Player Matchup

Ymir
Ymir
Crazyboy Aztek
Ymir
Level 160
God Stats
15W - 16L
1,503 SR
Queue Stats
1,722W - 1,781L
1,600 Elo+
Solo
Medusa
Medusa
MemoryPurge
Medusa
Level 154
God Stats
1W - 1L
1,810 SR
Queue Stats
91W - 71L
1,597 Elo+
Solo
Tyr
Tyr
Sic Shady
Tyr
Level 160
God Stats
4W - 7L
1,430 SR
Queue Stats
598W - 606L
1,630 Elo+
Party 1
Khepri
Khepri
ehutch24
Khepri
Level 134
God Stats
1W - 3L
1,339 SR
Queue Stats
173W - 173L
1,599 Elo+
Solo
Yu Huang
Yu Huang
kdogg114
Yu Huang
Level 138
God Stats
0W - 1L
1,290 SR
Queue Stats
137W - 119L
1,575 Elo+
Party 1
Team Averages
Level 149
1,474 SR
1,600 Elo+

VS

Team Averages
Level 150
1,429 SR
1,582 Elo+
Chernobog
Chernobog
 
Chernobog
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Baba Reaper
Cthulhu
Level 157
God Stats
8W - 6L
1,516 SR
Queue Stats
496W - 499L
1,590 Elo+
Solo
Ah Puch
Ah Puch
Efeliat
Ah Puch
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 48L
1,580 Elo+
Solo
Artemis
Artemis
Honkifyahorne
Artemis
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 68L
1,683 Elo+
Solo
Artio
Artio
Pennybags78
Artio
Level 157
God Stats
7W - 12L
1,130 SR
Queue Stats
793W - 825L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 6
8,519
774
5,721
17,448
15,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
14
4 / 5 / 0
8,094
736
14,088
10,250
5,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 7 / 4
7,113
647
9,850
14,320
18,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Khepri
ehutch24
Khepri
13
0 / 3 / 4
7,462
678
4,853
12,567
13,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
kdogg114
Yu Huang
15
2 / 5 / 3
8,184
744
13,515
10,333
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
4 / 2 / 16
9,332
848
12,590
10,422
5,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Baba Reaper
Cthulhu
17
7 / 1 / 13
9,808
892
9,320
13,663
14,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Efeliat
Ah Puch
16
2 / 1 / 16
8,838
803
15,227
10,962
6,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
16
8 / 2 / 12
9,536
867
18,634
12,683
8,039
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 2 / 18
8,634
785
5,709
16,999
19,269
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
97
7
Kills
22
22
Deaths
8
17
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
2
16
6
W
Cthulhu
Baba Reaper
Cthulhu
7
1
13
13.5
L
1
2
6
2
W
Ah Puch
Efeliat
Ah Puch
2
1
16
10
W
Artemis
8
2
12
7
L
Medusa
4
5
0
0.8
W
1
2
18
5
L
0
7
4
0.29
L
Khepri
ehutch24
Khepri
0
3
4
0.67
L
Yu Huang
kdogg114
Yu Huang
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,027
Damage
61,480
64,918
Taken
64,729
59,249
Mitigated
53,624
11,742
Healing
28,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
12,590
8,147
1,288
2,270
10,422
5,835
1,462
2,788
7,634
0
22,896
W
Cthulhu
Baba Reaper
Cthulhu
9,320
318
5,293
3,191
13,663
14,458
84
5,451
8,212
19,786
0
L
5,721
301
1,269
5,064
17,448
15,611
0
9,261
7,691
15,152
0
W
Ah Puch
Efeliat
Ah Puch
15,227
1,592
1,016
2,308
10,962
6,023
402
4,896
6,066
29,161
0
W
Artemis
18,634
11,670
0
2,274
12,683
8,039
3,519
4,729
7,954
0
29,000
L
Medusa
14,088
4,598
226
947
10,250
5,825
488
4,057
5,929
0
29,936
W
5,709
167
5,775
4,958
16,999
19,269
72
6,729
10,270
8,560
0
L
9,850
515
311
687
14,320
18,676
360
7,480
6,249
504
14,155
L
Khepri
ehutch24
Khepri
4,853
19
1,176
1,574
12,567
13,143
37
3,634
8,543
10,081
0
L
Yu Huang
kdogg114
Yu Huang
13,515
732
39
449
10,333
5,994
0
3,699
6,250
22,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,372
Gold Earned
46,148
130
Minions Killed
133
0
Camps Cleared
0
933,348
Distance Traveled
984,984
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,332
848
31
3
0
177,388
0
W
Cthulhu
9,808
892
25
2
0
218,281
0
L
Ymir
8,519
774
18
2
0
196,213
0
W
Ah Puch
8,838
803
28
3
0
213,947
0
W
Artemis
9,536
867
29
3
0
160,636
0
L
Medusa
8,094
736
46
4
0
167,102
1
W
Artio
8,634
785
20
2
0
214,732
0
L
Tyr
7,113
647
21
2
0
177,242
0
L
Khepri
7,462
678
18
2
0
211,986
5
L
Yu Huang
8,184
744
27
2
0
180,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role