Player Matchup

Charybdis
Charybdis
TheHickUncle
Charybdis
Level 65
God Stats
4W - 5L
1,537 SR
Queue Stats
262W - 177L
1,542 Elo+
Party 1
Scylla
Scylla
Widget421
Scylla
Level 31
God Stats
8W - 6L
1,549 SR
Queue Stats
27W - 29L
1,434 Elo+
Party 1
Atlas
Atlas
turtleblaster09
Atlas
Level 47
God Stats
6W - 4L
1,574 SR
Queue Stats
171W - 148L
1,473 Elo+
Party 1
Team Averages
Level 48
1,553 SR
1,483 Elo+

VS

Team Averages
Level 48
1,429 SR
1,299 Elo+
Sun Wukong
Sun Wukong
AdrianHdg
Sun Wukong
Level 48
God Stats
2W - 6L
1,324 SR
Queue Stats
17W - 45L
1,236 Elo+
Party 2
Nemesis
Nemesis
IS ChaNekE
Nemesis
Level 23
God Stats
25W - 28L
1,438 SR
Queue Stats
35W - 45L
1,338 Elo+
Party 2
Hera
Hera
baironfilip3000
Hera
Level 74
God Stats
1W - 3L
1,526 SR
Queue Stats
53W - 78L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TheHickUncle
Charybdis
17
9 / 1 / 6
11,968
748
16,877
11,597
5,395
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Widget421
Scylla
14
5 / 6 / 6
10,872
680
10,883
11,655
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 0 / 14
11,352
710
8,505
16,589
22,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdrianHdg
Sun Wukong
13
1 / 6 / 5
9,246
578
11,025
19,763
15,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
IS ChaNekE
Nemesis
15
4 / 4 / 3
10,685
668
4,785
12,844
5,975
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 5 / 4
9,972
623
14,628
11,355
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
15
Kills
7
7
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AdrianHdg
Sun Wukong
1
6
5
0.58
L
Nemesis
IS ChaNekE
Nemesis
4
4
3
1.38
W
Charybdis
TheHickUncle
Charybdis
9
1
6
12
W
Scylla
Widget421
Scylla
5
6
6
1.33
L
2
5
4
0.8
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,265
Damage
30,438
39,841
Taken
43,962
33,300
Mitigated
26,462
10,267
Healing
4,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AdrianHdg
Sun Wukong
11,025
1,328
30
804
19,763
15,802
0
7,937
11,826
0
27,676
L
Nemesis
IS ChaNekE
Nemesis
4,785
1,592
577
2,653
12,844
5,975
1,172
6,431
6,413
0
15,518
W
Charybdis
TheHickUncle
Charybdis
16,877
9,865
0
5,541
11,597
5,395
1,450
4,101
7,496
0
62,284
W
Scylla
Widget421
Scylla
10,883
1,590
0
935
11,655
5,099
832
5,112
6,543
34,656
0
L
14,628
2,434
0
0
11,355
4,685
0
5,587
5,768
43,354
0
W
8,505
2,578
0
3,791
16,589
22,806
557
6,082
10,507
18,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,192
Gold Earned
29,903
169
Minions Killed
124
10
Camps Cleared
3
832,897
Distance Traveled
862,657
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,246
578
32
2
1
307,249
4
L
Nemesis
10,685
668
25
2
1
274,368
0
W
Charybdis
11,968
748
113
7
3
284,404
3
W
Scylla
10,872
680
51
3
6
246,524
2
L
Hera
9,972
623
67
4
1
281,040
0
W
Atlas
11,352
710
5
0
1
301,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role