Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
CARLVII
Fenrir
Level 147
God Stats
2W - 5L
1,313 SR
Queue Stats
281W - 253L
1,534 Elo+
Party 2
Jing Wei
Jing Wei
JamesG546
Jing Wei
Level 47
God Stats
1W - 0L
1,729 SR
Queue Stats
117W - 110L
1,514 Elo+
Party 2
The Morrigan
The Morrigan
maIeficarum
The Morrigan
Level 25
God Stats
3W - 5L
1,370 SR
Queue Stats
27W - 26L
1,438 Elo+
Party 3
Athena
Athena
u1326413096
Athena
Level 60
God Stats
8W - 5L
1,385 SR
Queue Stats
51W - 41L
1,531 Elo+
Party 2
Team Averages
Level 77
1,459 SR
1,504 Elo+

VS

Team Averages
Level 50
1,517 SR
1,431 Elo+
Gilgamesh
Gilgamesh
Centeur
Gilgamesh
Level 77
God Stats
8W - 13L
1,546 SR
Queue Stats
373W - 355L
1,559 Elo+
Party 1
Ao Kuang
Ao Kuang
Drey9933
Ao Kuang
Level 41
God Stats
1W - 2L
1,283 SR
Queue Stats
125W - 120L
1,436 Elo+
Solo
Sylvanus
Sylvanus
Phasical
Sylvanus
Level 55
God Stats
7W - 4L
1,757 SR
Queue Stats
314W - 279L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
Tigerise
Baron Samedi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 174L
1,521 Elo+
Party 1
Neith
Neith
dennismxr
Neith
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 57L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 1 / 3
8,241
549
5,502
8,829
5,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
CARLVII
Fenrir
15
10 / 2 / 2
9,218
615
15,156
14,135
6,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
JamesG546
Jing Wei
13
0 / 2 / 2
7,634
509
3,817
10,630
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
maIeficarum
The Morrigan
11
4 / 4 / 4
7,400
493
7,764
6,680
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
10
0 / 1 / 6
7,150
477
4,759
12,739
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Centeur
Gilgamesh
12
4 / 1 / 2
7,691
513
6,397
14,208
8,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Drey9933
Ao Kuang
13
0 / 3 / 4
7,518
501
2,947
11,784
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
Phasical
Sylvanus
10
2 / 3 / 6
7,245
483
8,284
16,497
13,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Tigerise
Baron Samedi
10
2 / 6 / 1
6,550
437
4,167
9,992
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
dennismxr
Neith
11
2 / 2 / 4
6,814
454
9,759
7,862
2,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
15
Kills
10
10
Deaths
15
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
3
2.5
W
Fenrir
CARLVII
Fenrir
10
2
2
5.5
L
Gilgamesh
Centeur
Gilgamesh
4
1
2
5
L
Ao Kuang
Drey9933
Ao Kuang
0
3
4
0.67
W
Jing Wei
JamesG546
Jing Wei
0
2
2
0.5
L
Sylvanus
Phasical
Sylvanus
2
3
6
1.67
L
Baron Samedi
Tigerise
Baron Samedi
2
6
1
0.42
L
Neith
dennismxr
Neith
2
2
4
2
W
The Morrigan
maIeficarum
The Morrigan
4
4
4
1.5
W
Athena
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,998
Damage
31,554
53,013
Taken
60,343
29,538
Mitigated
36,315
15,585
Healing
21,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,502
245
0
2,755
8,829
5,125
380
2,325
6,504
0
57,111
W
Fenrir
CARLVII
Fenrir
15,156
5,368
0
6,228
14,135
6,977
48
2,277
11,858
0
67,399
L
Gilgamesh
Centeur
Gilgamesh
6,397
1,974
0
5,896
14,208
8,733
0
1,807
12,401
0
47,575
L
Ao Kuang
Drey9933
Ao Kuang
2,947
644
0
6,905
11,784
6,199
0
774
11,010
48,452
0
W
Jing Wei
JamesG546
Jing Wei
3,817
2,270
0
3,465
10,630
3,815
1,203
3,882
6,748
0
54,495
L
Sylvanus
Phasical
Sylvanus
8,284
1,795
659
4,342
16,497
13,325
399
3,862
12,635
28,700
0
L
Baron Samedi
Tigerise
Baron Samedi
4,167
705
561
1,352
9,992
5,094
697
4,231
5,761
36,725
0
L
Neith
dennismxr
Neith
9,759
4,167
0
1,980
7,862
2,964
423
1,446
6,416
0
45,763
W
The Morrigan
maIeficarum
The Morrigan
7,764
1,007
0
511
6,680
2,925
436
3,372
3,307
39,733
763
W
Athena
4,759
1,319
0
2,626
12,739
10,696
0
4,172
8,567
23,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,643
Gold Earned
35,818
412
Minions Killed
305
0
Camps Cleared
0
1,505,984
Distance Traveled
1,355,778
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,241
549
110
7
0
332,545
6
W
Fenrir
9,218
615
99
7
0
325,953
2
L
Gilgamesh
7,691
513
73
5
0
332,213
0
L
Ao Kuang
7,518
501
87
6
0
248,386
0
W
Jing Wei
7,634
509
97
6
0
278,501
0
L
Sylvanus
7,245
483
42
3
0
255,984
1
L
Baron Samedi
6,550
437
44
3
0
251,939
1
L
Neith
6,814
454
59
4
0
267,256
0
W
The Morrigan
7,400
493
75
5
0
242,727
4
W
Athena
7,150
477
31
2
0
326,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role