Player Matchup

Kali
Kali
Silver I
JesseBellaDonna
Kali
Silver I
Level 68
God Stats
23W - 7L
1,650 SR
Queue Stats
30W - 35L
1,372 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 68
1,650 SR
1,372 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,466 SR
948 MMR
Chiron
Chiron
Silver IV
MISTER RAY PUGH
Chiron
Silver IV
Level 126
God Stats
93W - 111L
1,466 SR
Queue Stats
175W - 201L
948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 0
12,416
887
11,950
20,068
11,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
FreyaSkadiOlorunAh Muzen CabChronos

VS

Bans
AnubisTiamatBastetBellonaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 0
13,170
941
12,991
15,849
5,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
3
3
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,950
Damage
12,991
20,068
Taken
15,849
11,508
Mitigated
5,750
6,402
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,950
5,653
0
6,402
20,068
11,508
0
422
19,646
0
72,274
W
12,991
4,749
0
6,844
15,849
5,750
2,180
941
14,908
46
77,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,416
Gold Earned
13,170
104
Minions Killed
145
4
Camps Cleared
6
298,120
Distance Traveled
252,149
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,416
887
104
7
4
298,120
3
W
Chiron
13,170
941
145
10
6
252,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role