Player Matchup

Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Dizzy Fred44
Eset
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
LAND OF LAKES
Atlas
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
TheDerpyWolfe
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,442 Elo+
Party 2
Hades
Hades
Untamable_Slayer
Hades
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,277 Elo+
Party 2
Team Averages
Level 53
1,500 SR
1,444 Elo+

VS

Team Averages
Level 71
1,516 SR
1,432 Elo+
Ne Zha
Ne Zha
BL1ZZ1ON
Ne Zha
Level 129
God Stats
11W - 2L
1,580 SR
Queue Stats
271W - 311L
1,396 Elo+
Party 3
Bastet
Bastet
JaelUchiha77
Bastet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
nexto102
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,620 Elo+
Solo
Hades
Hades
sheikshark
Hades
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 29L
1,469 Elo+
Solo
Chaac
Chaac
tylr42
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 7 / 6
9,326
622
21,842
18,010
8,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 8 / 5
9,917
661
8,992
15,716
6,999
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 5 / 7
10,129
675
11,344
19,630
19,667
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 10 / 5
8,558
571
4,893
17,910
8,380
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 6 / 7
9,553
637
11,802
17,575
11,979
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BL1ZZ1ON
Ne Zha
19
8 / 3 / 21
11,681
779
29,264
21,737
12,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
18
5 / 2 / 20
11,081
739
9,864
8,568
4,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
nexto102
Kuzenbo
17
4 / 5 / 21
10,632
709
9,957
22,754
21,333
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
20
15 / 2 / 15
13,216
881
26,221
17,637
10,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
tylr42
Chaac
18
4 / 2 / 20
11,038
736
7,675
14,252
13,932
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
133
11
Kills
36
36
Deaths
14
30
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
7
6
0.86
W
Ne Zha
BL1ZZ1ON
Ne Zha
8
3
21
6.17
L
4
8
5
0.81
W
Bastet
5
2
20
7.5
L
2
5
7
1.1
L
0
10
5
0.25
L
2
6
7
0.92
W
Kuzenbo
nexto102
Kuzenbo
4
5
21
2.9
W
Hades
15
2
15
11.25
W
Chaac
tylr42
Chaac
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,873
Damage
82,981
88,841
Taken
84,948
55,364
Mitigated
62,614
15,764
Healing
43,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
21,842
8,282
1,257
3,238
18,010
8,339
0
7,931
10,066
0
40,282
W
Ne Zha
BL1ZZ1ON
Ne Zha
29,264
5,184
940
10,446
21,737
12,147
3,454
6,589
15,148
0
59,217
L
8,992
2,249
1,353
1,765
15,716
6,999
0
7,295
8,421
18,621
0
W
Bastet
9,864
2,099
925
1,765
8,568
4,203
2,148
4,643
3,925
0
17,436
L
11,344
4,676
135
807
19,630
19,667
0
8,422
11,208
23,524
0
L
4,893
1,731
1,865
1,301
17,910
8,380
0
7,701
10,209
42
15,490
L
11,802
868
553
3,490
17,575
11,979
0
4,829
12,746
22,104
0
W
Kuzenbo
nexto102
Kuzenbo
9,957
3,724
2,077
1,899
22,754
21,333
105
9,017
13,737
14,091
0
W
Hades
26,221
2,301
4,655
10,827
17,637
10,999
1,920
8,477
9,160
46,515
0
W
Chaac
tylr42
Chaac
7,675
1,232
4,177
6,149
14,252
13,932
1,314
3,412
10,840
0
19,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,483
Gold Earned
57,648
165
Minions Killed
137
0
Camps Cleared
0
1,045,148
Distance Traveled
1,353,776
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,326
622
38
3
0
199,777
0
W
Ne Zha
11,681
779
31
2
0
262,869
0
L
Eset
9,917
661
27
2
0
198,655
0
W
Bastet
11,081
739
14
1
0
284,050
1
L
Atlas
10,129
675
31
2
0
216,700
0
L
Ravana
8,558
571
38
3
0
221,308
0
L
Hades
9,553
637
31
2
0
208,708
0
W
Kuzenbo
10,632
709
10
1
0
268,030
2
W
Hades
13,216
881
58
4
0
279,903
1
W
Chaac
11,038
736
24
2
0
258,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role