Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
BigShoj
Ah Muzen Cab
Gold III
Level 49
God Stats
6W - 3L
1,720 SR
Queue Stats
28W - 31L
1,639 MMR
Party 2
Scylla
Scylla
Silver II
NatheSG
Scylla
Silver II
Level 157
God Stats
0W - 2L
1,211 SR
Queue Stats
53W - 71L
1,581 MMR
Solo
Ymir
Ymir
Gold III
OldHornyGuys
Ymir
Gold III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,580 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,477 SR
1,600 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,747 SR
1,580 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
CallMeCorndog
Morgan Le Fay
Silver I
Level 54
God Stats
2W - 0L
1,881 SR
Queue Stats
7W - 5L
1,608 MMR
Party 1
Bacchus
Bacchus
Silver II
YayTuba
Bacchus
Silver II
Level 117
God Stats
1W - 0L
1,648 SR
Queue Stats
4W - 1L
1,539 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
Yelvey
Gilgamesh
Gold V
Level 152
God Stats
1W - 0L
1,713 SR
Queue Stats
13W - 5L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigShoj
Ah Muzen Cab
16
1 / 5 / 6
10,746
597
23,123
15,823
9,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Scylla
NatheSG
Scylla
17
6 / 4 / 2
11,884
660
19,444
16,795
9,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 6 / 7
11,640
647
10,544
27,485
44,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ThothXing TianAtlasNe ZhaPersephone

VS

Bans
LancelotHou YiGaneshaUllrCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CallMeCorndog
Morgan Le Fay
18
5 / 2 / 9
13,024
724
23,760
16,514
7,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
YayTuba
Bacchus
17
4 / 2 / 11
13,834
769
11,407
23,677
35,136
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Yelvey
Gilgamesh
17
6 / 4 / 9
13,751
764
17,496
27,023
29,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
8
Kills
15
15
Deaths
8
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BigShoj
Ah Muzen Cab
1
5
6
0.8
W
Morgan Le Fay
CallMeCorndog
Morgan Le Fay
5
2
9
4.75
L
Scylla
NatheSG
Scylla
6
4
2
1.75
L
1
6
7
0.75
W
Bacchus
YayTuba
Bacchus
4
2
11
4.75
W
Gilgamesh
Yelvey
Gilgamesh
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,111
Damage
52,663
60,103
Taken
67,214
63,332
Mitigated
72,335
9,052
Healing
21,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BigShoj
Ah Muzen Cab
23,123
9,159
0
4,585
15,823
9,951
319
7,395
8,215
0
59,030
W
Morgan Le Fay
CallMeCorndog
Morgan Le Fay
23,760
1,468
262
4,958
16,514
7,988
1,529
7,485
8,612
67,357
0
L
Scylla
NatheSG
Scylla
19,444
1,708
0
935
16,795
9,118
281
11,049
5,362
65,108
0
L
10,544
1,596
0
3,532
27,485
44,263
28
15,509
11,253
23,749
0
W
Bacchus
YayTuba
Bacchus
11,407
2,139
1,913
6,869
23,677
35,136
606
9,190
13,922
26,748
0
W
Gilgamesh
Yelvey
Gilgamesh
17,496
5,031
1,335
5,939
27,023
29,211
1,050
13,575
12,931
0
44,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,270
Gold Earned
40,609
180
Minions Killed
206
7
Camps Cleared
7
935,176
Distance Traveled
1,029,461
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,746
597
53
3
2
309,523
6
W
Morgan Le Fay
13,024
724
110
6
6
352,288
4
L
Scylla
11,884
660
104
6
4
330,004
2
L
Ymir
11,640
647
23
1
1
295,649
2
W
Bacchus
13,834
769
31
2
0
342,143
2
W
Gilgamesh
13,751
764
65
4
1
335,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role