Player Matchup

Ah Puch
Ah Puch
AxTIGER
Ah Puch
Level 68
God Stats
6W - 6L
1,431 SR
Queue Stats
34W - 33L
1,438 Elo+
Party 1
Hachiman
Hachiman
Pizelton
Hachiman
Level 145
God Stats
8W - 9L
1,382 SR
Queue Stats
300W - 319L
1,599 Elo+
Party 1
Chang'e
Chang'e
RemyAxel21
Chang'e
Level 41
God Stats
0W - 1L
1,471 SR
Queue Stats
23W - 29L
1,374 Elo+
Solo
Arachne
Arachne
St3alTh666
Arachne
Level 16
God Stats
4W - 1L
1,844 SR
Queue Stats
48W - 37L
1,610 Elo+
Party 1
Bacchus
Bacchus
flyingPlumbus
Bacchus
Level 43
God Stats
0W - 1L
1,354 SR
Queue Stats
2W - 7L
1,471 Elo+
Solo
Team Averages
Level 63
1,497 SR
1,498 Elo+

VS

Team Averages
Level 109
1,592 SR
1,710 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Akkamei
Janus
Level 160
God Stats
165W - 26L
1,961 SR
Queue Stats
965W - 126L
1,901 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Illusivette
Cu Chulainn
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 4L
2,027 Elo+
Party 2
Nemesis
Nemesis
Mahidevran
Nemesis
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
954W - 119L
1,946 Elo+
Party 2
Anubis
Anubis
abood25235
Anubis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AxTIGER
Ah Puch
15
2 / 2 / 5
10,097
1,010
11,580
9,621
3,572
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Pizelton
Hachiman
15
3 / 4 / 2
9,429
943
10,695
14,294
6,567
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
RemyAxel21
Chang'e
15
0 / 4 / 5
9,578
958
8,036
15,851
6,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
St3alTh666
Arachne
15
3 / 4 / 3
9,887
989
5,085
14,339
8,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
15
0 / 4 / 4
9,944
994
6,467
18,570
24,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

199

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 0 / 9
10,167
1,017
16,606
4,041
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Akkamei
Janus
16
8 / 0 / 7
11,854
1,185
14,923
2,705
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Illusivette
Cu Chulainn
17
4 / 1 / 14
11,312
1,131
20,192
15,173
20,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Mahidevran
Nemesis
16
2 / 1 / 8
10,177
1,018
10,945
11,335
5,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
abood25235
Anubis
16
1 / 6 / 8
9,599
960
6,843
12,425
7,041
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
8
Kills
18
18
Deaths
8
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
9
7.5
W
Janus
Akkamei
Janus
8
0
7
11.5
L
Ah Puch
AxTIGER
Ah Puch
2
2
5
2.25
W
Cu Chulainn
Illusivette
Cu Chulainn
4
1
14
11
W
Nemesis
Mahidevran
Nemesis
2
1
8
6
L
Hachiman
Pizelton
Hachiman
3
4
2
1
L
Chang'e
RemyAxel21
Chang'e
0
4
5
0.63
L
Arachne
St3alTh666
Arachne
3
4
3
1.13
W
Anubis
abood25235
Anubis
1
6
8
0.83
L
Bacchus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,863
Damage
69,509
72,675
Taken
45,679
50,533
Mitigated
36,376
9,025
Healing
5,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,606
133
0
0
4,041
1,761
0
2,690
1,351
27,190
0
W
Janus
Akkamei
Janus
14,923
40
0
1,046
2,705
1,228
0
1,626
1,079
30,695
0
L
Ah Puch
AxTIGER
Ah Puch
11,580
114
0
0
9,621
3,572
0
4,150
5,467
34,043
0
W
Cu Chulainn
Illusivette
Cu Chulainn
20,192
3,517
0
359
15,173
20,935
0
7,324
7,849
0
51,539
W
Nemesis
Mahidevran
Nemesis
10,945
3,458
0
2,282
11,335
5,411
0
6,909
4,426
0
26,149
L
Hachiman
Pizelton
Hachiman
10,695
5,511
0
1,081
14,294
6,567
0
6,462
7,732
0
23,596
L
Chang'e
RemyAxel21
Chang'e
8,036
451
2,414
2,891
15,851
6,992
0
8,072
7,593
40,400
0
L
Arachne
St3alTh666
Arachne
5,085
3,197
0
789
14,339
8,816
0
8,482
5,630
0
10,556
W
Anubis
abood25235
Anubis
6,843
726
0
1,822
12,425
7,041
0
7,534
4,891
26,193
0
L
Bacchus
6,467
495
183
1,667
18,570
24,586
0
10,356
7,881
17,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,935
Gold Earned
53,109
189
Minions Killed
237
7
Camps Cleared
9
953,681
Distance Traveled
973,632
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,167
1,017
24
2
0
205,983
0
W
Janus
11,854
1,185
52
5
2
200,080
3
L
Ah Puch
10,097
1,010
61
6
1
178,482
1
W
Cu Chulainn
11,312
1,131
69
7
2
207,546
1
W
Nemesis
10,177
1,018
34
3
4
216,021
3
L
Hachiman
9,429
943
20
2
0
183,101
1
L
Chang'e
9,578
958
78
8
2
188,696
0
L
Arachne
9,887
989
12
1
4
218,831
0
W
Anubis
9,599
960
58
6
1
144,002
1
L
Bacchus
9,944
994
18
2
0
184,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role