Player Matchup

King Arthur
King Arthur
Bragnir
King Arthur
Level 84
God Stats
5W - 9L
1,236 SR
Queue Stats
223W - 255L
1,369 Elo+
Solo
Charybdis
Charybdis
DarkNinja_343
Charybdis
Level 82
God Stats
0W - 4L
1,252 SR
Queue Stats
176W - 184L
1,450 Elo+
Solo
Nemesis
Nemesis
Vega Navarro
Nemesis
Level 122
God Stats
0W - 4L
1,218 SR
Queue Stats
167W - 181L
1,382 Elo+
Solo
Janus
Janus
fabiannv_b
Janus
Level 138
God Stats
1W - 3L
1,458 SR
Queue Stats
114W - 111L
1,475 Elo+
Solo
Bacchus
Bacchus
ikonik954
Bacchus
Level 62
God Stats
7W - 15L
1,291 SR
Queue Stats
150W - 185L
1,380 Elo+
Solo
Team Averages
Level 98
1,291 SR
1,411 Elo+

VS

Team Averages
Level 96
1,365 SR
1,401 Elo+
Chaac
Chaac
SL1NGSHOT
Chaac
Level 97
God Stats
1W - 1L
1,160 SR
Queue Stats
12W - 13L
1,375 Elo+
Party 1
Izanami
Izanami
SailorGt
Izanami
Level 64
God Stats
25W - 19L
1,474 SR
Queue Stats
129W - 159L
1,394 Elo+
Solo
Cliodhna
Cliodhna
kevqb1
Cliodhna
Level 90
God Stats
145W - 125L
1,530 SR
Queue Stats
808W - 836L
1,449 Elo+
Party 2
Nox
Nox
marino1348
Nox
Level 107
God Stats
1W - 1L
1,329 SR
Queue Stats
15W - 17L
1,392 Elo+
Party 1
Bacchus
Bacchus
xGamesDeanx
Bacchus
Level 121
God Stats
30W - 23L
1,334 SR
Queue Stats
147W - 147L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bragnir
King Arthur
13
2 / 4 / 1
8,073
449
8,239
12,334
9,937
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
DarkNinja_343
Charybdis
12
0 / 8 / 2
7,828
435
9,700
16,480
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Vega Navarro
Nemesis
13
1 / 3 / 0
7,997
444
6,252
14,733
6,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
12
1 / 5 / 1
7,868
437
8,743
10,099
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
ikonik954
Bacchus
11
0 / 3 / 1
6,857
381
6,412
14,532
13,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SL1NGSHOT
Chaac
15
4 / 1 / 3
9,453
525
9,437
12,029
8,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SailorGt
Izanami
17
8 / 0 / 4
10,802
600
15,154
17,284
7,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
kevqb1
Cliodhna
16
4 / 1 / 5
9,947
553
10,421
17,915
7,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

15
5 / 2 / 7
9,336
519
8,827
8,929
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
xGamesDeanx
Bacchus
13
2 / 0 / 11
9,231
513
7,928
9,601
10,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
23
23
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bragnir
King Arthur
2
4
1
0.63
L
Charybdis
DarkNinja_343
Charybdis
0
8
2
0.13
W
Chaac
SL1NGSHOT
Chaac
4
1
3
5.5
W
Izanami
SailorGt
Izanami
8
0
4
10
L
Nemesis
Vega Navarro
Nemesis
1
3
0
0.33
L
Janus
1
5
1
0.3
L
Bacchus
ikonik954
Bacchus
0
3
1
0.17
W
Cliodhna
kevqb1
Cliodhna
4
1
5
6.5
W
5
2
7
4.25
W
Bacchus
xGamesDeanx
Bacchus
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,346
Damage
51,767
68,178
Taken
65,758
40,258
Mitigated
38,197
12,869
Healing
30,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bragnir
King Arthur
8,239
113
0
750
12,334
9,937
0
2,094
10,240
0
46,851
L
Charybdis
DarkNinja_343
Charybdis
9,700
5,934
0
3,722
16,480
6,093
738
3,371
13,109
0
61,267
W
Chaac
SL1NGSHOT
Chaac
9,437
1,329
0
3,379
12,029
8,753
1,489
2,999
8,944
0
56,038
W
Izanami
SailorGt
Izanami
15,154
11,515
0
9,030
17,284
7,304
4,465
2,080
15,162
0
99,234
L
Nemesis
Vega Navarro
Nemesis
6,252
1,629
0
4,266
14,733
6,828
0
2,713
12,020
0
55,413
L
Janus
8,743
74
0
180
10,099
4,193
0
4,946
5,153
51,691
0
L
Bacchus
ikonik954
Bacchus
6,412
332
0
3,951
14,532
13,207
0
3,631
10,901
19,194
0
W
Cliodhna
kevqb1
Cliodhna
10,421
1,732
331
12,026
17,915
7,830
1,862
1,880
15,849
0
84,618
W
8,827
462
0
978
8,929
4,073
1,367
3,110
5,480
56,340
0
W
Bacchus
xGamesDeanx
Bacchus
7,928
458
635
3,832
9,601
10,237
1,039
4,242
5,168
28,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,623
Gold Earned
48,769
395
Minions Killed
521
0
Camps Cleared
0
1,611,761
Distance Traveled
1,655,253
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,073
449
78
4
0
288,951
0
L
Charybdis
7,828
435
97
5
0
256,624
2
W
Chaac
9,453
525
99
6
0
310,981
3
W
Izanami
10,802
600
146
8
0
326,179
0
L
Nemesis
7,997
444
108
6
0
370,513
1
L
Janus
7,868
437
88
5
0
331,079
5
L
Bacchus
6,857
381
24
1
0
364,594
1
W
Cliodhna
9,947
553
132
7
0
375,794
0
W
Nox
9,336
519
102
6
0
307,804
0
W
Bacchus
9,231
513
42
2
0
334,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role