479
2
L
Cthulhu
7,298
521
94
7
0
242,193
5
W
Fafnir
7,516
537
16
1
0
256,948
4
L
Ne Zha
6,177
441
60
4
0
189,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role