Player Matchup

Thanatos
Thanatos
AkandeOgundimu_1
Thanatos
Level 56
God Stats
12W - 22L
1,371 SR
Queue Stats
129W - 171L
1,355 Elo+
Party 3
Freya
Freya
AkandesKitty
Freya
Level 85
God Stats
1W - 2L
1,519 SR
Queue Stats
214W - 251L
1,360 Elo+
Party 3
Zeus
Zeus
ElderUndies
Zeus
Level 125
God Stats
3W - 1L
1,875 SR
Queue Stats
11W - 7L
1,486 Elo+
Solo
Sylvanus
Sylvanus
MattDuck
Sylvanus
Level 114
God Stats
6W - 6L
1,758 SR
Queue Stats
378W - 314L
1,592 Elo+
Party 2
King Arthur
King Arthur
ObamaX
King Arthur
Level 106
God Stats
3W - 3L
1,129 SR
Queue Stats
304W - 287L
1,446 Elo+
Party 2
Team Averages
Level 97
1,530 SR
1,448 Elo+

VS

Team Averages
Level 120
1,544 SR
1,564 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BigDaddyFri
Serqet
Level 64
God Stats
1W - 2L
1,515 SR
Queue Stats
51W - 28L
1,691 Elo+
Party 1
King Arthur
King Arthur
Icy Vibes
King Arthur
Level 157
God Stats
10W - 4L
1,687 SR
Queue Stats
312W - 276L
1,599 Elo+
Party 1
Kukulkan
Kukulkan
Playaajosh
Kukulkan
Level 115
God Stats
4W - 2L
1,616 SR
Queue Stats
119W - 101L
1,540 Elo+
Party 1
Izanami
Izanami
johnsonboyz1981
Izanami
Level 122
God Stats
9W - 6L
1,403 SR
Queue Stats
133W - 134L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,150
511
2,363
7,854
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 2
6,959
497
3,871
8,054
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 4 / 2
6,714
480
7,344
7,692
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
MattDuck
Sylvanus
11
3 / 4 / 0
7,052
504
5,833
12,911
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
ObamaX
King Arthur
12
1 / 4 / 0
7,394
528
4,232
10,782
7,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 1 / 5
6,763
483
3,072
7,557
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Serqet
14
4 / 1 / 4
7,701
550
6,474
11,165
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Icy Vibes
King Arthur
13
6 / 2 / 0
8,323
595
8,732
10,286
4,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Playaajosh
Kukulkan
11
0 / 1 / 5
6,663
476
3,861
5,449
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 2 / 1
7,110
508
4,891
9,613
3,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
13
13
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
5
5.5
L
2
1
0
2
L
0
0
2
1
W
Serqet
4
1
4
6
L
0
4
2
0.25
W
King Arthur
Icy Vibes
King Arthur
6
2
0
3
L
Sylvanus
MattDuck
Sylvanus
3
4
0
0.75
L
King Arthur
ObamaX
King Arthur
1
4
0
0.25
W
Kukulkan
Playaajosh
Kukulkan
0
1
5
2.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,643
Damage
27,030
47,293
Taken
44,070
27,131
Mitigated
20,567
21,335
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,072
1,008
1,731
2,559
7,557
5,353
0
4,127
3,322
18,626
6,966
L
2,363
542
0
9,547
7,854
3,701
0
732
7,122
0
50,527
L
3,871
1,340
0
4,422
8,054
2,820
1,102
451
7,603
43,285
0
W
Serqet
6,474
2,233
0
750
11,165
4,876
0
4,207
6,958
0
60,719
L
7,344
1,012
0
1,000
7,692
2,648
0
2,594
4,818
57,150
0
W
King Arthur
Icy Vibes
King Arthur
8,732
2,053
0
1,917
10,286
4,819
0
141
10,145
0
58,228
L
Sylvanus
MattDuck
Sylvanus
5,833
1,852
749
2,719
12,911
10,384
26
2,773
9,416
26,904
0
L
King Arthur
ObamaX
King Arthur
4,232
1,113
0
2,898
10,782
7,578
0
0
10,782
0
44,853
W
Kukulkan
Playaajosh
Kukulkan
3,861
326
0
750
5,449
2,295
54
3,769
1,680
50,923
0
W
4,891
3,610
0
3,648
9,613
3,224
777
4,288
4,917
0
64,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,269
Gold Earned
36,560
426
Minions Killed
457
0
Camps Cleared
0
1,259,489
Distance Traveled
1,314,326
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,763
483
41
3
0
260,313
6
L
Thanatos
7,150
511
96
7
0
295,608
0
L
Freya
6,959
497
97
7
0
266,598
2
W
Serqet
7,701
550
102
7
0
296,369
3
L
Zeus
6,714
480
107
8
0
239,330
5
W
King Arthur
8,323
595
113
8
0
241,971
1
L
Sylvanus
7,052
504
34
2
0
234,030
3
L
King Arthur
7,394
528
92
7
0
223,923
4
W
Kukulkan
6,663
476
94
7
0
254,563
4
W
Izanami
7,110
508
107
8
0
261,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role