Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
A Rusty Panda
Arachne
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Nox
Nox
MaKntizItchi
Nox
Level 4
God Stats
0W - 1L
1,736 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Anubis
Anubis
ZackJ_Killinn
Anubis
Level 42
God Stats
6W - 2L
1,601 SR
Queue Stats
26W - 21L
1,494 Elo+
Party 2
Horus
Horus
funny_buzzy
Horus
Level 107
God Stats
17W - 11L
1,641 SR
Queue Stats
161W - 130L
1,592 Elo+
Party 2
Team Averages
Level 62
1,596 SR
1,517 Elo+

VS

Team Averages
Level 45
1,505 SR
1,475 Elo+
Ymir
Ymir
Aspudulike04
Ymir
Level 43
God Stats
79W - 62L
1,598 SR
Queue Stats
238W - 225L
1,435 Elo+
Solo
Hera
Hera
BenDrankLyn
Hera
Level 61
God Stats
20W - 17L
1,546 SR
Queue Stats
299W - 305L
1,436 Elo+
Party 3
Shiva
Shiva
ChaotiComa
Shiva
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
STATCHUR
Gilgamesh
Level 42
God Stats
1W - 3L
1,200 SR
Queue Stats
60W - 75L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
USARUGBY09
Ah Muzen Cab
Level 45
God Stats
27W - 24L
1,679 SR
Queue Stats
171W - 199L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 1 / 0
9,851
518
16,235
17,830
16,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
10
1 / 5 / 0
7,151
376
4,183
17,022
5,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 2 / 0
7,619
401
7,583
9,133
4,707
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 2
7,914
417
6,721
15,169
7,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 1
7,363
388
7,121
15,914
7,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
9,445
497
7,526
18,127
17,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 0 / 2
10,129
533
7,318
7,083
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
17
2 / 1 / 3
10,116
532
8,022
18,367
19,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
STATCHUR
Gilgamesh
17
5 / 1 / 5
10,154
534
15,885
17,065
11,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
USARUGBY09
Ah Muzen Cab
15
2 / 1 / 4
8,975
472
14,347
10,705
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
16
16
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
L
Arachne
1
5
0
0.2
W
3
2
7
3.25
W
4
0
2
5
W
Shiva
2
1
3
3.5
L
0
2
0
0
W
Gilgamesh
STATCHUR
Gilgamesh
5
1
5
7.5
W
Ah Muzen Cab
USARUGBY09
Ah Muzen Cab
2
1
4
4
L
1
4
2
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,843
Damage
53,098
75,068
Taken
71,347
41,472
Mitigated
55,953
25,748
Healing
21,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
16,235
3,209
0
7,515
17,830
16,120
0
2,648
15,182
188
99,494
L
Arachne
4,183
3,244
0
3,622
17,022
5,885
0
1,434
15,588
0
40,357
W
7,526
1,796
0
3,739
18,127
17,444
593
6,266
11,861
37,455
0
W
7,318
1,729
76
2,977
7,083
3,384
1,045
2,823
4,260
84,889
0
W
Shiva
8,022
1,575
334
3,936
18,367
19,340
85
2,044
16,323
0
80,157
L
7,583
400
77
2,174
9,133
4,707
478
2,484
6,649
52,774
0
W
Gilgamesh
STATCHUR
Gilgamesh
15,885
7,982
0
7,987
17,065
11,821
914
1,089
15,976
0
97,928
W
Ah Muzen Cab
USARUGBY09
Ah Muzen Cab
14,347
4,941
0
2,420
10,705
3,964
1,329
2,207
8,498
0
82,001
L
6,721
654
320
7,473
15,169
7,172
162
2,461
12,708
53,607
0
L
7,121
3,823
1,644
2,923
15,914
7,588
120
5,817
10,097
0
36,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
48,819
487
Minions Killed
598
0
Camps Cleared
0
1,602,153
Distance Traveled
1,891,823
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,851
518
168
9
0
382,164
3
L
Arachne
7,151
376
73
4
0
386,790
0
W
Ymir
9,445
497
62
3
0
358,992
4
W
Hera
10,129
533
149
8
0
362,032
4
W
Shiva
10,116
532
153
8
0
380,372
5
L
Nox
7,619
401
87
5
0
309,320
2
W
Gilgamesh
10,154
534
140
7
0
417,701
2
W
Ah Muzen Cab
8,975
472
94
5
0
372,726
1
L
Anubis
7,914
417
102
5
0
235,890
1
L
Horus
7,363
388
57
3
0
287,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role