Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
GebMamado20
Skadi
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 85L
1,436 Elo+
Solo
Cupid
Cupid
GrimReaperSons
Cupid
Level 26
God Stats
3W - 7L
1,231 SR
Queue Stats
15W - 26L
1,286 Elo+
Party 4
Osiris
Osiris
zfitzsy1234
Osiris
Level 13
God Stats
1W - 3L
1,227 SR
Queue Stats
1W - 6L
1,280 Elo+
Party 3
Team Averages
Level 82
1,392 SR
1,401 Elo+

VS

Team Averages
Level 101
1,432 SR
1,486 Elo+
Kuzenbo
Kuzenbo
Aridalis
Kuzenbo
Level 118
God Stats
2W - 1L
1,408 SR
Queue Stats
216W - 229L
1,477 Elo+
Party 1
Janus
Janus
Daggs69
Janus
Level 17
God Stats
1W - 0L
1,581 SR
Queue Stats
7W - 5L
1,586 Elo+
Party 1
Ra
Ra
Ihavthickkthighs
Ra
Level 121
God Stats
4W - 7L
1,496 SR
Queue Stats
165W - 170L
1,488 Elo+
Party 1
Hercules
Hercules
crazylookinbomb
Hercules
Level 116
God Stats
4W - 4L
1,570 SR
Queue Stats
131W - 114L
1,492 Elo+
Party 2
Chernobog
Chernobog
i-Swaavy
Chernobog
Level 132
God Stats
2W - 7L
1,104 SR
Queue Stats
314W - 340L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 3 / 0
7,798
459
9,370
10,464
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thor
 
Thor
13
2 / 4 / 1
7,760
456
4,818
14,109
5,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 1
7,019
413
6,057
11,742
3,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 0
6,109
359
2,885
8,230
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
10
0 / 6 / 1
6,515
383
2,978
12,575
7,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aridalis
Kuzenbo
15
7 / 0 / 3
9,901
582
9,778
14,832
15,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Daggs69
Janus
13
1 / 2 / 4
8,051
474
2,455
5,533
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 7
8,882
522
7,376
11,146
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
13
6 / 0 / 5
9,572
563
9,945
14,966
13,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
i-Swaavy
Chernobog
17
5 / 0 / 6
10,309
606
9,311
10,963
4,864
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
21
21
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
0
0.33
L
Thor
 
Thor
2
4
1
0.63
W
Kuzenbo
Aridalis
Kuzenbo
7
0
3
8.5
W
Janus
Daggs69
Janus
1
2
4
1.5
L
1
5
1
0.3
L
0
3
0
0
W
2
2
7
2.75
W
Hercules
6
0
5
8.5
W
Chernobog
i-Swaavy
Chernobog
5
0
6
8
L
Osiris
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,108
Damage
38,865
57,120
Taken
57,440
23,650
Mitigated
40,129
7,220
Healing
22,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,370
1,049
0
1,482
10,464
5,986
0
4,188
6,203
60,109
0
L
Thor
 
Thor
4,818
1,182
0
0
14,109
5,252
0
4,159
9,790
0
56,003
W
Kuzenbo
Aridalis
Kuzenbo
9,778
3,285
0
3,288
14,832
15,439
444
2,973
11,859
50,449
0
W
Janus
Daggs69
Janus
2,455
192
0
80
5,533
1,756
620
1,269
4,264
40,030
0
L
6,057
1,591
0
250
11,742
3,105
0
2,321
9,397
0
54,717
L
2,885
1,864
91
1,938
8,230
2,127
0
0
8,230
0
20,959
W
7,376
817
1,075
3,725
11,146
4,654
380
1,795
9,351
76,678
0
W
Hercules
9,945
2,447
2,319
7,719
14,966
13,416
0
2,425
12,541
0
32,741
W
Chernobog
i-Swaavy
Chernobog
9,311
6,628
0
4,218
10,963
4,864
972
1,399
9,564
0
96,176
L
Osiris
2,978
974
0
3,459
12,575
7,180
0
8,251
3,891
0
27,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
46,715
388
Minions Killed
451
0
Camps Cleared
0
1,513,987
Distance Traveled
1,587,472
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,798
459
119
7
0
316,936
5
L
Thor
7,760
456
84
5
0
296,176
3
W
Kuzenbo
9,901
582
80
5
0
319,573
2
W
Janus
8,051
474
57
3
0
291,921
2
L
Skadi
7,019
413
86
5
0
315,988
7
L
Cupid
6,109
359
47
3
0
288,644
5
W
Ra
8,882
522
117
7
0
318,166
2
W
Hercules
9,572
563
36
2
0
346,501
0
W
Chernobog
10,309
606
161
9
0
311,311
1
L
Osiris
6,515
383
52
3
0
296,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role