Player Matchup

Lancelot
Lancelot
GabE48
Lancelot
Level 86
God Stats
1W - 0L
1,316 SR
Queue Stats
33W - 52L
1,370 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RobeE777
Morgan Le Fay
Level 66
God Stats
2W - 3L
1,242 SR
Queue Stats
36W - 56L
1,393 Elo+
Party 1
Ganesha
Ganesha
keewun
Ganesha
Level 103
God Stats
2W - 2L
1,581 SR
Queue Stats
46W - 94L
1,313 Elo+
Solo
Team Averages
Level 85
1,380 SR
1,359 Elo+

VS

Team Averages
Level 78
1,574 SR
1,412 Elo+
Sol
Sol
MW1999
Sol
Level 69
God Stats
0W - 1L
1,790 SR
Queue Stats
69W - 96L
1,359 Elo+
Party 2
Sylvanus
Sylvanus
Prin1
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,505 Elo+
Solo
Neith
Neith
xTheHunter1x
Neith
Level 58
God Stats
4W - 7L
1,432 SR
Queue Stats
53W - 78L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GabE48
Lancelot
18
4 / 7 / 5
13,180
694
21,951
26,822
11,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
RobeE777
Morgan Le Fay
20
7 / 7 / 3
14,590
768
17,473
14,819
6,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
keewun
Ganesha
18
0 / 4 / 11
13,386
705
11,221
26,224
31,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
MW1999
Sol
18
8 / 4 / 7
13,234
697
21,375
16,468
7,219
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Prin1
Sylvanus
17
3 / 4 / 11
13,058
687
14,517
28,098
34,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 3 / 10
12,837
676
23,115
16,572
6,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
11
Kills
18
18
Deaths
11
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Lancelot
GabE48
Lancelot
4
7
5
0.93
L
Sol
MW1999
Sol
8
4
7
2.88
L
Sylvanus
Prin1
Sylvanus
3
4
11
2.13
W
Morgan Le Fay
RobeE777
Morgan Le Fay
7
7
3
1.21
W
Ganesha
keewun
Ganesha
0
4
11
1.38
L
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,645
Damage
59,007
67,865
Taken
61,138
49,525
Mitigated
48,705
21,799
Healing
19,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
GabE48
Lancelot
21,951
3,992
0
9,707
26,822
11,487
1,240
15,655
11,167
0
58,854
L
Sol
MW1999
Sol
21,375
10,525
562
3,591
16,468
7,219
1,050
6,988
9,480
57,362
0
L
Sylvanus
Prin1
Sylvanus
14,517
2,102
2,894
8,378
28,098
34,536
126
15,463
12,635
25,785
0
W
Morgan Le Fay
RobeE777
Morgan Le Fay
17,473
1,069
0
3,592
14,819
6,891
1,330
7,122
7,697
57,590
0
W
Ganesha
keewun
Ganesha
11,221
1,394
692
7,808
26,224
31,147
416
13,944
12,280
33,436
0
L
23,115
11,034
176
4,188
16,572
6,950
355
6,574
9,998
0
62,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,156
Gold Earned
39,129
184
Minions Killed
201
6
Camps Cleared
9
1,053,401
Distance Traveled
849,662
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,180
694
82
4
5
390,168
3
L
Sol
13,234
697
88
5
3
277,610
2
L
Sylvanus
13,058
687
18
1
0
311,919
1
W
Morgan Le Fay
14,590
768
93
5
1
327,046
0
W
Ganesha
13,386
705
9
0
0
336,187
9
L
Neith
12,837
676
95
5
6
260,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role