Player Matchup

Horus
Horus
FlamingZeus
Horus
Level 107
God Stats
3W - 2L
1,735 SR
Queue Stats
58W - 43L
1,642 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Im_Popping_Off
Tsukuyomi
Level 47
God Stats
1W - 1L
1,611 SR
Queue Stats
27W - 22L
1,559 Elo+
Party 3
Poseidon
Poseidon
Stood648
Poseidon
Level 69
God Stats
1W - 2L
1,400 SR
Queue Stats
88W - 86L
1,543 Elo+
Party 2
Apollo
Apollo
Tinmanjr3
Apollo
Level 160
God Stats
0W - 2L
1,502 SR
Queue Stats
13W - 11L
1,658 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ZRudolf
Kumbhakarna
Level 57
God Stats
2W - 1L
1,494 SR
Queue Stats
101W - 100L
1,555 Elo+
Party 2
Team Averages
Level 88
1,549 SR
1,591 Elo+

VS

Team Averages
Level 125
1,436 SR
1,544 Elo+
Ares
Ares
IamCornball
Ares
Level 155
God Stats
3W - 2L
1,543 SR
Queue Stats
188W - 193L
1,527 Elo+
Party 1
Skadi
Skadi
RandomToon
Skadi
Level 160
God Stats
4W - 5L
1,568 SR
Queue Stats
327W - 327L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
Slobbyknobbies
Sun Wukong
Level 126
God Stats
4W - 9L
1,424 SR
Queue Stats
183W - 167L
1,564 Elo+
Party 1
Janus
Janus
TheH0llowMan
Janus
Level 143
God Stats
14W - 13L
1,410 SR
Queue Stats
293W - 273L
1,542 Elo+
Party 1
Bellona
Bellona
julianga1234
Bellona
Level 40
God Stats
1W - 0L
1,232 SR
Queue Stats
170W - 164L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 2
11,706
434
19,332
29,786
28,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Im_Popping_Off
Tsukuyomi
16
3 / 12 / 5
10,868
403
14,948
27,221
12,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Stood648
Poseidon
19
1 / 10 / 5
12,427
460
15,042
20,726
9,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
Tinmanjr3
Apollo
18
2 / 4 / 3
12,050
446
14,657
26,316
13,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
ZRudolf
Kumbhakarna
15
5 / 5 / 3
10,487
388
7,920
25,523
18,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 23
13,123
486
12,450
25,140
34,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Skadi
20
11 / 2 / 5
16,155
598
17,772
20,247
9,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Slobbyknobbies
Sun Wukong
20
6 / 4 / 14
15,506
574
19,017
30,612
20,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 1 / 12
15,694
581
21,836
16,670
7,423
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
julianga1234
Bellona
20
6 / 1 / 15
15,521
575
28,691
32,940
44,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
104
12
Kills
35
36
Deaths
14
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
2
6
23
2.25
L
Tsukuyomi
Im_Popping_Off
Tsukuyomi
3
12
5
0.46
W
Skadi
11
2
5
6.75
W
Sun Wukong
Slobbyknobbies
Sun Wukong
6
4
14
3.25
L
Poseidon
Stood648
Poseidon
1
10
5
0.35
W
10
1
12
16
L
Apollo
Tinmanjr3
Apollo
2
4
3
0.88
L
Kumbhakarna
ZRudolf
Kumbhakarna
5
5
3
1.3
W
Bellona
julianga1234
Bellona
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,899
Damage
99,766
129,572
Taken
125,609
81,657
Mitigated
117,117
29,340
Healing
46,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,332
9,718
2,266
10,718
29,786
28,015
1,071
5,145
24,641
88
97,090
W
12,450
173
0
5,486
25,140
34,932
0
7,105
17,545
55,333
0
L
Tsukuyomi
Im_Popping_Off
Tsukuyomi
14,948
1,877
0
5,356
27,221
12,911
354
7,771
19,450
0
83,014
W
Skadi
17,772
7,746
0
8,608
20,247
9,912
12,602
3,958
16,127
0
168,584
W
Sun Wukong
Slobbyknobbies
Sun Wukong
19,017
3,533
0
15,056
30,612
20,321
1,895
6,743
23,487
0
135,367
L
Poseidon
Stood648
Poseidon
15,042
2,071
0
875
20,726
9,218
462
6,570
14,156
123,396
0
W
21,836
1,197
0
3,299
16,670
7,423
1,255
6,046
10,289
132,160
0
L
Apollo
Tinmanjr3
Apollo
14,657
9,334
0
7,596
26,316
13,034
0
6,028
20,288
0
128,897
L
Kumbhakarna
ZRudolf
Kumbhakarna
7,920
772
559
1,970
25,523
18,479
0
8,908
16,615
28,950
0
W
Bellona
julianga1234
Bellona
28,691
12,323
0
14,143
32,940
44,529
582
5,164
26,484
0
115,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,538
Gold Earned
75,999
683
Minions Killed
779
0
Camps Cleared
0
2,498,622
Distance Traveled
2,677,256
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,706
434
167
6
0
500,064
0
W
Ares
13,123
486
67
2
0
492,450
2
L
Tsukuyomi
10,868
403
102
4
0
499,773
10
W
Skadi
16,155
598
196
7
0
536,592
3
W
Sun Wukong
15,506
574
165
6
0
567,000
3
L
Poseidon
12,427
460
196
7
0
480,647
1
W
Janus
15,694
581
172
6
0
550,865
11
L
Apollo
12,050
446
184
7
0
489,848
10
L
Kumbhakarna
10,487
388
34
1
0
528,290
2
W
Bellona
15,521
575
179
7
0
530,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role