Player Matchup

Fenrir
Fenrir
DRDRA03
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,612 Elo+
Solo
Hou Yi
Hou Yi
Huudlum420
Hou Yi
Level 58
God Stats
3W - 3L
1,720 SR
Queue Stats
111W - 124L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
Marcelo_Rsn
Ah Puch
Level 29
God Stats
1W - 3L
1,318 SR
Queue Stats
177W - 198L
1,509 Elo+
Solo
Horus
Horus
SonoranNomad
Horus
Level 44
God Stats
22W - 10L
1,705 SR
Queue Stats
82W - 98L
1,503 Elo+
Solo
Neith
Neith
scout342012
Neith
Level 145
God Stats
0W - 2L
1,309 SR
Queue Stats
175W - 178L
1,499 Elo+
Party 2
Team Averages
Level 56
1,510 SR
1,533 Elo+

VS

Team Averages
Level 64
1,722 SR
1,682 Elo+
Yemoja
Yemoja
Flightsong
Yemoja
Level 6
God Stats
7W - 1L
1,914 SR
Queue Stats
10W - 4L
1,704 Elo+
Party 1
Chaac
Chaac
ImDaBøss
Chaac
Level 126
God Stats
2W - 1L
1,797 SR
Queue Stats
336W - 205L
1,758 Elo+
Party 1
Charybdis
Charybdis
Misraf
Charybdis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 16L
1,720 Elo+
Party 1
Poseidon
Poseidon
NickelodeesNuts
Poseidon
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 19L
1,428 Elo+
Solo
Medusa
Medusa
ZimZam30
Medusa
Level 158
God Stats
1W - 1L
1,900 SR
Queue Stats
391W - 187L
1,801 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DRDRA03
Fenrir
12
0 / 7 / 1
6,875
688
2,887
12,737
5,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Huudlum420
Hou Yi
12
0 / 5 / 0
6,301
630
4,499
11,911
5,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Marcelo_Rsn
Ah Puch
12
0 / 1 / 0
6,306
631
5,847
8,387
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 2 / 0
6,821
682
2,748
13,917
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 2 / 0
7,551
755
9,130
8,645
5,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Flightsong
Yemoja
12
0 / 0 / 3
7,032
703
1,885
2,369
1,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
ImDaBøss
Chaac
14
1 / 0 / 8
7,500
750
8,604
9,090
9,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charybdis
Misraf
Charybdis
13
2 / 0 / 5
7,421
742
10,899
10,401
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
11
2 / 0 / 1
6,516
652
1,497
936
219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ZimZam30
Medusa
17
12 / 1 / 2
9,116
912
22,144
11,644
5,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
17
17
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DRDRA03
Fenrir
0
7
1
0.07
W
Yemoja
Flightsong
Yemoja
0
0
3
1.5
L
Hou Yi
Huudlum420
Hou Yi
0
5
0
0
W
Chaac
ImDaBøss
Chaac
1
0
8
5
L
Ah Puch
Marcelo_Rsn
Ah Puch
0
1
0
0
W
Charybdis
Misraf
Charybdis
2
0
5
4.5
W
Poseidon
2
0
1
2.5
L
0
2
0
0
W
Medusa
ZimZam30
Medusa
12
1
2
13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,111
Damage
45,029
55,597
Taken
34,440
31,162
Mitigated
21,019
13,382
Healing
16,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DRDRA03
Fenrir
2,887
789
0
447
12,737
5,911
785
600
12,077
0
11,309
W
Yemoja
Flightsong
Yemoja
1,885
341
4,532
972
2,369
1,742
0
648
1,721
5,550
0
L
Hou Yi
Huudlum420
Hou Yi
4,499
1,862
0
2,311
11,911
5,405
0
829
11,002
0
17,896
W
Chaac
ImDaBøss
Chaac
8,604
1,065
0
3,486
9,090
9,258
0
1,495
7,595
0
26,002
L
Ah Puch
Marcelo_Rsn
Ah Puch
5,847
142
0
1,716
8,387
3,617
0
256
8,113
16,573
0
W
Charybdis
Misraf
Charybdis
10,899
6,388
0
2,432
10,401
4,063
535
1,976
8,425
0
20,399
W
Poseidon
1,497
251
0
250
936
219
0
124
812
8,008
0
L
2,748
1,319
2,405
5,742
13,917
11,116
0
1,075
12,752
0
9,553
W
Medusa
ZimZam30
Medusa
22,144
12,171
0
4,773
11,644
5,737
375
1,604
10,040
0
51,392
L
9,130
3,624
0
761
8,645
5,113
328
356
8,271
0
26,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,854
Gold Earned
37,585
130
Minions Killed
180
0
Camps Cleared
0
955,081
Distance Traveled
878,595
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,875
688
14
1
0
202,471
0
W
Yemoja
7,032
703
5
1
0
168,557
0
L
Hou Yi
6,301
630
16
2
0
184,488
2
W
Chaac
7,500
750
43
4
0
202,572
1
L
Ah Puch
6,306
631
30
3
0
178,953
1
W
Charybdis
7,421
742
36
4
0
210,462
0
W
Poseidon
6,516
652
13
1
0
72,196
3
L
Horus
6,821
682
17
2
0
200,803
1
W
Medusa
9,116
912
83
8
0
224,808
0
L
Neith
7,551
755
53
5
0
188,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role