Player Matchup

Ra
Ra
 
Ra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
SynDam
Skadi
Level 144
God Stats
18W - 11L
1,561 SR
Queue Stats
503W - 534L
1,436 Elo+
Solo
Thanatos
Thanatos
Whiite_90s
Thanatos
Level 69
God Stats
4W - 1L
1,668 SR
Queue Stats
18W - 15L
1,485 Elo+
Solo
Anhur
Anhur
andujar 7
Anhur
Level 117
God Stats
2W - 0L
1,246 SR
Queue Stats
27W - 21L
1,533 Elo+
Party 2
Team Averages
Level 108
1,495 SR
1,491 Elo+

VS

Team Averages
Level 99
1,620 SR
1,452 Elo+
Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
CivilianBread
Cabrakan
Level 93
God Stats
43W - 33L
1,724 SR
Queue Stats
328W - 360L
1,474 Elo+
Solo
Sol
Sol
LNTK-SAYAN
Sol
Level 76
God Stats
62W - 71L
1,454 SR
Queue Stats
133W - 168L
1,356 Elo+
Solo
Xbalanque
Xbalanque
Like A Ruffy
Xbalanque
Level 89
God Stats
6W - 4L
1,737 SR
Queue Stats
104W - 107L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
Nine_Free
Cthulhu
Level 96
God Stats
10W - 7L
1,687 SR
Queue Stats
33W - 34L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 0 / 2
5,159
645
2,447
3,779
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
 
Ravana
8
3 / 1 / 1
4,924
616
2,960
3,838
1,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
SynDam
Skadi
9
0 / 1 / 1
4,826
603
2,949
3,776
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Whiite_90s
Thanatos
7
0 / 3 / 3
4,394
549
1,368
7,089
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
andujar 7
Anhur
9
3 / 1 / 2
5,540
693
4,226
3,824
1,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
2 / 3 / 1
4,658
582
3,494
6,675
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
CivilianBread
Cabrakan
3
1 / 1 / 0
3,672
459
834
3,182
893
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
1 / 2 / 0
4,661
583
2,750
4,723
1,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Like A Ruffy
Xbalanque
8
0 / 0 / 3
4,598
575
1,830
4,105
1,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Nine_Free
Cthulhu
6
2 / 1 / 0
4,492
562
2,643
5,784
2,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
7
Kills
6
6
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
2
2
W
Ravana
 
Ravana
3
1
1
3.5
L
Nemesis
 
Nemesis
2
3
1
0.83
L
Cabrakan
CivilianBread
Cabrakan
1
1
0
1
L
1
2
0
0.5
L
Xbalanque
Like A Ruffy
Xbalanque
0
0
3
1.5
L
Cthulhu
Nine_Free
Cthulhu
2
1
0
2
W
Skadi
SynDam
Skadi
0
1
1
0.5
W
Thanatos
Whiite_90s
Thanatos
0
3
3
0.5
W
Anhur
andujar 7
Anhur
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,950
Damage
11,551
22,306
Taken
24,469
7,917
Mitigated
7,990
9,494
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,447
626
360
1,167
3,779
1,635
0
2,823
956
32,247
0
W
Ravana
 
Ravana
2,960
581
0
1,466
3,838
1,226
0
1,043
2,795
0
19,720
L
Nemesis
 
Nemesis
3,494
1,665
0
1,913
6,675
1,880
0
445
6,230
0
18,879
L
Cabrakan
CivilianBread
Cabrakan
834
113
0
745
3,182
893
0
0
3,182
8,093
0
L
2,750
2,139
0
1,679
4,723
1,368
0
1,281
3,442
27,076
0
L
Xbalanque
Like A Ruffy
Xbalanque
1,830
731
0
1,431
4,105
1,156
711
0
4,105
0
23,782
L
Cthulhu
Nine_Free
Cthulhu
2,643
254
719
1,456
5,784
2,693
0
721
5,063
17,279
0
W
Skadi
SynDam
Skadi
2,949
1,453
0
1,359
3,776
1,223
0
216
3,560
0
30,127
W
Thanatos
Whiite_90s
Thanatos
1,368
383
0
4,170
7,089
2,267
0
1,012
6,077
0
16,870
W
Anhur
andujar 7
Anhur
4,226
2,010
0
972
3,824
1,566
492
1,133
2,691
0
31,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,843
Gold Earned
22,081
259
Minions Killed
193
0
Camps Cleared
0
770,137
Distance Traveled
707,971
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,159
645
70
9
0
168,022
1
W
Ravana
4,924
616
41
5
0
164,424
4
L
Nemesis
4,658
582
43
5
0
186,810
2
L
Cabrakan
3,672
459
16
2
0
62,124
0
L
Sol
4,661
583
54
7
0
143,910
2
L
Xbalanque
4,598
575
55
7
0
152,976
0
L
Cthulhu
4,492
562
25
3
0
162,151
4
W
Skadi
4,826
603
51
6
0
132,626
0
W
Thanatos
4,394
549
44
6
0
161,890
0
W
Anhur
5,540
693
53
7
0
143,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role