Player Matchup

Scylla
Scylla
Imperius GG
Scylla
Level 117
God Stats
48W - 65L
1,460 SR
Queue Stats
713W - 886L
1,464 Elo+
Solo
Artio
Artio
Winnie_On_Drugz
Artio
Level 86
God Stats
0W - 1L
1,740 SR
Queue Stats
123W - 150L
1,456 Elo+
Party 2
Gilgamesh
Gilgamesh
craig_os_001
Gilgamesh
Level 149
God Stats
6W - 5L
1,624 SR
Queue Stats
106W - 77L
1,588 Elo+
Party 2
Team Averages
Level 117
1,608 SR
1,503 Elo+

VS

Team Averages
Level 121
1,389 SR
1,465 Elo+
Zhong Kui
Zhong Kui
ShagrathCC
Zhong Kui
Level 124
God Stats
1W - 0L
1,309 SR
Queue Stats
8W - 7L
1,341 Elo+
Party 1
Izanami
Izanami
temp-290416
Izanami
Level 94
God Stats
7W - 5L
1,480 SR
Queue Stats
29W - 29L
1,506 Elo+
Solo
Thanatos
Thanatos
wannabsephiroth
Thanatos
Level 146
God Stats
1W - 2L
1,377 SR
Queue Stats
30W - 22L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 1 / 1
6,092
609
2,948
4,828
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 5 / 1
6,055
606
4,895
11,410
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
craig_os_001
Gilgamesh
6
1 / 1 / 0
5,647
565
1,823
5,347
2,980
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ShagrathCC
Zhong Kui
12
3 / 1 / 3
7,572
757
6,424
8,770
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
temp-290416
Izanami
12
2 / 0 / 4
7,575
758
5,679
5,882
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
11
2 / 0 / 4
7,053
705
5,385
4,080
1,551
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
7
7
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
1
1
0.5
W
Zhong Kui
ShagrathCC
Zhong Kui
3
1
3
4.5
L
0
5
1
0.1
L
Gilgamesh
craig_os_001
Gilgamesh
1
1
0
1
W
Izanami
temp-290416
Izanami
2
0
4
4
W
Thanatos
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,666
Damage
17,488
21,585
Taken
18,732
9,738
Mitigated
9,520
3,989
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,948
166
0
258
4,828
1,449
0
997
3,831
20,370
0
W
Zhong Kui
ShagrathCC
Zhong Kui
6,424
629
30
4,446
8,770
5,449
823
3,346
5,128
22,508
0
L
4,895
231
374
2,807
11,410
5,309
0
4,503
6,907
10,741
0
L
Gilgamesh
craig_os_001
Gilgamesh
1,823
433
0
550
5,347
2,980
0
1,451
3,896
0
8,192
W
Izanami
temp-290416
Izanami
5,679
3,573
0
1,084
5,882
2,520
0
2,073
3,625
0
41,844
W
Thanatos
5,385
898
0
4,464
4,080
1,551
917
1,923
1,871
0
14,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,794
Gold Earned
22,200
78
Minions Killed
119
3
Camps Cleared
5
390,329
Distance Traveled
534,797
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,092
609
36
4
0
119,234
0
W
Zhong Kui
7,572
757
48
5
2
181,347
2
L
Artio
6,055
606
27
3
1
183,376
2
L
Gilgamesh
5,647
565
15
2
2
87,719
4
W
Izanami
7,575
758
62
6
3
154,032
2
W
Thanatos
7,053
705
9
1
0
199,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role