Player Matchup

Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
EEEnnnooottt
Merlin
Level 129
God Stats
2W - 1L
1,731 SR
Queue Stats
137W - 143L
1,505 Elo+
Solo
Janus
Janus
KnS_HostiiL
Janus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 42L
1,552 Elo+
Solo
He Bo
He Bo
SirFordy
He Bo
Level 146
God Stats
0W - 2L
1,293 SR
Queue Stats
107W - 106L
1,469 Elo+
Solo
Loki
Loki
Stainlessoyster
Loki
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,379 Elo+
Party 1
Team Averages
Level 119
1,505 SR
1,481 Elo+

VS

Team Averages
Level 136
1,490 SR
1,532 Elo+
Skadi
Skadi
Blackdealer
Skadi
Level 149
God Stats
7W - 6L
1,609 SR
Queue Stats
774W - 806L
1,543 Elo+
Solo
Loki
Loki
DUDDEL DUTIN
Loki
Level 129
God Stats
2W - 0L
1,592 SR
Queue Stats
55W - 65L
1,507 Elo+
Solo
Poseidon
Poseidon
DarioSoto97
Poseidon
Level 139
God Stats
3W - 1L
1,533 SR
Queue Stats
88W - 85L
1,556 Elo+
Party 2
Sun Wukong
Sun Wukong
GaelicZealot
Sun Wukong
Level 135
God Stats
10W - 5L
1,378 SR
Queue Stats
480W - 496L
1,527 Elo+
Solo
Atlas
Atlas
Shasta2015
Atlas
Level 128
God Stats
3W - 2L
1,337 SR
Queue Stats
68W - 53L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
6 / 3 / 10
10,344
739
15,104
11,152
4,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
3 / 6 / 10
8,878
634
9,397
12,636
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 9 / 8
9,540
681
8,838
14,789
4,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

He Bo
SirFordy
He Bo
17
4 / 6 / 6
10,373
741
11,423
11,761
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 14
9,151
654
9,844
16,411
6,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 18
10,842
774
14,150
8,137
4,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
7 / 3 / 12
11,314
808
9,641
15,478
7,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
DarioSoto97
Poseidon
19
11 / 4 / 17
12,082
863
16,500
11,162
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sun Wukong
GaelicZealot
Sun Wukong
17
5 / 7 / 21
11,229
802
14,523
23,589
25,301
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
17
6 / 4 / 16
10,856
775
8,794
17,184
18,292
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
115
18
Kills
31
31
Deaths
19
48
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
3
10
3.67
W
2
1
18
11
W
7
3
12
4.33
W
Poseidon
DarioSoto97
Poseidon
11
4
17
4.88
L
Merlin
3
6
10
1.33
W
Sun Wukong
GaelicZealot
Sun Wukong
5
7
21
2.21
L
4
9
8
0.89
W
Atlas
6
4
16
3.5
L
He Bo
SirFordy
He Bo
4
6
6
1.17
L
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,606
Damage
63,608
66,749
Taken
75,550
25,310
Mitigated
60,479
15,738
Healing
26,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
15,104
5,887
790
2,195
11,152
4,552
0
4,121
7,031
0
36,535
W
14,150
1,638
2,124
2,325
8,137
4,106
3,434
3,519
4,618
0
36,555
W
9,641
748
1,686
4,920
15,478
7,697
450
6,067
9,012
0
24,004
W
Poseidon
DarioSoto97
Poseidon
16,500
1,435
1,237
2,252
11,162
5,083
1,893
4,003
7,159
36,685
0
L
Merlin
9,397
1,004
1,037
2,004
12,636
5,160
0
5,326
7,310
17,897
0
W
Sun Wukong
GaelicZealot
Sun Wukong
14,523
1,097
979
5,394
23,589
25,301
842
9,824
13,765
0
24,401
L
8,838
292
1,617
1,220
14,789
4,698
0
5,903
8,886
13,936
0
W
Atlas
8,794
2,725
1,721
3,710
17,184
18,292
481
6,245
10,939
19,334
0
L
He Bo
SirFordy
He Bo
11,423
208
1,298
1,978
11,761
4,345
0
4,092
7,669
25,308
0
L
9,844
1,483
948
2,651
16,411
6,555
0
5,852
10,559
0
20,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,286
Gold Earned
56,323
123
Minions Killed
153
0
Camps Cleared
0
1,154,762
Distance Traveled
1,331,902
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,344
739
43
3
0
259,080
3
W
Skadi
10,842
774
50
4
0
274,964
0
W
Loki
11,314
808
22
2
0
291,903
1
W
Poseidon
12,082
863
31
2
0
269,230
0
L
Merlin
8,878
634
16
1
0
205,921
2
W
Sun Wukong
11,229
802
33
2
0
253,218
3
L
Janus
9,540
681
11
1
0
193,667
0
W
Atlas
10,856
775
17
1
0
242,587
0
L
He Bo
10,373
741
32
2
0
250,432
0
L
Loki
9,151
654
21
2
0
245,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role