Player Matchup

Raijin
Raijin
BusterHyman1
Raijin
Level 75
God Stats
4W - 0L
1,855 SR
Queue Stats
19W - 21L
1,481 Elo+
Solo
Hercules
Hercules
Hreivax925
Hercules
Level 115
God Stats
12W - 18L
1,475 SR
Queue Stats
447W - 456L
1,484 Elo+
Solo
Bacchus
Bacchus
ShadowCoolSK
Bacchus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Rama
Rama
Skynard52
Rama
Level 67
God Stats
12W - 10L
1,520 SR
Queue Stats
159W - 170L
1,450 Elo+
Solo
Nemesis
Nemesis
VDGrip
Nemesis
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
166W - 133L
1,534 Elo+
Solo
Team Averages
Level 93
1,570 SR
1,490 Elo+

VS

Team Averages
Level 104
1,545 SR
1,452 Elo+
Danzaburou
Danzaburou
CartoonzBlight
Danzaburou
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MaxSucks2001
Baron Samedi
Level 69
God Stats
9W - 7L
1,503 SR
Queue Stats
231W - 208L
1,540 Elo+
Solo
Merlin
Merlin
Mitoira
Merlin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,242 Elo+
Party 1
Mercury
Mercury
OllieOxen
Mercury
Level 79
God Stats
1W - 1L
1,723 SR
Queue Stats
144W - 141L
1,492 Elo+
Solo
Khepri
Khepri
XxHectorxX2001
Khepri
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 105L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
4 / 0 / 3
7,974
570
8,442
8,876
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Hreivax925
Hercules
14
2 / 1 / 1
8,234
588
4,997
9,203
9,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ShadowCoolSK
Bacchus
10
2 / 1 / 10
7,031
502
6,597
9,882
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
14
5 / 0 / 3
8,365
598
9,986
7,500
2,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
VDGrip
Nemesis
12
2 / 0 / 2
7,044
503
4,252
10,294
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CartoonzBlight
Danzaburou
10
0 / 4 / 1
5,822
416
1,852
6,877
2,913
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MaxSucks2001
Baron Samedi
13
2 / 1 / 0
7,192
514
6,861
7,727
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Mitoira
Merlin
10
0 / 3 / 1
6,109
436
6,073
7,752
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
OllieOxen
Mercury
9
0 / 4 / 1
5,826
416
4,314
10,015
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 1
6,030
431
3,658
13,682
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
2
2
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
4
0
3
5.5
L
Danzaburou
CartoonzBlight
Danzaburou
0
4
1
0.13
W
Hercules
Hreivax925
Hercules
2
1
1
2.5
L
Baron Samedi
MaxSucks2001
Baron Samedi
2
1
0
2
L
Merlin
Mitoira
Merlin
0
3
1
0.17
L
Mercury
OllieOxen
Mercury
0
4
1
0.13
W
Bacchus
ShadowCoolSK
Bacchus
2
1
10
7
W
Rama
5
0
3
6.5
W
Nemesis
VDGrip
Nemesis
2
0
2
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,274
Damage
22,758
45,755
Taken
46,053
32,016
Mitigated
24,428
15,910
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
8,442
886
0
1,091
8,876
4,008
0
5,118
3,758
62,469
0
L
Danzaburou
CartoonzBlight
Danzaburou
1,852
977
0
861
6,877
2,913
0
1,755
5,122
0
27,681
W
Hercules
Hreivax925
Hercules
4,997
576
0
3,114
9,203
9,494
0
4,498
4,705
0
57,690
L
Baron Samedi
MaxSucks2001
Baron Samedi
6,861
1,049
744
2,763
7,727
4,752
45
1,609
5,828
53,332
0
L
Merlin
Mitoira
Merlin
6,073
542
0
1,340
7,752
2,891
135
3,104
4,345
44,371
0
L
Mercury
OllieOxen
Mercury
4,314
2,343
0
412
10,015
3,794
0
3,310
6,577
0
36,290
W
Bacchus
ShadowCoolSK
Bacchus
6,597
1,205
123
1,905
9,882
11,520
189
3,379
6,503
17,659
0
W
Rama
9,986
7,424
0
3,521
7,500
2,860
1,891
1,723
5,777
0
71,369
W
Nemesis
VDGrip
Nemesis
4,252
2,078
0
6,156
10,294
4,134
0
1,874
8,420
0
56,359
L
3,658
654
491
2,222
13,682
10,078
0
4,681
8,815
27,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,648
Gold Earned
30,979
494
Minions Killed
323
0
Camps Cleared
0
1,396,363
Distance Traveled
1,278,052
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,974
570
116
8
0
254,401
2
L
Danzaburou
5,822
416
66
5
0
228,556
2
W
Hercules
8,234
588
136
10
0
258,892
0
L
Baron Samedi
7,192
514
73
5
0
238,073
5
L
Merlin
6,109
436
86
6
0
245,923
2
L
Mercury
5,826
416
66
5
0
303,780
2
W
Bacchus
7,031
502
16
1
0
287,588
5
W
Rama
8,365
598
129
9
0
257,123
2
W
Nemesis
7,044
503
97
7
0
338,359
10
L
Khepri
6,030
431
32
2
0
261,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role