Player Matchup

Izanami
Izanami
BossAkra59100
Izanami
Level 121
God Stats
22W - 26L
1,342 SR
Queue Stats
123W - 162L
1,363 Elo+
Solo
Anubis
Anubis
WallAmI
Anubis
Level 121
God Stats
9W - 10L
1,489 SR
Queue Stats
159W - 177L
1,559 Elo+
Party 2
Hercules
Hercules
Zaldor64
Hercules
Level 7
God Stats
3W - 0L
1,716 SR
Queue Stats
4W - 1L
1,558 Elo+
Party 2
Team Averages
Level 83
1,516 SR
1,493 Elo+

VS

Team Averages
Level 97
1,544 SR
1,495 Elo+
Olorun
Olorun
 
Olorun
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
deadstormm
Ymir
Level 120
God Stats
2W - 5L
1,474 SR
Queue Stats
52W - 68L
1,465 Elo+
Party 1
Discordia
Discordia
shadowstormm
Discordia
Level 127
God Stats
0W - 2L
1,658 SR
Queue Stats
92W - 104L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 4 / 3
6,680
668
5,812
6,297
3,201
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
WallAmI
Anubis
12
3 / 1 / 1
7,306
731
7,412
6,950
4,695
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Zaldor64
Hercules
10
1 / 1 / 3
7,186
719
3,715
6,239
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 4 / 3
6,439
644
2,844
7,803
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 1 / 3
8,023
802
3,698
9,454
10,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
shadowstormm
Discordia
12
3 / 0 / 3
7,648
765
9,477
4,162
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
5
Kills
6
6
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
3
0.38
W
Izanami
1
4
3
0.63
W
Anubis
WallAmI
Anubis
3
1
1
3.5
W
Hercules
Zaldor64
Hercules
1
1
3
2.5
L
3
1
3
4.5
L
Discordia
shadowstormm
Discordia
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,939
Damage
16,019
19,486
Taken
21,419
14,843
Mitigated
15,822
5,927
Healing
3,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,844
762
336
1,272
7,803
3,715
325
2,802
5,001
14,965
1,412
W
Izanami
5,812
3,848
0
859
6,297
3,201
0
5,342
955
0
23,476
W
Anubis
WallAmI
Anubis
7,412
867
0
3,575
6,950
4,695
0
6,316
634
31,514
0
W
Hercules
Zaldor64
Hercules
3,715
1,241
0
1,493
6,239
6,947
0
4,230
2,009
0
8,479
L
3,698
651
0
1,282
9,454
10,450
0
3,053
6,401
8,771
0
L
Discordia
shadowstormm
Discordia
9,477
552
0
250
4,162
1,657
0
1,727
2,435
36,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,172
Gold Earned
22,110
111
Minions Killed
111
4
Camps Cleared
4
503,542
Distance Traveled
524,924
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,439
644
34
3
1
148,950
0
W
Izanami
6,680
668
48
5
0
152,605
1
W
Anubis
7,306
731
53
5
4
178,410
2
W
Hercules
7,186
719
10
1
0
172,527
1
L
Ymir
8,023
802
7
1
1
193,040
1
L
Discordia
7,648
765
70
7
2
182,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role