Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Empiffrer
Sylvanus
Level 149
God Stats
2W - 0L
1,821 SR
Queue Stats
15W - 12L
1,728 Elo+
Party 1
Shiva
Shiva
LiquidSnakeVX
Shiva
Level 160
God Stats
5W - 3L
1,742 SR
Queue Stats
207W - 92L
1,732 Elo+
Party 1
Danzaburou
Danzaburou
Mabitalere
Danzaburou
Level 148
God Stats
2W - 1L
1,714 SR
Queue Stats
119W - 63L
1,734 Elo+
Party 1
Hercules
Hercules
SlimyBoy
Hercules
Level 149
God Stats
17W - 17L
1,602 SR
Queue Stats
107W - 74L
1,652 Elo+
Party 1
Team Averages
Level 153
1,676 SR
1,669 Elo+

VS

Team Averages
Level 142
1,688 SR
1,612 Elo+
Baron Samedi
Baron Samedi
Ace ShadowStorm
Baron Samedi
Level 134
God Stats
1W - 2L
1,603 SR
Queue Stats
63W - 58L
1,641 Elo+
Solo
Medusa
Medusa
GSN Insanity
Medusa
Level 126
God Stats
11W - 8L
1,633 SR
Queue Stats
588W - 489L
1,547 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MichaeldamiaNut
Ah Muzen Cab
Level 160
God Stats
2W - 2L
1,811 SR
Queue Stats
90W - 58L
1,650 Elo+
Solo
Ravana
Ravana
Mossy Cheeks
Ravana
Level 143
God Stats
1W - 1L
1,892 SR
Queue Stats
126W - 120L
1,587 Elo+
Party 2
Artio
Artio
xPremium Vortex
Artio
Level 148
God Stats
0W - 1L
1,498 SR
Queue Stats
47W - 43L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 1 / 1
7,123
548
2,853
5,643
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Empiffrer
Sylvanus
9
0 / 4 / 2
5,925
456
4,274
12,345
9,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
7 / 0 / 3
8,096
623
14,813
12,412
5,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
Mabitalere
Danzaburou
12
3 / 1 / 1
7,118
548
7,101
10,415
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
SlimyBoy
Hercules
14
2 / 0 / 2
7,760
597
5,209
9,232
9,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ace ShadowStorm
Baron Samedi
10
1 / 2 / 3
6,607
508
5,188
11,362
8,329
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Medusa
11
1 / 2 / 1
6,243
480
5,546
9,904
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
MichaeldamiaNut
Ah Muzen Cab
13
3 / 2 / 1
7,622
586
8,016
7,572
3,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ravana
10
1 / 3 / 2
6,205
477
4,054
9,064
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
7,075
544
6,199
12,885
12,089
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
12
Kills
6
6
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
1
0.5
L
Baron Samedi
Ace ShadowStorm
Baron Samedi
1
2
3
1.25
W
Sylvanus
Empiffrer
Sylvanus
0
4
2
0.25
L
Medusa
1
2
1
0.75
W
7
0
3
8.5
W
Danzaburou
Mabitalere
Danzaburou
3
1
1
3.5
L
Ah Muzen Cab
MichaeldamiaNut
Ah Muzen Cab
3
2
1
1.75
L
Ravana
1
3
2
0.67
W
Hercules
SlimyBoy
Hercules
2
0
2
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,250
Damage
29,003
50,047
Taken
50,787
30,687
Mitigated
29,524
22,637
Healing
21,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,853
219
174
2,073
5,643
2,244
0
506
5,137
61,206
0
L
Baron Samedi
Ace ShadowStorm
Baron Samedi
5,188
642
995
4,746
11,362
8,329
0
2,887
8,475
23,638
0
W
Sylvanus
Empiffrer
Sylvanus
4,274
1,953
1,717
3,199
12,345
9,610
0
2,098
10,247
16,312
0
L
Medusa
5,546
2,298
0
3,910
9,904
3,417
0
1,401
8,503
0
45,817
W
14,813
3,630
246
3,894
12,412
5,722
0
2,018
10,394
0
63,193
W
Danzaburou
Mabitalere
Danzaburou
7,101
4,091
0
5,618
10,415
3,843
313
1,351
9,064
0
53,083
L
Ah Muzen Cab
MichaeldamiaNut
Ah Muzen Cab
8,016
2,754
0
2,356
7,572
3,065
0
2,197
5,375
0
82,883
L
Ravana
4,054
1,329
0
3,589
9,064
2,624
0
642
8,422
0
36,925
W
Hercules
SlimyBoy
Hercules
5,209
1,657
0
5,716
9,232
9,268
0
5,414
3,818
0
60,640
L
6,199
876
0
5,834
12,885
12,089
0
0
12,228
56,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,022
Gold Earned
33,752
469
Minions Killed
426
0
Camps Cleared
0
1,258,048
Distance Traveled
1,247,860
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,123
548
134
10
0
260,794
4
L
Baron Samedi
6,607
508
30
2
0
223,941
4
W
Sylvanus
5,925
456
35
3
0
213,868
0
L
Medusa
6,243
480
82
6
0
246,471
0
W
Shiva
8,096
623
90
7
0
302,770
0
W
Danzaburou
7,118
548
89
7
0
218,827
3
L
Ah Muzen Cab
7,622
586
136
10
0
264,960
0
L
Ravana
6,205
477
71
5
0
257,273
1
W
Hercules
7,760
597
121
9
0
261,789
1
L
Artio
7,075
544
107
8
0
255,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role