Player Matchup

Neith
Neith
DrieoguuSha
Neith
Level 65
God Stats
2W - 3L
1,334 SR
Queue Stats
104W - 151L
1,436 Elo+
Solo
Lancelot
Lancelot
MrInSane00
Lancelot
Level 34
God Stats
1W - 0L
1,285 SR
Queue Stats
24W - 44L
1,206 Elo+
Party 2
Fafnir
Fafnir
joforget5
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 45L
1,278 Elo+
Party 2
Team Averages
Level 43
1,373 SR
1,307 Elo+

VS

Team Averages
Level 53
1,494 SR
1,401 Elo+
Vulcan
Vulcan
CristianCVFX
Vulcan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
VarPert319
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,386 Elo+
Party 1
Cerberus
Cerberus
dj2sleezy
Cerberus
Level 41
God Stats
11W - 16L
1,483 SR
Queue Stats
314W - 396L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 4
13,906
818
22,685
17,669
9,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
MrInSane00
Lancelot
16
4 / 12 / 6
12,594
741
17,840
22,143
10,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
joforget5
Fafnir
13
0 / 8 / 5
10,841
638
5,396
21,979
21,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
9 / 2 / 12
13,085
770
25,444
13,222
6,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
VarPert319
Sun Wukong
18
9 / 1 / 11
13,242
779
12,508
18,134
19,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
dj2sleezy
Cerberus
16
5 / 7 / 13
11,717
689
11,327
21,616
12,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
10
Kills
23
23
Deaths
10
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vulcan
9
2
12
7.5
W
6
3
4
2.67
W
Lancelot
MrInSane00
Lancelot
4
12
6
0.58
L
Sun Wukong
VarPert319
Sun Wukong
9
1
11
14.5
L
Cerberus
dj2sleezy
Cerberus
5
7
13
1.64
W
Fafnir
joforget5
Fafnir
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,921
Damage
49,279
61,791
Taken
52,972
41,426
Mitigated
38,659
9,715
Healing
18,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
25,444
10,324
0
5,252
13,222
6,739
176
1,647
11,575
72,812
0
W
22,685
8,946
0
4,919
17,669
9,000
1,609
10,483
7,186
0
79,861
W
Lancelot
MrInSane00
Lancelot
17,840
3,314
49
1,463
22,143
10,456
1,203
10,760
11,383
0
47,860
L
Sun Wukong
VarPert319
Sun Wukong
12,508
1,158
0
5,345
18,134
19,349
372
1,753
16,381
0
36,733
L
Cerberus
dj2sleezy
Cerberus
11,327
672
530
7,017
21,616
12,571
540
2,373
19,243
35,833
0
W
Fafnir
joforget5
Fafnir
5,396
1,574
222
3,062
21,979
21,970
132
15,725
6,254
17,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,341
Gold Earned
38,044
191
Minions Killed
244
5
Camps Cleared
8
856,165
Distance Traveled
957,114
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,085
770
106
6
5
353,885
1
W
Neith
13,906
818
140
8
3
292,452
2
W
Lancelot
12,594
741
35
2
1
292,564
1
L
Sun Wukong
13,242
779
56
3
3
310,027
2
L
Cerberus
11,717
689
82
5
0
293,202
1
W
Fafnir
10,841
638
16
1
1
271,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role