Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ChuhngoBlitz
Ymir
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,508 Elo+
Solo
Nike
Nike
FishWhisperer87
Nike
Level 124
God Stats
3W - 0L
1,720 SR
Queue Stats
53W - 74L
1,396 Elo+
Party 2
Nu Wa
Nu Wa
Lady Eggshen
Nu Wa
Level 106
God Stats
4W - 3L
1,474 SR
Queue Stats
131W - 146L
1,431 Elo+
Party 2
Heimdallr
Heimdallr
Luisge21
Heimdallr
Level 65
God Stats
2W - 0L
1,459 SR
Queue Stats
5W - 6L
1,456 Elo+
Solo
Team Averages
Level 105
1,531 SR
1,458 Elo+

VS

Team Averages
Level 70
1,597 SR
1,445 Elo+
Hera
Hera
BOXEDECHO
Hera
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 55L
1,278 Elo+
Solo
Terra
Terra
KidKarma0100
Terra
Level 65
God Stats
1W - 2L
1,738 SR
Queue Stats
78W - 71L
1,439 Elo+
Party 1
Tiamat
Tiamat
OPTicPheonix
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,470 Elo+
Party 1
Odin
Odin
PingedShelf7669
Odin
Level 44
God Stats
1W - 4L
1,470 SR
Queue Stats
163W - 158L
1,403 Elo+
Solo
Pele
Pele
deadxscene
Pele
Level 129
God Stats
0W - 1L
1,778 SR
Queue Stats
21W - 10L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 3 / 9
7,495
750
5,215
13,862
11,460
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 2 / 8
8,401
840
9,224
17,869
17,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
3 / 1 / 11
8,271
827
6,263
11,803
10,132
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 0 / 9
8,714
871
14,440
8,913
4,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Luisge21
Heimdallr
15
3 / 0 / 9
8,444
844
12,115
8,056
4,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 4 / 1
6,765
677
9,817
6,417
2,645
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 4
7,466
747
4,356
15,126
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
14
2 / 3 / 2
7,094
709
13,307
9,402
6,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 0
6,053
605
3,520
15,646
8,498
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 5 / 3
6,438
644
7,072
9,469
4,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
15
Kills
5
6
Deaths
15
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
3
9
1.5
L
Hera
2
4
1
0.63
W
4
2
8
4
W
3
1
11
8.5
L
1
1
4
3
W
5
0
9
9.5
W
Heimdallr
Luisge21
Heimdallr
3
0
9
7.5
L
Tiamat
2
3
2
1
L
0
2
0
0
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,257
Damage
38,072
60,503
Taken
56,060
47,165
Mitigated
30,563
22,638
Healing
22,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,215
575
5,214
3,748
13,862
11,460
994
4,369
9,493
0
12,928
L
Hera
9,817
3,068
145
220
6,417
2,645
0
3,432
2,985
22,625
0
W
9,224
1,830
1,711
2,625
17,869
17,081
969
9,302
8,567
20,058
0
W
6,263
1,215
2,199
2,120
11,803
10,132
1,142
5,949
5,854
0
12,278
L
4,356
618
1,514
7,702
15,126
9,009
0
5,422
9,691
6,830
0
W
14,440
6,424
1,621
1,122
8,913
4,356
1,853
3,595
5,318
27,516
0
W
Heimdallr
Luisge21
Heimdallr
12,115
7,256
260
2,018
8,056
4,136
1,741
4,265
3,791
0
25,839
L
Tiamat
13,307
1,159
669
3,246
9,402
6,324
0
3,347
6,055
31,472
0
L
3,520
1,842
788
5,888
15,646
8,498
0
6,804
8,842
0
7,394
L
7,072
1,118
1,014
1,777
9,469
4,087
0
4,659
4,810
0
16,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,325
Gold Earned
33,816
113
Minions Killed
87
0
Camps Cleared
0
900,405
Distance Traveled
955,069
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,495
750
11
1
0
164,916
0
L
Hera
6,765
677
35
4
0
179,175
0
W
Ymir
8,401
840
14
1
0
181,086
1
W
Nike
8,271
827
13
1
0
203,695
0
L
Terra
7,466
747
2
0
0
228,774
0
W
Nu Wa
8,714
871
33
3
0
168,668
0
W
Heimdallr
8,444
844
42
4
0
182,040
0
L
Tiamat
7,094
709
28
3
0
185,931
1
L
Odin
6,053
605
5
1
0
202,044
0
L
Pele
6,438
644
17
2
0
159,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role