Player Matchup

Ymir
Ymir
GoofyGaming11
Ymir
Level 16
God Stats
8W - 13L
1,026 SR
Queue Stats
106W - 114L
1,079 Elo+
Party 3
Set
Set
Luffyo
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 229L
1,392 Elo+
Solo
Freya
Freya
Slayed-by-Dobber
Freya
Level 69
God Stats
7W - 27L
1,143 SR
Queue Stats
37W - 61L
1,195 Elo+
Party 1
Thor
Thor
bewilderdbeaver
Thor
Level 46
God Stats
10W - 10L
1,356 SR
Queue Stats
301W - 368L
1,282 Elo+
Party 3
Medusa
Medusa
timsturr
Medusa
Level 12
God Stats
0W - 2L
1,197 SR
Queue Stats
5W - 10L
1,090 Elo+
Party 1
Team Averages
Level 46
1,244 SR
1,208 Elo+

VS

Team Averages
Level 89
1,577 SR
1,392 Elo+
Thanatos
Thanatos
Awaire
Thanatos
Level 88
God Stats
16W - 11L
1,871 SR
Queue Stats
79W - 132L
1,420 Elo+
Party 2
Rama
Rama
Multiplicacion
Rama
Level 84
God Stats
7W - 7L
1,439 SR
Queue Stats
59W - 59L
1,418 Elo+
Solo
Anubis
Anubis
NoxiousNote9292
Anubis
Level 83
God Stats
12W - 6L
1,888 SR
Queue Stats
53W - 88L
1,348 Elo+
Party 2
Guan Yu
Guan Yu
PrincessPeach45
Guan Yu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 109L
1,368 Elo+
Party 2
Xing Tian
Xing Tian
SSjRandyWoke
Xing Tian
Level 81
God Stats
10W - 10L
1,187 SR
Queue Stats
56W - 83L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 3
6,679
445
3,789
10,875
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Set
Luffyo
Set
10
1 / 7 / 2
6,309
421
7,113
13,132
5,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 1
6,277
418
5,544
10,091
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 8 / 2
6,949
463
7,012
15,741
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
timsturr
Medusa
10
2 / 6 / 4
6,621
441
7,204
9,974
3,266
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Awaire
Thanatos
15
10 / 2 / 6
9,195
613
12,134
12,970
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 3 / 2
7,690
513
5,704
11,447
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 0 / 6
8,767
584
11,592
8,833
5,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 7
8,682
579
7,616
11,915
6,616
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
SSjRandyWoke
Xing Tian
13
5 / 4 / 8
8,478
565
5,136
13,605
14,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
8
Kills
30
30
Deaths
11
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Awaire
Thanatos
10
2
6
6.5
L
2
4
3
0.88
L
Set
Luffyo
Set
1
7
2
0.29
W
3
3
2
1.33
W
8
0
6
11
W
4
2
7
3.75
W
Xing Tian
SSjRandyWoke
Xing Tian
5
4
8
2.25
L
0
5
1
0.1
L
3
8
2
0.5
L
Medusa
timsturr
Medusa
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,662
Damage
42,182
59,813
Taken
58,770
23,367
Mitigated
37,351
11,602
Healing
27,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Awaire
Thanatos
12,134
4,701
0
12,595
12,970
6,875
860
839
12,033
0
63,253
L
3,789
1,493
122
1,928
10,875
7,574
0
4,468
6,110
16,058
0
L
Set
Luffyo
Set
7,113
3,592
0
2,446
13,132
5,592
0
613
12,519
0
32,055
W
5,704
4,964
0
4,940
11,447
4,329
3,600
1,451
9,944
0
52,546
W
11,592
848
0
6,641
8,833
5,444
355
4,095
4,398
51,035
0
W
7,616
1,915
270
1,553
11,915
6,616
939
278
11,621
0
50,061
W
Xing Tian
SSjRandyWoke
Xing Tian
5,136
635
0
1,290
13,605
14,087
184
2,078
11,441
22,591
0
L
5,544
1,750
0
2,406
10,091
2,668
30
5,606
4,387
30,344
0
L
7,012
1,984
0
3,852
15,741
4,267
0
2,723
13,018
0
42,106
L
Medusa
timsturr
Medusa
7,204
3,354
0
848
9,974
3,266
1,044
2,923
7,051
0
36,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,835
Gold Earned
42,812
247
Minions Killed
375
0
Camps Cleared
0
1,215,890
Distance Traveled
1,290,841
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,195
613
94
6
0
346,301
8
L
Ymir
6,679
445
11
1
0
223,505
1
L
Set
6,309
421
46
3
0
255,087
5
W
Rama
7,690
513
76
5
0
163,914
0
W
Anubis
8,767
584
90
6
0
254,940
2
W
Guan Yu
8,682
579
88
6
0
289,534
3
W
Xing Tian
8,478
565
27
2
0
236,152
4
L
Freya
6,277
418
62
4
0
226,990
7
L
Thor
6,949
463
71
5
0
280,010
3
L
Medusa
6,621
441
57
4
0
230,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role