Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Falax0
Awilix
Level 152
God Stats
1W - 1L
1,845 SR
Queue Stats
34W - 27L
1,698 Elo+
Solo
Ra
Ra
physeth
Ra
Level 143
God Stats
4W - 4L
1,546 SR
Queue Stats
353W - 354L
1,636 Elo+
Solo
Team Averages
Level 112
1,630 SR
1,611 Elo+

VS

Team Averages
Level 69
1,563 SR
1,758 Elo+
Tyr
Tyr
Kakwinadoeli
Tyr
Level 39
God Stats
3W - 5L
1,117 SR
Queue Stats
289W - 185L
1,651 Elo+
Party 1
Sobek
Sobek
Lascialaria
Sobek
Level 19
God Stats
4W - 0L
1,899 SR
Queue Stats
17W - 2L
1,837 Elo+
Party 1
Freya
Freya
Xsac
Freya
Level 148
God Stats
14W - 6L
1,673 SR
Queue Stats
246W - 162L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 5 / 1
6,481
540
892
7,773
4,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Falax0
Awilix
10
0 / 0 / 0
6,563
547
2,456
4,964
2,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 2 / 0
8,012
668
4,496
6,546
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
7,940
662
4,390
7,073
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 4
8,494
708
2,425
8,785
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
Xsac
Freya
12
4 / 0 / 1
8,354
696
7,124
6,789
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
5
7
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
5
1
0.1
L
Awilix
Falax0
Awilix
0
0
0
0
W
1
0
4
3
W
0
1
4
2
W
Freya
Xsac
Freya
4
0
1
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,844
Damage
13,939
19,283
Taken
22,647
9,725
Mitigated
14,950
3,250
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
892
236
0
370
7,773
4,428
0
4,676
2,710
0
2,396
L
Awilix
Falax0
Awilix
2,456
980
0
703
4,964
2,464
0
2,685
2,092
0
5,207
W
4,390
974
0
2,515
7,073
4,587
789
1,557
4,160
0
13,398
W
2,425
321
60
5,030
8,785
7,391
389
2,401
5,296
15,205
0
W
Freya
Xsac
Freya
7,124
2,717
0
4,073
6,789
2,972
1,778
1,280
5,477
35,243
0
L
4,496
453
504
1,673
6,546
2,833
0
2,196
4,350
37,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,056
Gold Earned
24,788
94
Minions Killed
117
2
Camps Cleared
6
382,302
Distance Traveled
553,817
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,481
540
3
0
0
83,195
1
L
Awilix
6,563
547
11
1
0
163,012
1
W
Tyr
7,940
662
19
2
1
201,545
3
W
Sobek
8,494
708
15
1
0
172,551
2
W
Freya
8,354
696
83
7
5
179,721
2
L
Ra
8,012
668
80
7
2
136,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role