Player Matchup

Eset
Eset
Harvey_boy_pop06
Eset
Level 69
God Stats
1W - 1L
1,177 SR
Queue Stats
452W - 429L
1,497 Elo+
Party 3
Atlas
Atlas
LudicrousPlus
Atlas
Level 86
God Stats
42W - 36L
1,582 SR
Queue Stats
311W - 285L
1,498 Elo+
Party 3
Ao Kuang
Ao Kuang
ffro
Ao Kuang
Level 85
God Stats
6W - 5L
1,566 SR
Queue Stats
292W - 325L
1,519 Elo+
Party 2
Horus
Horus
jss
Horus
Level 107
God Stats
11W - 4L
1,827 SR
Queue Stats
239W - 227L
1,529 Elo+
Party 2
Hou Yi
Hou Yi
misfirings
Hou Yi
Level 104
God Stats
6W - 6L
1,392 SR
Queue Stats
315W - 304L
1,511 Elo+
Party 2
Team Averages
Level 90
1,509 SR
1,511 Elo+

VS

Team Averages
Level 64
1,603 SR
1,471 Elo+
Cerberus
Cerberus
CandyGods
Cerberus
Level 26
God Stats
1W - 2L
1,579 SR
Queue Stats
12W - 18L
1,345 Elo+
Party 1
Vulcan
Vulcan
JustinFruit
Vulcan
Level 47
God Stats
1W - 1L
1,747 SR
Queue Stats
115W - 114L
1,505 Elo+
Solo
Thanatos
Thanatos
WhereJungleAt
Thanatos
Level 46
God Stats
1W - 2L
1,379 SR
Queue Stats
18W - 11L
1,584 Elo+
Party 1
Hachiman
Hachiman
cLmao
Hachiman
Level 160
God Stats
3W - 3L
1,611 SR
Queue Stats
79W - 82L
1,581 Elo+
Solo
Arachne
Arachne
dakotanitz
Arachne
Level 40
God Stats
4W - 4L
1,696 SR
Queue Stats
219W - 234L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 6
13,049
502
10,685
20,936
9,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 6 / 14
14,287
550
18,322
35,724
42,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
ffro
Ao Kuang
20
10 / 1 / 7
14,910
573
16,525
29,707
15,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
jss
Horus
20
1 / 3 / 9
13,333
513
12,658
24,184
21,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
misfirings
Hou Yi
20
5 / 5 / 10
13,908
535
28,538
28,811
13,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CandyGods
Cerberus
16
0 / 4 / 11
11,322
435
9,999
30,829
37,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
18
9 / 7 / 3
13,040
502
27,456
20,770
11,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
WhereJungleAt
Thanatos
20
8 / 4 / 1
14,224
547
22,597
26,374
22,897
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
cLmao
Hachiman
18
3 / 3 / 5
12,222
470
18,598
22,807
10,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
dakotanitz
Arachne
16
2 / 11 / 4
10,887
419
5,915
23,128
10,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
46
26
Kills
22
22
Deaths
29
46
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CandyGods
Cerberus
0
4
11
1.38
W
5
7
6
1.14
L
Vulcan
9
7
3
1.5
W
5
6
14
2
L
Thanatos
WhereJungleAt
Thanatos
8
4
1
2.13
L
Hachiman
cLmao
Hachiman
3
3
5
1.83
L
Arachne
dakotanitz
Arachne
2
11
4
0.36
W
Ao Kuang
ffro
Ao Kuang
10
1
7
13.5
W
Horus
jss
Horus
1
3
9
1.83
W
Hou Yi
misfirings
Hou Yi
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,728
Damage
84,565
139,362
Taken
123,908
102,290
Mitigated
93,288
52,415
Healing
49,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CandyGods
Cerberus
9,999
1,057
0
8,666
30,829
37,331
635
14,757
15,888
39,894
0
W
10,685
892
370
5,212
20,936
9,248
734
10,387
10,549
100,185
0
L
Vulcan
27,456
9,164
184
3,360
20,770
11,887
1,354
10,066
10,619
105,860
0
W
18,322
6,855
4,470
7,170
35,724
42,528
412
10,577
25,147
59,032
0
L
Thanatos
WhereJungleAt
Thanatos
22,597
6,747
0
21,403
26,374
22,897
490
8,637
17,094
0
137,397
L
Hachiman
cLmao
Hachiman
18,598
10,920
0
11,225
22,807
10,316
885
5,459
17,216
0
107,496
L
Arachne
dakotanitz
Arachne
5,915
3,576
0
4,388
23,128
10,857
1,194
13,128
9,954
0
67,132
W
Ao Kuang
ffro
Ao Kuang
16,525
5,266
0
14,752
29,707
15,192
1,556
8,963
20,744
122,895
0
W
Horus
jss
Horus
12,658
5,821
726
8,897
24,184
21,737
1,102
6,156
18,028
0
87,069
W
Hou Yi
misfirings
Hou Yi
28,538
17,989
0
10,818
28,811
13,585
6,320
6,967
21,844
0
137,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,487
Gold Earned
61,695
653
Minions Killed
635
0
Camps Cleared
0
2,458,148
Distance Traveled
2,227,641
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,322
435
60
2
0
477,195
8
W
Eset
13,049
502
156
6
0
437,729
0
L
Vulcan
13,040
502
126
5
0
417,383
6
W
Atlas
14,287
550
58
2
0
466,525
1
L
Thanatos
14,224
547
206
8
0
443,263
5
L
Hachiman
12,222
470
149
6
0
397,113
4
L
Arachne
10,887
419
94
4
0
492,687
1
W
Ao Kuang
14,910
573
142
5
0
577,108
1
W
Horus
13,333
513
133
5
0
533,084
5
W
Hou Yi
13,908
535
164
6
0
443,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role