Player Matchup

Cernunnos
Cernunnos
KidBoo3101
Cernunnos
Level 59
God Stats
4W - 5L
1,484 SR
Queue Stats
181W - 237L
1,225 Elo+
Party 1
Hades
Hades
Lalarve6629
Hades
Level 43
God Stats
17W - 12L
1,865 SR
Queue Stats
108W - 143L
1,273 Elo+
Party 2
Cerberus
Cerberus
Pokechucks
Cerberus
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
111W - 156L
1,076 Elo+
Party 1
Achilles
Achilles
SilentReaper0404
Achilles
Level 56
God Stats
5W - 6L
1,152 SR
Queue Stats
135W - 191L
1,236 Elo+
Party 1
Fenrir
Fenrir
simon potier
Fenrir
Level 18
God Stats
3W - 7L
1,326 SR
Queue Stats
145W - 151L
1,283 Elo+
Party 2
Team Averages
Level 38
1,466 SR
1,219 Elo+

VS

Team Averages
Level 45
1,546 SR
1,341 Elo+
Achilles
Achilles
 
Achilles
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Diogurtex
Lancelot
Level 42
God Stats
31W - 37L
1,351 SR
Queue Stats
182W - 242L
1,261 Elo+
Party 4
Tiamat
Tiamat
SamsonLionheart
Tiamat
Level 42
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 8L
1,338 Elo+
Solo
Jing Wei
Jing Wei
TLGD Cilderf
Jing Wei
Level 63
God Stats
2W - 4L
1,662 SR
Queue Stats
276W - 328L
1,345 Elo+
Party 3
Shiva
Shiva
tomas_neto00
Shiva
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 139L
1,261 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KidBoo3101
Cernunnos
13
3 / 1 / 4
7,534
443
9,782
8,109
3,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
8 / 1 / 2
9,373
551
12,513
11,875
7,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Pokechucks
Cerberus
13
1 / 0 / 5
8,161
480
4,580
13,912
7,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 0 / 2
9,444
556
12,737
11,689
16,091
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
15
3 / 0 / 3
8,763
515
2,970
11,862
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 3 / 0
7,891
464
6,976
14,730
12,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Diogurtex
Lancelot
12
0 / 5 / 0
7,404
436
4,836
14,465
9,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 4 / 0
8,718
513
7,517
11,825
8,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TLGD Cilderf
Jing Wei
11
0 / 4 / 1
6,930
408
8,990
11,680
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 0
6,891
405
1,731
13,799
8,663
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
20
Kills
2
2
Deaths
21
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
0
0.33
L
Lancelot
Diogurtex
Lancelot
0
5
0
0
W
Cernunnos
KidBoo3101
Cernunnos
3
1
4
5
W
8
1
2
9
W
Cerberus
Pokechucks
Cerberus
1
0
5
3.5
L
1
4
0
0.25
W
5
0
2
6
L
Jing Wei
TLGD Cilderf
Jing Wei
0
4
1
0.13
W
Fenrir
3
0
3
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,582
Damage
30,050
57,447
Taken
66,499
41,045
Mitigated
42,022
23,428
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,976
1,767
0
2,226
14,730
12,228
0
4,865
9,323
0
29,688
L
Lancelot
Diogurtex
Lancelot
4,836
1,320
0
2,919
14,465
9,313
615
2,161
12,304
0
51,514
W
Cernunnos
KidBoo3101
Cernunnos
9,782
4,860
0
2,999
8,109
3,834
1,129
0
8,109
0
49,235
W
12,513
516
621
5,361
11,875
7,284
637
6,122
5,753
67,527
0
W
Cerberus
Pokechucks
Cerberus
4,580
533
0
6,423
13,912
7,864
395
0
13,912
28,834
0
L
7,517
650
0
2,667
11,825
8,182
49
7,592
4,233
70,410
0
W
12,737
3,694
0
1,046
11,689
16,091
117
0
11,689
0
49,432
L
Jing Wei
TLGD Cilderf
Jing Wei
8,990
4,845
0
3,297
11,680
3,636
81
2,475
8,812
0
54,750
W
Fenrir
2,970
606
0
6,978
11,862
5,972
0
1,395
10,467
0
67,844
L
1,731
617
49
3,618
13,799
8,663
377
0
13,799
0
28,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,275
Gold Earned
37,834
418
Minions Killed
394
0
Camps Cleared
0
1,576,423
Distance Traveled
1,645,594
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,891
464
46
3
0
351,938
2
L
Lancelot
7,404
436
97
6
0
332,308
0
W
Cernunnos
7,534
443
69
4
0
246,243
0
W
Hades
9,373
551
104
6
0
346,778
0
W
Cerberus
8,161
480
63
4
0
321,168
1
L
Tiamat
8,718
513
127
7
0
304,194
2
W
Achilles
9,444
556
60
4
0
311,073
3
L
Jing Wei
6,930
408
78
5
0
331,325
2
W
Fenrir
8,763
515
122
7
0
351,161
0
L
Shiva
6,891
405
46
3
0
325,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role