Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
xXxAmaralxXx
Thoth
Level 129
God Stats
2W - 0L
1,581 SR
Queue Stats
69W - 59L
1,599 Elo+
Party 2
Team Averages
Level 146
1,527 SR
1,533 Elo+

VS

Team Averages
Level 69
1,511 SR
1,315 Elo+
Thanatos
Thanatos
Brutalheavy
Thanatos
Level 131
God Stats
0W - 1L
1,710 SR
Queue Stats
24W - 48L
1,383 Elo+
Party 1
Ymir
Ymir
Taikker
Ymir
Level 69
God Stats
3W - 4L
1,410 SR
Queue Stats
6W - 9L
1,316 Elo+
Party 1
Ra
Ra
Tincho1912
Ra
Level 6
God Stats
0W - 3L
1,415 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
5 / 2 / 7
7,888
789
8,910
7,350
3,816
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
 
Yemoja
12
0 / 1 / 11
6,970
697
2,326
7,624
6,074
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
8 / 2 / 4
8,578
858
12,345
6,598
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brutalheavy
Thanatos
11
3 / 8 / 0
6,931
693
5,073
11,973
4,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Taikker
Ymir
11
1 / 1 / 3
7,325
733
2,873
10,549
10,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 4
6,480
648
3,282
5,418
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
5
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
2
7
4.25
W
Yemoja
 
Yemoja
0
1
11
5.5
L
Thanatos
Brutalheavy
Thanatos
3
8
0
0.38
L
Ymir
Taikker
Ymir
1
1
3
2.5
L
0
4
4
0.5
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,581
Damage
11,228
21,572
Taken
27,940
12,531
Mitigated
16,972
3,130
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,910
2,130
0
250
7,350
3,816
155
1,884
5,466
0
19,102
W
Yemoja
 
Yemoja
2,326
767
778
1,310
7,624
6,074
13
2,511
5,113
8,493
0
L
Thanatos
Brutalheavy
Thanatos
5,073
936
0
3,762
11,973
4,829
0
4,796
6,817
0
14,454
L
Ymir
Taikker
Ymir
2,873
528
229
3,685
10,549
10,180
0
6,003
3,620
10,770
0
L
3,282
134
1,012
576
5,418
1,963
0
3,414
1,593
15,542
0
W
12,345
452
0
792
6,598
2,641
168
2,008
4,590
33,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,436
Gold Earned
20,736
91
Minions Killed
73
5
Camps Cleared
3
538,023
Distance Traveled
510,367
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,888
789
26
3
4
190,710
2
W
Yemoja
6,970
697
6
1
0
176,240
2
L
Thanatos
6,931
693
23
2
2
172,880
5
L
Ymir
7,325
733
19
2
1
169,899
3
L
Ra
6,480
648
31
3
0
167,588
0
W
Thoth
8,578
858
59
6
1
171,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role