Player Matchup

Sun Wukong
Sun Wukong
DrOc3an
Sun Wukong
Level 137
God Stats
9W - 10L
1,486 SR
Queue Stats
30W - 41L
1,427 Elo+
Solo
Poseidon
Poseidon
OhhHesHigh
Poseidon
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,496 Elo+
Solo
Neith
Neith
Raijin XVII
Neith
Level 39
God Stats
20W - 25L
1,688 SR
Queue Stats
165W - 224L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
Tirinda
Cthulhu
Level 108
God Stats
0W - 2L
1,254 SR
Queue Stats
152W - 199L
1,451 Elo+
Party 1
Thanatos
Thanatos
xX Griizzlly Xx
Thanatos
Level 41
God Stats
0W - 1L
1,538 SR
Queue Stats
5W - 10L
1,590 Elo+
Solo
Team Averages
Level 75
1,493 SR
1,482 Elo+

VS

Team Averages
Level 61
1,559 SR
1,550 Elo+
Arachne
Arachne
EmmaWoodhouse0
Arachne
Level 122
God Stats
4W - 1L
1,488 SR
Queue Stats
16W - 10L
1,536 Elo+
Solo
Danzaburou
Danzaburou
ImGonnaSeasonYou
Danzaburou
Level 38
God Stats
2W - 1L
1,892 SR
Queue Stats
40W - 45L
1,556 Elo+
Party 3
Ares
Ares
Pandalicious452
Ares
Level 29
God Stats
6W - 5L
1,456 SR
Queue Stats
114W - 103L
1,581 Elo+
Party 2
Chaac
Chaac
VVeylyn
Chaac
Level 88
God Stats
4W - 1L
1,577 SR
Queue Stats
140W - 119L
1,631 Elo+
Party 2
Sol
Sol
Valkyrie002
Sol
Level 26
God Stats
11W - 15L
1,381 SR
Queue Stats
30W - 43L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrOc3an
Sun Wukong
13
3 / 3 / 3
7,347
668
8,173
11,534
7,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
OhhHesHigh
Poseidon
14
2 / 4 / 2
7,811
710
9,215
8,469
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 3
7,115
647
7,280
10,335
4,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Tirinda
Cthulhu
14
1 / 2 / 5
7,780
707
7,388
9,820
4,057
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
14
2 / 6 / 1
7,634
694
4,641
11,145
6,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,437
676
6,130
9,451
4,721
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
ImGonnaSeasonYou
Danzaburou
17
6 / 0 / 11
9,444
859
12,878
9,235
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 2 / 9
8,156
741
5,777
15,120
17,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
VVeylyn
Chaac
15
3 / 2 / 12
8,334
758
9,173
12,908
11,540
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 3 / 4
8,099
736
9,119
7,189
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
9
Kills
19
20
Deaths
9
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DrOc3an
Sun Wukong
3
3
3
1.5
W
2
2
4
2
W
Danzaburou
ImGonnaSeasonYou
Danzaburou
6
0
11
11.5
L
Poseidon
OhhHesHigh
Poseidon
2
4
2
0.75
W
4
2
9
4.25
L
1
5
3
0.5
L
Cthulhu
Tirinda
Cthulhu
1
2
5
1.75
W
Chaac
VVeylyn
Chaac
3
2
12
4.5
W
4
3
4
2
L
Thanatos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,697
Damage
43,077
51,303
Taken
53,903
26,390
Mitigated
42,280
7,256
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DrOc3an
Sun Wukong
8,173
1,746
0
1,701
11,534
7,941
0
3,666
7,868
0
16,805
W
6,130
4,912
145
1,336
9,451
4,721
0
3,529
5,710
0
8,169
W
Danzaburou
ImGonnaSeasonYou
Danzaburou
12,878
6,427
0
2,637
9,235
5,037
1,385
1,466
7,645
0
44,828
L
Poseidon
OhhHesHigh
Poseidon
9,215
1,579
0
0
8,469
3,354
0
3,096
5,373
30,311
0
W
5,777
710
525
435
15,120
17,801
447
4,406
10,466
9,175
0
L
7,280
3,401
0
1,438
10,335
4,857
127
2,432
7,903
0
17,442
L
Cthulhu
Tirinda
Cthulhu
7,388
530
276
500
9,820
4,057
42
4,200
5,620
24,387
0
W
Chaac
VVeylyn
Chaac
9,173
1,033
1,081
3,433
12,908
11,540
64
3,324
9,441
0
27,191
W
9,119
4,163
0
1,105
7,189
3,181
1,627
3,129
4,038
23,945
0
L
Thanatos
4,641
1,727
0
3,341
11,145
6,181
0
1,502
9,643
0
14,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,687
Gold Earned
41,470
155
Minions Killed
151
0
Camps Cleared
0
1,011,124
Distance Traveled
1,091,805
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,347
668
14
1
0
224,585
5
W
Arachne
7,437
676
4
0
0
227,379
1
W
Danzaburou
9,444
859
57
5
0
205,088
0
L
Poseidon
7,811
710
54
5
0
182,441
0
W
Ares
8,156
741
8
1
0
249,236
4
L
Neith
7,115
647
27
2
0
184,911
0
L
Cthulhu
7,780
707
34
3
0
204,327
1
W
Chaac
8,334
758
44
4
0
229,513
2
W
Sol
8,099
736
38
3
0
180,589
0
L
Thanatos
7,634
694
26
2
0
214,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role