Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DESALMADO3000
Bacchus
Level 143
God Stats
4W - 0L
1,632 SR
Queue Stats
63W - 74L
1,453 Elo+
Party 1
Team Averages
Level 141
1,544 SR
1,484 Elo+

VS

Team Averages
Level 99
1,512 SR
1,453 Elo+
Tiamat
Tiamat
DoraBag
Tiamat
Level 126
God Stats
1W - 1L
1,681 SR
Queue Stats
20W - 33L
1,505 Elo+
Solo
Cernunnos
Cernunnos
Galindowisk
Cernunnos
Level 123
God Stats
0W - 2L
1,355 SR
Queue Stats
15W - 18L
1,471 Elo+
Solo
Cthulhu
Cthulhu
M1onzinho
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
5 / 0 / 4
5,623
1,125
6,273
3,558
1,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Nox
 
Nox
9
3 / 0 / 6
5,267
1,053
3,965
2,739
1,185
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
9
1 / 0 / 8
5,430
1,086
2,549
5,251
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DoraBag
Tiamat
6
0 / 3 / 0
3,827
765
3,662
6,026
3,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Galindowisk
Cernunnos
6
0 / 2 / 0
3,740
748
2,045
3,779
1,384
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
M1onzinho
Cthulhu
7
0 / 4 / 0
4,107
821
2,037
5,505
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
0
4
7
W
Nox
 
Nox
3
0
6
6
W
Bacchus
1
0
8
5
L
Tiamat
DoraBag
Tiamat
0
3
0
0
L
Cernunnos
Galindowisk
Cernunnos
0
2
0
0
L
Cthulhu
M1onzinho
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,787
Damage
7,744
11,548
Taken
15,310
7,095
Mitigated
9,039
2,141
Healing
1,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,273
3,994
0
382
3,558
1,538
761
1,818
1,740
0
16,109
W
Nox
 
Nox
3,965
893
0
750
2,739
1,185
152
1,739
1,000
15,422
0
W
Bacchus
2,549
694
0
1,009
5,251
4,372
25
2,332
2,919
5,590
0
L
Tiamat
DoraBag
Tiamat
3,662
750
0
904
6,026
3,867
0
3,247
2,779
8,892
0
L
Cernunnos
Galindowisk
Cernunnos
2,045
967
0
800
3,779
1,384
0
1,502
2,277
0
5,874
L
Cthulhu
M1onzinho
Cthulhu
2,037
77
24
258
5,505
3,788
0
1,956
3,549
6,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,320
Gold Earned
11,674
58
Minions Killed
30
5
Camps Cleared
1
322,074
Distance Traveled
250,364
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,623
1,125
20
4
4
102,190
1
W
Nox
5,267
1,053
36
7
0
107,212
1
W
Bacchus
5,430
1,086
2
0
1
112,672
0
L
Tiamat
3,827
765
12
2
1
90,874
1
L
Cernunnos
3,740
748
9
2
0
59,389
1
L
Cthulhu
4,107
821
9
2
0
100,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role