Player Matchup

Ra
Ra
JagerBomb4Days
Ra
Level 106
God Stats
10W - 9L
1,494 SR
Queue Stats
280W - 297L
1,332 Elo+
Solo
Hercules
Hercules
Mrinspiration2
Hercules
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,002 Elo+
Solo
Ymir
Ymir
RadThibodeaux
Ymir
Level 108
God Stats
4W - 3L
1,744 SR
Queue Stats
52W - 64L
1,414 Elo+
Solo
Arachne
Arachne
xKapx
Arachne
Level 64
God Stats
18W - 19L
1,418 SR
Queue Stats
136W - 151L
1,357 Elo+
Solo
Danzaburou
Danzaburou
xXLeperMessiahXx
Danzaburou
Level 68
God Stats
7W - 1L
1,275 SR
Queue Stats
202W - 180L
1,440 Elo+
Solo
Team Averages
Level 79
1,486 SR
1,309 Elo+

VS

Team Averages
Level 56
1,338 SR
1,289 Elo+
Bacchus
Bacchus
BlaqkLightning
Bacchus
Level 101
God Stats
0W - 2L
1,215 SR
Queue Stats
128W - 132L
1,355 Elo+
Solo
Lancelot
Lancelot
ChrlnicleZ
Lancelot
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
200W - 214L
1,280 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CrubledU
Cu Chulainn
Level 7
God Stats
0W - 3L
1,282 SR
Queue Stats
9W - 20L
1,252 Elo+
Party 1
Nu Wa
Nu Wa
EmbersKilowat
Nu Wa
Level 104
God Stats
2W - 4L
1,238 SR
Queue Stats
96W - 95L
1,295 Elo+
Party 1
Heimdallr
Heimdallr
GoBacktoYaCorner
Heimdallr
Level 54
God Stats
6W - 8L
1,454 SR
Queue Stats
100W - 111L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 4
10,335
517
10,386
12,140
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
15
5 / 2 / 3
9,944
497
11,005
18,491
21,916
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 0 / 6
9,344
467
4,123
12,590
11,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
xKapx
Arachne
18
8 / 1 / 2
10,809
540
9,194
16,733
7,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
xXLeperMessiahXx
Danzaburou
16
1 / 1 / 0
9,576
479
6,535
13,797
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,151
408
5,237
13,325
12,600
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
ChrlnicleZ
Lancelot
16
2 / 2 / 2
9,857
493
5,885
12,746
5,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
CrubledU
Cu Chulainn
14
0 / 7 / 1
8,811
441
9,827
18,947
11,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 6 / 2
9,949
497
11,034
16,867
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
13
1 / 1 / 2
8,214
411
11,316
10,006
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
18
Kills
5
6
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Lancelot
ChrlnicleZ
Lancelot
2
2
2
1.5
L
Cu Chulainn
CrubledU
Cu Chulainn
0
7
1
0.07
L
2
6
2
0.5
L
Heimdallr
1
1
2
2
W
4
2
4
3
W
Hercules
5
2
3
3.25
W
0
0
6
3
W
Arachne
xKapx
Arachne
8
1
2
9
W
Danzaburou
xXLeperMessiahXx
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,243
Damage
43,299
73,751
Taken
71,891
54,513
Mitigated
40,641
30,661
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,237
374
90
2,529
13,325
12,600
0
3,411
9,914
44,886
0
L
Lancelot
ChrlnicleZ
Lancelot
5,885
1,283
30
3,877
12,746
5,736
720
2,568
10,178
0
68,243
L
Cu Chulainn
CrubledU
Cu Chulainn
9,827
2,722
73
1,711
18,947
11,480
176
1,580
17,367
0
61,965
L
11,034
3,402
399
7,382
16,867
6,690
645
3,348
13,519
88,390
0
L
Heimdallr
11,316
4,651
0
2,672
10,006
4,135
265
3,602
6,404
0
58,751
W
10,386
1,100
2,044
5,044
12,140
6,357
815
3,901
8,201
100,306
0
W
Hercules
11,005
2,890
0
5,682
18,491
21,916
1,044
3,276
14,431
0
59,627
W
4,123
1,462
3,587
3,215
12,590
11,968
335
2,208
10,382
32,524
0
W
Arachne
xKapx
Arachne
9,194
6,371
0
4,406
16,733
7,581
658
3,376
13,269
0
88,735
W
Danzaburou
xXLeperMessiahXx
Danzaburou
6,535
2,587
0
6,683
13,797
6,691
1,814
3,510
10,287
0
84,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,008
Gold Earned
44,982
560
Minions Killed
500
0
Camps Cleared
0
1,959,883
Distance Traveled
1,814,174
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,151
408
62
3
0
352,042
2
L
Lancelot
9,857
493
119
6
0
459,636
1
L
Cu Chulainn
8,811
441
106
5
0
360,808
0
L
Nu Wa
9,949
497
119
6
0
316,867
1
L
Heimdallr
8,214
411
94
5
0
324,821
0
W
Ra
10,335
517
152
8
0
380,467
3
W
Hercules
9,944
497
81
4
0
320,022
1
W
Ymir
9,344
467
47
2
0
391,131
5
W
Arachne
10,809
540
154
8
0
452,976
8
W
Danzaburou
9,576
479
126
6
0
415,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role