Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CRYPTTOTO
Nemesis
Level 29
God Stats
10W - 13L
1,370 SR
Queue Stats
51W - 67L
1,291 Elo+
Party 2
Zeus
Zeus
DarkRayane06
Zeus
Level 44
God Stats
1W - 1L
1,331 SR
Queue Stats
33W - 45L
1,284 Elo+
Party 2
Sylvanus
Sylvanus
ZwartRaven1
Sylvanus
Level 104
God Stats
13W - 10L
1,516 SR
Queue Stats
329W - 344L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
wolf-gmy
Danzaburou
Level 62
God Stats
4W - 4L
1,517 SR
Queue Stats
93W - 85L
1,411 Elo+
Party 1
Team Averages
Level 55
1,447 SR
1,393 Elo+

VS

Team Averages
Level 74
1,469 SR
1,485 Elo+
Thanatos
Thanatos
Hippie-Gunner
Thanatos
Level 157
God Stats
10W - 15L
1,558 SR
Queue Stats
37W - 37L
1,607 Elo+
Solo
Cupid
Cupid
L7T1
Cupid
Level 79
God Stats
3W - 3L
1,615 SR
Queue Stats
21W - 25L
1,396 Elo+
Solo
Geb
Geb
OrpmeisterJr
Geb
Level 46
God Stats
0W - 1L
1,367 SR
Queue Stats
4W - 7L
1,328 Elo+
Party 3
Baron Samedi
Baron Samedi
kjv_nn
Baron Samedi
Level 65
God Stats
3W - 4L
1,561 SR
Queue Stats
8W - 14L
1,597 Elo+
Solo
Bellona
Bellona
kyle5boi
Bellona
Level 25
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 3 / 7
7,993
400
12,550
9,063
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
CRYPTTOTO
Nemesis
15
7 / 2 / 5
10,276
514
11,201
13,900
6,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 3 / 2
10,721
536
10,568
10,460
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
ZwartRaven1
Sylvanus
18
6 / 0 / 10
11,718
586
17,316
11,027
7,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
wolf-gmy
Danzaburou
12
1 / 3 / 8
8,338
417
10,891
10,728
4,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hippie-Gunner
Thanatos
16
6 / 4 / 0
9,987
499
5,500
20,605
8,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
L7T1
Cupid
11
2 / 8 / 0
7,243
362
8,318
18,538
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 4
8,072
404
6,665
17,604
16,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
kjv_nn
Baron Samedi
9
2 / 2 / 2
7,313
366
5,450
9,368
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
kyle5boi
Bellona
12
1 / 7 / 0
7,718
386
7,590
20,241
16,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
22
Kills
11
11
Deaths
23
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
3
7
1.17
W
Nemesis
CRYPTTOTO
Nemesis
7
2
5
4.75
W
8
3
2
3
L
Thanatos
Hippie-Gunner
Thanatos
6
4
0
1.5
L
Cupid
L7T1
Cupid
2
8
0
0.25
L
0
2
4
1
W
Sylvanus
ZwartRaven1
Sylvanus
6
0
10
11
L
Baron Samedi
kjv_nn
Baron Samedi
2
2
2
1.5
L
Bellona
kyle5boi
Bellona
1
7
0
0.14
W
Danzaburou
wolf-gmy
Danzaburou
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,526
Damage
33,523
55,178
Taken
86,356
25,119
Mitigated
52,235
14,900
Healing
27,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,550
4,089
0
1,172
9,063
3,289
561
1,931
7,098
51,613
0
W
Nemesis
CRYPTTOTO
Nemesis
11,201
4,676
0
1,663
13,900
6,263
0
2,568
11,190
0
80,607
W
10,568
1,309
0
1,569
10,460
3,917
978
3,025
7,166
66,766
0
L
Thanatos
Hippie-Gunner
Thanatos
5,500
1,734
0
16,328
20,605
8,798
0
6,246
14,223
0
77,502
L
Cupid
L7T1
Cupid
8,318
2,743
937
4,839
18,538
6,384
0
8,589
9,809
0
57,171
L
6,665
455
0
1,211
17,604
16,803
324
8,018
9,504
30,543
0
W
Sylvanus
ZwartRaven1
Sylvanus
17,316
5,206
1,785
5,493
11,027
7,348
2,922
1,380
9,617
77,374
14,497
L
Baron Samedi
kjv_nn
Baron Samedi
5,450
265
0
2,067
9,368
3,671
0
2,364
6,890
29,633
0
L
Bellona
kyle5boi
Bellona
7,590
2,889
0
2,235
20,241
16,579
312
12,991
7,170
0
45,761
W
Danzaburou
wolf-gmy
Danzaburou
10,891
5,508
0
3,218
10,728
4,302
969
2,656
7,992
0
40,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,046
Gold Earned
40,333
519
Minions Killed
380
0
Camps Cleared
0
1,839,938
Distance Traveled
1,713,761
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,993
400
55
3
0
339,543
4
W
Nemesis
10,276
514
112
6
0
447,060
0
W
Zeus
10,721
536
145
7
0
352,854
0
L
Thanatos
9,987
499
123
6
0
397,888
0
L
Cupid
7,243
362
83
4
0
335,518
0
L
Geb
8,072
404
29
1
0
386,341
1
W
Sylvanus
11,718
586
141
7
0
346,856
3
L
Baron Samedi
7,313
366
56
3
0
223,482
0
L
Bellona
7,718
386
89
4
0
370,532
0
W
Danzaburou
8,338
417
66
3
0
353,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role