Player Matchup

Agni
Agni
 
Agni
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ForAllaaaahhhh
Lancelot
Level 104
God Stats
2W - 1L
1,827 SR
Queue Stats
21W - 12L
1,695 Elo+
Party 2
Olorun
Olorun
HeyCarrii
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
UnoGOAT
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
Zeckmet
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 71
1,565 SR
1,539 Elo+

VS

Team Averages
Level 87
1,551 SR
1,504 Elo+
Sylvanus
Sylvanus
StealthyWookie6
Sylvanus
Level 133
God Stats
10W - 10L
1,505 SR
Queue Stats
348W - 365L
1,451 Elo+
Solo
Bastet
Bastet
eggo_poptart
Bastet
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
jolucaso
Hou Yi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
rafapscampos
Nu Wa
Level 146
God Stats
41W - 26L
1,532 SR
Queue Stats
55W - 43L
1,531 Elo+
Party 3
Guan Yu
Guan Yu
robbypreston
Guan Yu
Level 124
God Stats
13W - 2L
1,715 SR
Queue Stats
348W - 328L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 4 / 3
7,108
646
6,560
9,864
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
14
1 / 4 / 3
7,584
689
9,025
12,798
6,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
HeyCarrii
Olorun
12
0 / 7 / 2
6,601
600
3,518
11,954
3,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
UnoGOAT
Neith
12
1 / 8 / 0
7,036
640
2,978
10,600
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Zeckmet
Cerberus
14
3 / 4 / 0
7,678
698
5,295
11,425
9,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 1 / 6
8,917
811
3,982
9,744
5,412
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
16
6 / 3 / 10
9,191
836
5,644
9,453
4,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
jolucaso
Hou Yi
17
12 / 0 / 11
9,783
889
17,648
10,578
4,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 2 / 16
8,820
802
12,844
7,019
2,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
robbypreston
Guan Yu
15
4 / 0 / 13
8,664
788
7,308
10,451
11,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
83
5
Kills
27
27
Deaths
6
8
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
3
0.38
L
Lancelot
1
4
3
0.63
L
Olorun
HeyCarrii
Olorun
0
7
2
0.14
W
Sylvanus
2
1
6
5
L
Neith
UnoGOAT
Neith
1
8
0
0.13
L
Cerberus
Zeckmet
Cerberus
3
4
0
0.75
W
Bastet
6
3
10
3.67
W
Hou Yi
jolucaso
Hou Yi
12
0
11
17.5
W
3
2
16
5.5
W
Guan Yu
robbypreston
Guan Yu
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,376
Damage
47,426
56,641
Taken
47,245
27,496
Mitigated
28,603
5,804
Healing
18,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,560
222
0
500
9,864
3,355
32
2,599
6,959
28,592
0
L
Lancelot
9,025
1,117
0
1,947
12,798
6,891
0
3,511
9,053
0
21,487
L
Olorun
HeyCarrii
Olorun
3,518
2,151
178
1,165
11,954
3,956
0
2,992
8,800
9,384
0
W
Sylvanus
3,982
678
1,671
2,944
9,744
5,412
144
1,444
8,300
30,844
0
L
Neith
UnoGOAT
Neith
2,978
1,204
0
119
10,600
4,076
0
3,136
7,306
0
9,645
L
Cerberus
Zeckmet
Cerberus
5,295
104
0
1,895
11,425
9,218
0
3,404
7,697
18,408
0
W
Bastet
5,644
1,711
0
2,446
9,453
4,188
372
2,550
6,903
0
32,756
W
Hou Yi
jolucaso
Hou Yi
17,648
8,725
0
2,912
10,578
4,910
2,158
4,203
6,375
0
32,825
W
12,844
4,082
69
235
7,019
2,629
2,722
3,103
3,916
27,654
0
W
Guan Yu
robbypreston
Guan Yu
7,308
1,492
2,995
5,642
10,451
11,464
1,151
4,073
6,378
0
20,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,007
Gold Earned
45,375
145
Minions Killed
215
0
Camps Cleared
0
864,894
Distance Traveled
1,068,069
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,108
646
43
4
0
193,994
0
L
Lancelot
7,584
689
37
3
0
226,085
1
L
Olorun
6,601
600
15
1
0
150,228
0
W
Sylvanus
8,917
811
52
5
0
162,433
3
L
Neith
7,036
640
13
1
0
130,998
1
L
Cerberus
7,678
698
37
3
0
163,589
1
W
Bastet
9,191
836
60
5
0
243,513
1
W
Hou Yi
9,783
889
30
3
0
221,830
0
W
Nu Wa
8,820
802
39
4
0
193,705
2
W
Guan Yu
8,664
788
34
3
0
246,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role