Player Matchup

Ullr
Ullr
Hilloverload
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,600 Elo+
Party 1
Achilles
Achilles
Neariec
Achilles
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 179L
1,574 Elo+
Party 1
Pele
Pele
c3phole
Pele
Level 74
God Stats
6W - 7L
1,317 SR
Queue Stats
304W - 299L
1,430 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ride247365
Tsukuyomi
Level 156
God Stats
32W - 24L
1,502 SR
Queue Stats
849W - 936L
1,396 Elo+
Solo
Hera
Hera
xXJew0nFireXx
Hera
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 117L
1,478 Elo+
Party 1
Team Averages
Level 87
1,464 SR
1,495 Elo+

VS

Team Averages
Level 82
1,611 SR
1,481 Elo+
Ah Puch
Ah Puch
Blimpway
Ah Puch
Level 124
God Stats
24W - 4L
1,874 SR
Queue Stats
486W - 468L
1,484 Elo+
Party 2
Fafnir
Fafnir
Kaosmastr
Fafnir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 133L
1,410 Elo+
Solo
Hades
Hades
Lightpol
Hades
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,537 Elo+
Solo
Nu Wa
Nu Wa
SuperRussell4
Nu Wa
Level 77
God Stats
8W - 2L
1,682 SR
Queue Stats
413W - 405L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
Ummmmmmmmmmmm
Danzaburou
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 30L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 12
12,571
662
13,194
22,487
11,112
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Neariec
Achilles
18
3 / 11 / 13
11,409
600
10,401
31,694
36,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
c3phole
Pele
20
5 / 10 / 11
13,207
695
21,608
27,083
13,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
ride247365
Tsukuyomi
20
6 / 8 / 10
13,403
705
29,186
26,225
12,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 11 / 9
12,958
682
20,465
19,808
8,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blimpway
Ah Puch
20
10 / 3 / 28
13,935
733
28,630
22,158
11,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Kaosmastr
Fafnir
20
10 / 6 / 28
14,399
758
13,052
30,477
57,459
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Lightpol
Hades
20
3 / 7 / 25
12,987
684
16,294
28,008
17,859
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 4 / 23
14,489
763
24,221
15,842
7,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ummmmmmmmmmmm
Danzaburou
20
13 / 3 / 22
15,189
799
28,837
24,147
14,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
176
23
Kills
50
50
Deaths
23
55
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Blimpway
Ah Puch
10
3
28
8
L
3
10
12
0.9
W
Fafnir
Kaosmastr
Fafnir
10
6
28
4
W
Hades
Lightpol
Hades
3
7
25
2.21
L
Achilles
Neariec
Achilles
3
11
13
0.86
W
14
4
23
6.38
W
Danzaburou
Ummmmmmmmmmmm
Danzaburou
13
3
22
8
L
Pele
c3phole
Pele
5
10
11
1.05
L
Tsukuyomi
ride247365
Tsukuyomi
6
8
10
1.38
L
6
11
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,854
Damage
111,034
127,297
Taken
120,632
82,554
Mitigated
108,423
28,118
Healing
45,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Blimpway
Ah Puch
28,630
352
2,690
8,296
22,158
11,693
460
4,649
17,425
55,850
0
L
13,194
6,134
738
954
22,487
11,112
1,166
15,957
6,530
0
28,302
W
Fafnir
Kaosmastr
Fafnir
13,052
3,933
1,421
3,870
30,477
57,459
0
4,970
25,151
24,352
0
W
Hades
Lightpol
Hades
16,294
1,775
3,658
8,771
28,008
17,859
3,131
2,731
25,048
35,672
0
L
Achilles
Neariec
Achilles
10,401
2,886
1,235
6,058
31,694
36,743
0
19,321
12,373
0
16,616
W
24,221
5,727
3,699
3,105
15,842
7,359
1,444
1,591
14,181
47,436
0
W
Danzaburou
Ummmmmmmmmmmm
Danzaburou
28,837
19,908
1,620
8,743
24,147
14,053
3,980
6,524
17,427
0
68,038
L
Pele
c3phole
Pele
21,608
2,459
1,221
5,823
27,083
13,926
0
18,161
8,922
0
45,151
L
Tsukuyomi
ride247365
Tsukuyomi
29,186
1,669
590
8,052
26,225
12,235
508
16,918
9,307
0
62,787
L
20,465
4,919
2,142
1,305
19,808
8,538
81
11,840
7,968
40,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,548
Gold Earned
70,999
179
Minions Killed
190
0
Camps Cleared
0
1,475,067
Distance Traveled
1,579,061
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,935
733
46
2
0
339,234
0
L
Ullr
12,571
662
34
2
0
260,279
0
W
Fafnir
14,399
758
6
0
0
304,077
0
W
Hades
12,987
684
43
2
0
282,288
4
L
Achilles
11,409
600
11
1
0
296,489
0
W
Nu Wa
14,489
763
34
2
0
328,320
0
W
Danzaburou
15,189
799
61
3
0
325,142
0
L
Pele
13,207
695
39
2
0
318,260
0
L
Tsukuyomi
13,403
705
42
2
0
346,359
4
L
Hera
12,958
682
53
3
0
253,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role