Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
LobotomyAdvocate
Cernunnos
Level 126
God Stats
9W - 19L
1,169 SR
Queue Stats
559W - 659L
1,555 Elo+
Party 1
Lancelot
Lancelot
kevillz619
Lancelot
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
270W - 289L
1,502 Elo+
Solo
Atlas
Atlas
luckysponge5
Atlas
Level 57
God Stats
2W - 2L
1,473 SR
Queue Stats
129W - 143L
1,509 Elo+
Party 1
Neith
Neith
o K r y t p
Neith
Level 112
God Stats
2W - 4L
1,546 SR
Queue Stats
189W - 173L
1,450 Elo+
Solo
Team Averages
Level 107
1,438 SR
1,503 Elo+

VS

Team Averages
Level 105
1,614 SR
1,441 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
KingMo1342
Bastet
Level 80
God Stats
4W - 0L
1,803 SR
Queue Stats
120W - 150L
1,433 Elo+
Solo
Jing Wei
Jing Wei
Moonlyghts
Jing Wei
Level 38
God Stats
4W - 0L
1,500 SR
Queue Stats
602W - 600L
1,467 Elo+
Solo
Sol
Sol
Pedro cano3718
Sol
Level 89
God Stats
3W - 0L
1,797 SR
Queue Stats
50W - 70L
1,410 Elo+
Solo
Thanatos
Thanatos
llGHMllVincible
Thanatos
Level 157
God Stats
2W - 2L
1,470 SR
Queue Stats
170W - 174L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 0
4,304
861
0
0
0
Cernunnos
10
1 / 2 / 1
5,118
1,024
4,365
4,257
1,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
kevillz619
Lancelot
9
0 / 3 / 1
4,817
963
438
4,966
3,599
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 3 / 1
5,731
1,146
3,862
8,078
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 0 / 2
5,834
1,167
4,646
5,530
2,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 1 / 5
5,580
1,116
6,133
5,927
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
KingMo1342
Bastet
10
1 / 1 / 5
5,363
1,073
4,075
4,265
1,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
Moonlyghts
Jing Wei
11
0 / 0 / 5
5,565
1,113
2,573
4,095
1,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 0 / 4
5,798
1,160
4,630
4,029
1,455
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
10
3 / 1 / 2
5,752
1,150
2,745
2,924
2,109
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
8
8
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
W
Cernunnos
 
Cernunnos
1
1
5
3.5
W
Bastet
KingMo1342
Bastet
1
1
5
3.5
L
Cernunnos
1
2
1
0.75
W
Jing Wei
Moonlyghts
Jing Wei
0
0
5
2.5
W
3
0
4
5
L
Lancelot
kevillz619
Lancelot
0
3
1
0.17
W
Thanatos
3
1
2
4
L
1
3
1
0.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,311
Damage
20,156
22,831
Taken
21,240
13,325
Mitigated
8,886
6,428
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
 
Cernunnos
6,133
3,302
781
1,640
5,927
2,266
674
902
5,025
0
12,297
W
Bastet
KingMo1342
Bastet
4,075
886
1,049
1,350
4,265
1,510
0
515
3,750
0
4,874
L
Cernunnos
4,365
1,561
58
298
4,257
1,646
0
952
3,305
0
7,149
W
Jing Wei
Moonlyghts
Jing Wei
2,573
1,877
1,798
1,787
4,095
1,546
770
733
3,362
0
9,737
W
4,630
1,450
617
1,514
4,029
1,455
242
1,213
2,816
13,435
0
L
Lancelot
kevillz619
Lancelot
438
181
403
192
4,966
3,599
0
1,145
3,821
0
1,079
W
Thanatos
2,745
192
0
1,783
2,924
2,109
0
499
2,425
0
4,297
L
3,862
1,483
119
686
8,078
5,741
0
2,107
5,971
8,640
0
L
4,646
610
1,198
3,474
5,530
2,339
0
426
5,104
0
17,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,804
Gold Earned
28,058
54
Minions Killed
56
0
Camps Cleared
0
363,175
Distance Traveled
532,179
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,304
861
0
0
0
0
0
W
Cernunnos
5,580
1,116
15
3
0
91,199
0
W
Bastet
5,363
1,073
4
1
0
119,671
0
L
Cernunnos
5,118
1,024
10
2
0
75,544
0
W
Jing Wei
5,565
1,113
24
5
0
118,126
0
W
Sol
5,798
1,160
11
2
0
117,441
1
L
Lancelot
4,817
963
3
1
0
80,424
0
W
Thanatos
5,752
1,150
2
0
0
85,742
0
L
Atlas
5,731
1,146
9
2
0
102,864
0
L
Neith
5,834
1,167
32
6
0
104,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role