Player Matchup

Bellona
Bellona
AoT RYu
Bellona
Level 15
God Stats
0W - 1L
1,260 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 2
Rama
Rama
Flow Ekim
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 2
Bastet
Bastet
PooRooDoo4584
Bastet
Level 59
God Stats
0W - 1L
1,776 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 2
Hel
Hel
Rona Virus8537
Hel
Level 88
God Stats
0W - 2L
1,324 SR
Queue Stats
3W - 2L
1,659 Elo+
Party 2
Bacchus
Bacchus
reallyJZ
Bacchus
Level 23
God Stats
1W - 1L
1,817 SR
Queue Stats
2W - 1L
1,663 Elo+
Party 2
Team Averages
Level 40
1,535 SR
1,662 Elo+

VS

Team Averages
Level 86
1,673 SR
1,709 Elo+
Ganesha
Ganesha
ElSaltyBot
Ganesha
Level 29
God Stats
4W - 1L
1,715 SR
Queue Stats
238W - 63L
1,867 Elo+
Party 1
Merlin
Merlin
Forever_Noir
Merlin
Level 26
God Stats
11W - 2L
1,798 SR
Queue Stats
76W - 54L
1,583 Elo+
Party 3
Thanatos
Thanatos
GutTsiTI3RVVHoRe
Thanatos
Level 124
God Stats
5W - 1L
1,612 SR
Queue Stats
38W - 22L
1,612 Elo+
Party 3
Atlas
Atlas
PEACEOFWAR00
Atlas
Level 141
God Stats
15W - 6L
1,519 SR
Queue Stats
386W - 135L
1,744 Elo+
Party 1
Anhur
Anhur
knghtmar
Anhur
Level 108
God Stats
10W - 4L
1,724 SR
Queue Stats
476W - 214L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AoT RYu
Bellona
9
1 / 5 / 1
5,920
423
2,046
10,929
7,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
10
2 / 3 / 0
6,129
438
7,492
9,111
1,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 6 / 2
7,793
557
7,960
14,826
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 3 / 3
7,032
502
7,900
9,352
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
reallyJZ
Bacchus
10
0 / 5 / 1
6,092
435
3,295
10,491
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ElSaltyBot
Ganesha
12
1 / 1 / 10
8,244
589
6,414
12,705
13,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
12
1 / 1 / 1
7,615
544
2,431
5,190
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 3 / 5
7,804
557
6,716
11,894
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
9 / 2 / 2
9,211
658
12,982
10,001
7,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
knghtmar
Anhur
13
7 / 2 / 3
8,412
601
12,184
10,028
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
22
22
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
AoT RYu
Bellona
1
5
1
0.3
W
Ganesha
ElSaltyBot
Ganesha
1
1
10
6
L
Rama
2
3
0
0.67
W
Merlin
1
1
1
1.5
W
4
3
5
2.17
W
9
2
2
5
L
5
6
2
1
L
1
3
3
0.83
W
Anhur
knghtmar
Anhur
7
2
3
4.25
L
Bacchus
reallyJZ
Bacchus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,693
Damage
40,727
54,709
Taken
49,818
24,718
Mitigated
32,273
14,196
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AoT RYu
Bellona
2,046
1,002
0
1,347
10,929
7,878
0
6,639
3,716
0
18,500
W
Ganesha
ElSaltyBot
Ganesha
6,414
1,182
156
4,637
12,705
13,149
0
2,986
9,719
29,698
0
L
Rama
7,492
3,395
0
2,226
9,111
1,960
0
2,561
6,540
0
37,187
W
Merlin
2,431
347
0
944
5,190
2,313
78
3,077
2,113
55,426
0
W
6,716
2,626
0
9,786
11,894
4,930
0
3,011
8,883
0
50,967
W
12,982
4,495
0
1,080
10,001
7,734
313
841
9,160
52,246
0
L
7,960
2,928
0
4,979
14,826
4,662
0
5,985
8,641
0
43,700
L
7,900
788
814
3,930
9,352
3,322
0
3,535
5,757
59,331
0
W
Anhur
knghtmar
Anhur
12,184
7,637
0
4,905
10,028
4,147
60
1,623
8,405
0
69,236
L
Bacchus
reallyJZ
Bacchus
3,295
302
0
900
10,491
6,896
0
2,249
8,228
14,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,966
Gold Earned
41,286
293
Minions Killed
457
0
Camps Cleared
0
1,326,793
Distance Traveled
1,240,251
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,920
423
39
3
0
257,655
0
W
Ganesha
8,244
589
9
1
0
245,808
6
L
Rama
6,129
438
64
5
0
230,941
3
W
Merlin
7,615
544
118
8
0
233,631
5
W
Thanatos
7,804
557
82
6
0
278,617
3
W
Atlas
9,211
658
109
8
0
248,630
2
L
Bastet
7,793
557
64
5
0
291,709
1
L
Hel
7,032
502
109
8
0
267,289
6
W
Anhur
8,412
601
139
10
0
233,565
0
L
Bacchus
6,092
435
17
1
0
279,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role