Player Matchup

King Arthur
King Arthur
AoT RYu
King Arthur
Level 15
God Stats
1W - 0L
1,764 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Flow Ekim
Danzaburou
Level 15
God Stats
1W - 0L
1,734 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kali
Kali
PooRooDoo4584
Kali
Level 59
God Stats
1W - 0L
1,705 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Rona Virus8537
Nu Wa
Level 88
God Stats
2W - 0L
1,795 SR
Queue Stats
3W - 2L
1,602 Elo+
Party 1
Bacchus
Bacchus
reallyJZ
Bacchus
Level 23
God Stats
1W - 1L
1,734 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 40
1,746 SR
1,520 Elo+

VS

Team Averages
Level 35
1,498 SR
1,378 Elo+
Ra
Ra
KBx26
Ra
Level 49
God Stats
0W - 5L
1,329 SR
Queue Stats
95W - 96L
1,584 Elo+
Solo
King Arthur
King Arthur
Yujiro_hanma_017
King Arthur
Level 65
God Stats
6W - 11L
1,562 SR
Queue Stats
97W - 131L
1,458 Elo+
Party 2
Izanami
Izanami
baldingpencil721
Izanami
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,231 Elo+
Party 2
Ratatoskr
Ratatoskr
lil_honey_bear
Ratatoskr
Level 49
God Stats
17W - 13L
1,597 SR
Queue Stats
196W - 237L
1,381 Elo+
Solo
Cerberus
Cerberus
mohmisfer0
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 41L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AoT RYu
King Arthur
16
2 / 2 / 4
9,953
498
4,177
16,599
19,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Flow Ekim
Danzaburou
18
9 / 1 / 4
12,342
617
17,904
13,104
5,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
8 / 1 / 5
12,093
605
15,957
20,334
12,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
5 / 0 / 9
12,420
621
21,145
10,508
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
reallyJZ
Bacchus
15
3 / 1 / 8
10,429
521
5,485
13,229
16,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
2 / 4 / 0
10,615
531
6,798
13,406
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Yujiro_hanma_017
King Arthur
16
2 / 4 / 0
9,661
483
12,438
20,824
23,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 8 / 0
7,265
363
4,657
17,397
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ratatoskr
lil_honey_bear
Ratatoskr
15
1 / 2 / 1
9,007
450
5,434
17,430
7,301
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
mohmisfer0
Cerberus
11
0 / 9 / 2
7,866
393
4,663
26,558
25,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
27
Kills
5
5
Deaths
27
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AoT RYu
King Arthur
2
2
4
2
W
Danzaburou
Flow Ekim
Danzaburou
9
1
4
11
L
Ra
2
4
0
0.5
W
8
1
5
10.5
W
5
0
9
9.5
L
King Arthur
Yujiro_hanma_017
King Arthur
2
4
0
0.5
L
0
8
0
0
L
Ratatoskr
lil_honey_bear
Ratatoskr
1
2
1
0.75
L
Cerberus
mohmisfer0
Cerberus
0
9
2
0.11
W
Bacchus
reallyJZ
Bacchus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,668
Damage
33,990
73,774
Taken
95,615
58,340
Mitigated
68,178
22,502
Healing
20,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AoT RYu
King Arthur
4,177
507
0
867
16,599
19,576
296
616
15,983
0
40,722
W
Danzaburou
Flow Ekim
Danzaburou
17,904
10,115
0
6,101
13,104
5,432
3,338
2,856
10,248
0
114,379
L
Ra
6,798
289
782
2,004
13,406
5,516
0
7,715
5,691
114,418
0
W
15,957
8,574
0
10,788
20,334
12,012
807
2,949
17,385
0
111,932
W
21,145
3,275
0
2,006
10,508
4,742
1,900
5,501
5,007
126,330
0
L
King Arthur
Yujiro_hanma_017
King Arthur
12,438
1,255
0
2,370
20,824
23,832
72
2,975
17,849
0
74,875
L
4,657
3,724
0
2,244
17,397
5,722
1,028
4,296
13,101
553
46,493
L
Ratatoskr
lil_honey_bear
Ratatoskr
5,434
2,306
0
8,437
17,430
7,301
0
4,442
12,988
0
78,617
L
Cerberus
mohmisfer0
Cerberus
4,663
790
0
4,463
26,558
25,807
0
7,202
19,356
32,990
0
W
Bacchus
reallyJZ
Bacchus
5,485
856
0
2,740
13,229
16,578
259
4,136
9,093
18,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,237
Gold Earned
44,414
549
Minions Killed
590
0
Camps Cleared
0
1,956,138
Distance Traveled
1,770,722
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,953
498
76
4
0
337,262
1
W
Danzaburou
12,342
617
138
7
0
361,944
6
L
Ra
10,615
531
206
10
0
341,492
6
W
Kali
12,093
605
140
7
0
461,831
1
W
Nu Wa
12,420
621
185
9
0
371,771
9
L
King Arthur
9,661
483
118
6
0
358,508
3
L
Izanami
7,265
363
84
4
0
334,154
2
L
Ratatoskr
9,007
450
127
6
0
411,184
0
L
Cerberus
7,866
393
55
3
0
325,384
1
W
Bacchus
10,429
521
10
1
0
423,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role