Player Matchup

Cerberus
Cerberus
Diamond V
Ich_Legende
Cerberus
Diamond V
Level 148
God Stats
35W - 21L
1,667 SR
Queue Stats
214W - 199L
2,205 MMR
Solo
Ymir
Ymir
Diamond I
ImWeeb
Ymir
Diamond I
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 143L
2,253 MMR
Solo
Sol
Sol
Diamond II
Subakna
Sol
Diamond II
Level 160
God Stats
1W - 1L
1,784 SR
Queue Stats
280W - 259L
2,264 MMR
Solo
Agni
Agni
Diamond I
Toadjin
Agni
Diamond I
Level 122
God Stats
15W - 7L
1,771 SR
Queue Stats
143W - 104L
2,729 MMR
Solo
Bakasura
Bakasura
Diamond I
ȶօռǟ
Bakasura
Diamond I
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 114L
2,708 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,644 SR
2,432 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,649 SR
2,307 MMR
Neith
Neith
Diamond IV
 
Neith
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond I
Coopinq
Janus
Diamond I
Level 159
God Stats
11W - 8L
1,584 SR
Queue Stats
192W - 152L
2,469 MMR
Solo
Ratatoskr
Ratatoskr
Grandmaster
FreddyG JR3
Ratatoskr
Grandmaster
Level 157
God Stats
79W - 48L
1,778 SR
Queue Stats
423W - 365L
2,779 MMR
Solo
Arachne
Arachne
Diamond I
No0bSlayer69
Arachne
Diamond I
Level 69
God Stats
7W - 8L
1,563 SR
Queue Stats
82W - 68L
2,601 MMR
Solo
Xing Tian
Xing Tian
Platinum I
YeezyScump_J1
Xing Tian
Platinum I
Level 159
God Stats
4W - 2L
1,818 SR
Queue Stats
63W - 46L
2,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ich_Legende
Cerberus
13
0 / 5 / 2
8,721
379
5,541
22,013
22,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
ImWeeb
Ymir
18
3 / 3 / 1
12,221
531
15,758
18,944
18,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sol
19
1 / 3 / 5
11,776
512
13,788
18,738
7,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Toadjin
Agni
15
0 / 5 / 0
9,475
412
10,866
10,794
5,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
ȶօռǟ
Bakasura
18
5 / 5 / 1
11,032
480
10,742
21,694
11,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
LancelotPoseidonKaliAtlas

VS

Bans
FreyaChronosRavanaYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
1 / 4 / 4
12,503
544
12,532
13,995
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Coopinq
Janus
19
3 / 0 / 9
12,582
547
15,887
10,057
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
FreddyG JR3
Ratatoskr
20
3 / 3 / 5
13,443
584
13,407
21,632
22,219
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
No0bSlayer69
Arachne
20
13 / 1 / 2
14,070
612
18,519
22,508
12,052
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
YeezyScump_J1
Xing Tian
18
1 / 1 / 7
12,166
529
7,140
20,421
23,768
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
21
21
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
4
4
0.75
W
Janus
Coopinq
Janus
3
0
9
7.5
W
Ratatoskr
FreddyG JR3
Ratatoskr
3
3
5
1.83
L
Cerberus
Ich_Legende
Cerberus
0
5
2
0.2
L
Ymir
ImWeeb
Ymir
3
3
1
1.17
W
Arachne
No0bSlayer69
Arachne
13
1
2
14
L
Sol
1
3
5
1.17
L
Agni
Toadjin
Agni
0
5
0
0
W
Xing Tian
YeezyScump_J1
Xing Tian
1
1
7
4.5
L
Bakasura
ȶօռǟ
Bakasura
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,695
Damage
67,485
92,183
Taken
88,613
66,017
Mitigated
69,440
23,862
Healing
35,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,532
4,912
0
5,039
13,995
6,346
645
7,003
5,993
0
120,311
W
Janus
Coopinq
Janus
15,887
1,762
208
4,328
10,057
5,055
581
5,751
3,693
136,234
0
W
Ratatoskr
FreddyG JR3
Ratatoskr
13,407
1,756
0
7,959
21,632
22,219
126
12,606
7,676
0
111,135
L
Cerberus
Ich_Legende
Cerberus
5,541
316
0
5,856
22,013
22,959
0
8,603
13,410
26,502
0
L
Ymir
ImWeeb
Ymir
15,758
5,280
0
3,190
18,944
18,738
0
4,851
14,093
89,477
0
W
Arachne
No0bSlayer69
Arachne
18,519
9,402
0
13,919
22,508
12,052
319
7,482
13,909
0
155,395
L
Sol
13,788
5,654
0
10,442
18,738
7,367
37
1,806
16,932
116,712
0
L
Agni
Toadjin
Agni
10,866
1,262
0
1,161
10,794
5,021
0
4,781
6,013
89,835
0
W
Xing Tian
YeezyScump_J1
Xing Tian
7,140
891
0
3,564
20,421
23,768
0
11,575
7,442
31,441
0
L
Bakasura
ȶօռǟ
Bakasura
10,742
6,645
0
3,213
21,694
11,932
55
2,986
18,708
0
86,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,225
Gold Earned
64,764
740
Minions Killed
815
0
Camps Cleared
0
2,136,602
Distance Traveled
2,341,310
32
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,503
544
190
8
0
373,236
4
W
Janus
12,582
547
226
10
0
467,966
5
W
Ratatoskr
13,443
584
193
8
0
472,850
9
L
Cerberus
8,721
379
42
2
0
408,644
5
L
Ymir
12,221
531
168
7
0
417,917
12
W
Arachne
14,070
612
180
8
0
540,618
6
L
Sol
11,776
512
207
9
0
405,525
3
L
Agni
9,475
412
169
7
0
401,707
7
W
Xing Tian
12,166
529
26
1
0
486,640
12
L
Bakasura
11,032
480
154
7
0
502,809
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role