Player Matchup

Zhong Kui
Zhong Kui
Drag0nGardian
Zhong Kui
Level 143
God Stats
5W - 7L
1,358 SR
Queue Stats
551W - 401L
1,612 Elo+
Party 2
Mulan
Mulan
NotScoobz
Mulan
Level 115
God Stats
9W - 7L
1,540 SR
Queue Stats
127W - 119L
1,565 Elo+
Party 2
Erlang Shen
Erlang Shen
WnnaBeMe
Erlang Shen
Level 18
God Stats
1W - 1L
1,344 SR
Queue Stats
21W - 22L
1,420 Elo+
Party 2
Cupid
Cupid
hoodromeo
Cupid
Level 24
God Stats
9W - 1L
1,878 SR
Queue Stats
136W - 38L
1,778 Elo+
Party 2
Chang'e
Chang'e
szax
Chang'e
Level 160
God Stats
2W - 1L
1,475 SR
Queue Stats
199W - 157L
1,626 Elo+
Party 2
Team Averages
Level 92
1,519 SR
1,600 Elo+

VS

Team Averages
Level 87
1,492 SR
1,476 Elo+
Tyr
Tyr
Deathkus
Tyr
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 102L
1,570 Elo+
Party 1
Nox
Nox
FaikkenF7
Nox
Level 151
God Stats
3W - 4L
1,749 SR
Queue Stats
541W - 520L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
HandyCaptain
Danzaburou
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
109W - 118L
1,324 Elo+
Party 1
Geb
Geb
ONEP00PStaiN
Geb
Level 148
God Stats
0W - 1L
1,533 SR
Queue Stats
92W - 75L
1,568 Elo+
Party 1
Da Ji
Da Ji
Wittedtrash72
Da Ji
Level 89
God Stats
0W - 3L
1,180 SR
Queue Stats
30W - 43L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Drag0nGardian
Zhong Kui
15
3 / 1 / 1
9,253
661
9,252
7,228
7,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
NotScoobz
Mulan
12
3 / 0 / 5
8,281
592
6,761
8,253
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
WnnaBeMe
Erlang Shen
13
1 / 0 / 5
7,841
560
3,665
10,114
6,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
hoodromeo
Cupid
14
4 / 1 / 5
8,454
604
8,949
7,311
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
szax
Chang'e
16
9 / 0 / 2
10,060
719
11,161
8,595
3,932
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,550
468
3,489
12,483
8,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 4 / 0
6,490
464
4,918
9,962
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HandyCaptain
Danzaburou
10
0 / 4 / 1
5,962
426
2,940
7,960
2,579
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 4 / 0
6,084
435
2,839
14,783
11,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 1
6,159
440
3,136
13,420
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
20
Kills
2
2
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Zhong Kui
Drag0nGardian
Zhong Kui
3
1
1
3.5
L
0
4
0
0
L
Danzaburou
HandyCaptain
Danzaburou
0
4
1
0.13
W
Mulan
NotScoobz
Mulan
3
0
5
5.5
L
1
4
0
0.25
L
0
5
1
0.1
W
Erlang Shen
WnnaBeMe
Erlang Shen
1
0
5
3.5
W
Cupid
hoodromeo
Cupid
4
1
5
6.5
W
Chang'e
szax
Chang'e
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,788
Damage
17,322
41,501
Taken
58,608
27,097
Mitigated
32,427
24,006
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,489
583
0
2,651
12,483
8,553
0
7,840
4,643
0
36,967
W
Zhong Kui
Drag0nGardian
Zhong Kui
9,252
1,058
0
4,447
7,228
7,097
534
0
7,228
63,575
8,900
L
4,918
797
0
710
9,962
4,048
214
6,357
3,605
49,615
0
L
Danzaburou
HandyCaptain
Danzaburou
2,940
2,247
0
911
7,960
2,579
0
0
7,960
0
31,566
W
Mulan
NotScoobz
Mulan
6,761
1,335
0
3,493
8,253
7,460
483
2,162
6,059
0
34,799
L
2,839
282
182
2,426
14,783
11,798
0
1,497
13,286
26,152
0
L
3,136
695
0
3,684
13,420
5,449
0
4,357
9,063
0
39,142
W
Erlang Shen
WnnaBeMe
Erlang Shen
3,665
1,588
0
4,717
10,114
6,010
0
1,174
8,856
0
50,487
W
Cupid
hoodromeo
Cupid
8,949
5,832
273
3,558
7,311
2,598
1,883
968
6,307
0
60,269
W
Chang'e
szax
Chang'e
11,161
1,143
984
6,534
8,595
3,932
0
3,093
5,294
87,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,889
Gold Earned
31,245
507
Minions Killed
304
0
Camps Cleared
0
1,410,371
Distance Traveled
1,291,218
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,550
468
63
5
0
290,198
0
W
Zhong Kui
9,253
661
135
10
0
228,630
0
L
Nox
6,490
464
94
7
0
267,611
3
L
Danzaburou
5,962
426
65
5
0
197,079
0
W
Mulan
8,281
592
42
3
0
292,884
2
L
Geb
6,084
435
22
2
0
259,660
0
L
Da Ji
6,159
440
60
4
0
276,670
1
W
Erlang Shen
7,841
560
79
6
0
338,969
5
W
Cupid
8,454
604
106
8
0
256,874
6
W
Chang'e
10,060
719
145
10
0
293,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role